Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GG_fg33
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,231 Elo+
Party 1
Thoth
Thoth
Ls_demon69
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,231 Elo+
Party 1
Surtr
Surtr
ROACH1097
Surtr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,177 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,328 Elo+

VS

Team Averages
Level 67
1,500 SR
1,422 Elo+
He Bo
He Bo
ArcATech14
He Bo
Level 69
God Stats
1W - 5L
1,249 SR
Queue Stats
122W - 174L
1,370 Elo+
Solo
Sobek
Sobek
Elze00
Sobek
Level 25
God Stats
9W - 14L
1,500 SR
Queue Stats
1,101W - 1,084L
1,445 Elo+
Solo
Chaac
Chaac
JusMeCoreyG
Chaac
Level 156
God Stats
6W - 2L
1,693 SR
Queue Stats
447W - 476L
1,449 Elo+
Solo
Pele
Pele
PentaKillPolice
Pele
Level 65
God Stats
10W - 7L
1,556 SR
Queue Stats
404W - 427L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Xisan100
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 36L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 6 / 2
6,983
1,397
7,707
8,332
3,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
1
0 / 0 / 0
1,388
278
0
0
0
Bakasura
GG_fg33
Bakasura
9
0 / 5 / 3
5,220
1,044
1,714
6,603
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Thoth
10
1 / 6 / 2
5,623
1,125
3,966
6,900
2,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
ROACH1097
Surtr
8
1 / 5 / 1
5,059
1,012
4,397
7,928
6,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 3 / 15
6,872
1,374
5,518
6,103
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Elze00
Sobek
11
4 / 1 / 10
6,614
1,323
3,070
6,683
3,855
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 12
6,944
1,389
7,904
7,065
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 1 / 10
8,348
1,670
6,075
5,044
2,581
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Xisan100
Ah Puch
12
1 / 2 / 16
6,768
1,354
3,093
6,175
2,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
7
Kills
22
22
Deaths
9
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
2
1
L
Janus
 
Janus
0
0
0
0
W
He Bo
4
3
15
3.83
W
Sobek
Elze00
Sobek
4
1
10
9
L
Bakasura
GG_fg33
Bakasura
0
5
3
0.3
W
4
2
12
5
L
Thoth
1
6
2
0.33
W
9
1
10
14
L
Surtr
ROACH1097
Surtr
1
5
1
0.3
W
Ah Puch
Xisan100
Ah Puch
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
25,660
29,763
Taken
31,070
16,381
Mitigated
15,234
992
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,707
749
0
524
8,332
3,333
0
3,220
4,897
0
12,240
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
5,518
1,198
199
1,463
6,103
1,735
1,696
526
5,497
11,163
0
W
Sobek
Elze00
Sobek
3,070
190
457
1,844
6,683
3,855
220
1,373
5,255
4,389
0
L
Bakasura
GG_fg33
Bakasura
1,714
951
0
28
6,603
3,622
0
2,791
3,725
0
2,498
W
7,904
1,557
385
1,761
7,065
4,813
833
700
6,280
0
12,505
L
Thoth
3,966
697
0
0
6,900
2,624
0
2,877
3,934
7,596
0
W
6,075
2,344
1,967
1,643
5,044
2,581
816
194
4,850
0
15,614
L
Surtr
ROACH1097
Surtr
4,397
1,780
0
440
7,928
6,802
12
2,793
4,976
121
7,181
W
Ah Puch
Xisan100
Ah Puch
3,093
609
72
1,083
6,175
2,250
1,010
1,294
4,841
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
35,546
30
Minions Killed
75
0
Camps Cleared
0
381,980
Distance Traveled
569,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,983
1,397
12
2
0
114,813
0
L
Janus
1,388
278
0
0
0
0
0
W
He Bo
6,872
1,374
15
3
0
110,698
0
W
Sobek
6,614
1,323
3
1
0
119,633
0
L
Bakasura
5,220
1,044
6
1
0
82,256
0
W
Chaac
6,944
1,389
17
3
0
133,902
0
L
Thoth
5,623
1,125
6
1
0
97,845
0
W
Pele
8,348
1,670
20
4
0
114,649
0
L
Surtr
5,059
1,012
6
1
0
87,066
0
W
Ah Puch
6,768
1,354
20
4
0
90,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role