Player Matchup

Atlas
Atlas
DeathBee
Atlas
Level 81
God Stats
1W - 2L
1,290 SR
Queue Stats
42W - 50L
1,522 Elo+
Party 1
Skadi
Skadi
MrTrucos
Skadi
Level 67
God Stats
4W - 1L
1,482 SR
Queue Stats
199W - 170L
1,519 Elo+
Solo
Kukulkan
Kukulkan
PentaKillPolice
Kukulkan
Level 65
God Stats
4W - 9L
1,444 SR
Queue Stats
404W - 427L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
RaGeRuNNeR101
Gilgamesh
Level 84
God Stats
2W - 3L
1,482 SR
Queue Stats
89W - 97L
1,528 Elo+
Party 1
Achilles
Achilles
ixcis
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,374 Elo+
Solo
Team Averages
Level 69
1,440 SR
1,470 Elo+

VS

Team Averages
Level 54
1,496 SR
1,479 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
FXXZ99
He Bo
Level 109
God Stats
0W - 2L
1,276 SR
Queue Stats
98W - 123L
1,421 Elo+
Solo
Camazotz
Camazotz
MasterJedi1988
Camazotz
Level 69
God Stats
1W - 4L
1,702 SR
Queue Stats
290W - 327L
1,434 Elo+
Solo
Achilles
Achilles
SweetestPea2926
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DeathBee
Atlas
14
1 / 2 / 15
8,726
793
7,726
11,384
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
MrTrucos
Skadi
15
6 / 3 / 10
8,988
817
18,969
11,018
5,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
7 / 0 / 6
10,499
954
9,968
4,043
2,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RaGeRuNNeR101
Gilgamesh
16
3 / 1 / 10
8,982
817
9,343
11,074
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
ixcis
Achilles
14
2 / 2 / 12
8,260
751
3,775
9,996
9,857
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 4 / 3
7,934
721
5,101
12,717
15,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
 
Serqet
13
0 / 4 / 5
7,510
683
3,845
11,036
14,409
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
FXXZ99
He Bo
14
1 / 4 / 5
7,357
669
7,958
9,429
4,608
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
13
1 / 5 / 1
6,972
634
3,904
10,746
6,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
15
4 / 2 / 2
7,815
710
11,134
12,541
18,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
19
Kills
8
8
Deaths
19
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
3
0.88
L
Serqet
 
Serqet
0
4
5
0.63
W
Atlas
DeathBee
Atlas
1
2
15
4.25
L
He Bo
FXXZ99
He Bo
1
4
5
0.88
L
Camazotz
1
5
1
0.3
W
Skadi
MrTrucos
Skadi
6
3
10
3.67
W
Kukulkan
7
0
6
10
W
Gilgamesh
RaGeRuNNeR101
Gilgamesh
3
1
10
8
L
Achilles
4
2
2
2.5
W
Achilles
ixcis
Achilles
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,781
Damage
31,942
47,515
Taken
56,469
37,847
Mitigated
59,600
12,716
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,101
1,790
1,366
1,343
12,717
15,677
15
3,986
8,620
8,117
0
L
Serqet
 
Serqet
3,845
483
414
1,161
11,036
14,409
0
3,070
7,720
0
4,844
W
Atlas
DeathBee
Atlas
7,726
2,796
517
1,498
11,384
12,170
298
2,666
8,284
15,120
0
L
He Bo
FXXZ99
He Bo
7,958
329
0
1,500
9,429
4,608
0
3,879
5,343
18,329
0
L
Camazotz
3,904
495
629
2,054
10,746
6,876
0
3,715
6,903
0
11,987
W
Skadi
MrTrucos
Skadi
18,969
9,203
352
2,153
11,018
5,108
321
3,035
7,148
0
34,429
W
Kukulkan
9,968
650
2,065
1,453
4,043
2,210
212
934
2,747
29,959
0
W
Gilgamesh
RaGeRuNNeR101
Gilgamesh
9,343
2,614
1,251
1,958
11,074
8,502
1,586
2,402
8,390
0
15,550
L
Achilles
11,134
1,601
144
2,496
12,541
18,030
0
3,044
9,242
0
23,088
W
Achilles
ixcis
Achilles
3,775
1,314
223
1,246
9,996
9,857
625
3,550
6,073
0
7,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
37,588
130
Minions Killed
69
0
Camps Cleared
0
1,016,022
Distance Traveled
1,026,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,934
721
4
0
0
204,813
0
L
Serqet
7,510
683
4
0
0
209,162
0
W
Atlas
8,726
793
6
1
0
195,919
0
L
He Bo
7,357
669
31
3
0
196,033
0
L
Camazotz
6,972
634
11
1
0
208,662
0
W
Skadi
8,988
817
36
3
0
184,012
0
W
Kukulkan
10,499
954
62
6
0
191,342
0
W
Gilgamesh
8,982
817
17
2
0
222,852
0
L
Achilles
7,815
710
19
2
0
207,996
2
W
Achilles
8,260
751
9
1
0
221,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role