Player Matchup

Cupid
Cupid
Nickalooch
Cupid
Level 151
God Stats
9W - 2L
1,715 SR
Queue Stats
176W - 183L
1,542 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pengyjr
Kumbhakarna
Level 108
God Stats
8W - 11L
1,602 SR
Queue Stats
123W - 124L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
Yammmish
Kukulkan
Level 156
God Stats
2W - 3L
1,662 SR
Queue Stats
130W - 124L
1,555 Elo+
Party 1
Team Averages
Level 138
1,660 SR
1,551 Elo+

VS

Team Averages
Level 70
1,505 SR
1,643 Elo+
Ra
Ra
ChodeStomper
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Apollo
Apollo
Manuelignacio33
Apollo
Level 119
God Stats
5W - 16L
1,516 SR
Queue Stats
435W - 469L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
croikey
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
4 / 0 / 9
12,650
791
7,579
10,492
4,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Pengyjr
Kumbhakarna
15
1 / 0 / 12
11,715
732
6,272
16,310
21,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Yammmish
Kukulkan
16
8 / 0 / 5
12,966
810
18,433
6,844
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
10,136
634
8,765
9,871
4,084
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 2 / 0
9,974
623
8,909
11,371
4,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
croikey
Gilgamesh
11
0 / 7 / 0
9,555
597
5,746
15,283
15,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
W
Cupid
4
0
9
8.5
W
Kumbhakarna
Pengyjr
Kumbhakarna
1
0
12
7
W
Kukulkan
Yammmish
Kukulkan
8
0
5
10.5
L
Gilgamesh
croikey
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
23,420
33,646
Taken
36,525
29,439
Mitigated
23,765
12,675
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,765
442
840
1,289
9,871
4,084
0
7,699
2,172
46,121
0
L
8,909
4,389
0
1,091
11,371
4,532
0
7,516
3,855
0
52,567
W
Cupid
7,579
4,326
488
6,375
10,492
4,749
2,608
2,659
7,768
0
80,289
W
Kumbhakarna
Pengyjr
Kumbhakarna
6,272
743
0
3,192
16,310
21,243
49
5,866
10,314
19,003
519
W
Kukulkan
Yammmish
Kukulkan
18,433
1,071
0
2,620
6,844
3,447
589
1,771
4,987
50,234
0
L
Gilgamesh
croikey
Gilgamesh
5,746
1,120
0
193
15,283
15,149
0
9,245
6,038
1,310
13,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
29,665
195
Minions Killed
148
0
Camps Cleared
0
903,309
Distance Traveled
797,724
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,136
634
56
4
0
260,097
0
L
Apollo
9,974
623
77
5
0
284,282
0
W
Cupid
12,650
791
124
8
0
292,839
1
W
Kumbhakarna
11,715
732
24
2
0
320,366
0
W
Kukulkan
12,966
810
47
3
0
290,104
0
L
Gilgamesh
9,555
597
15
1
0
253,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role