Player Matchup

King Arthur
King Arthur
FreedomCarmezi
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 87L
1,525 Elo+
Party 3
He Bo
He Bo
Hanselcarmezi
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,482 Elo+
Party 3
Cerberus
Cerberus
RikuDarkSpawn
Cerberus
Level 128
God Stats
18W - 19L
1,359 SR
Queue Stats
426W - 454L
1,462 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheMeister00
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,530 Elo+
Party 3
Artio
Artio
locatedgold666
Artio
Level 127
God Stats
5W - 5L
1,584 SR
Queue Stats
306W - 309L
1,490 Elo+
Party 2
Team Averages
Level 90
1,489 SR
1,498 Elo+

VS

Team Averages
Level 99
1,580 SR
1,527 Elo+
Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Kev_duh
Persephone
Level 149
God Stats
15W - 9L
1,651 SR
Queue Stats
472W - 489L
1,514 Elo+
Party 1
Ishtar
Ishtar
MsJannyJame-
Ishtar
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
89W - 103L
1,565 Elo+
Party 1
Bacchus
Bacchus
Snowdaddy
Bacchus
Level 125
God Stats
3W - 1L
1,529 SR
Queue Stats
99W - 98L
1,494 Elo+
Solo
Arachne
Arachne
kickface07
Arachne
Level 53
God Stats
11W - 6L
1,718 SR
Queue Stats
369W - 377L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FreedomCarmezi
King Arthur
15
3 / 5 / 5
8,565
779
7,916
12,722
15,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 4
7,237
658
3,868
10,759
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RikuDarkSpawn
Cerberus
16
3 / 5 / 6
9,044
822
6,862
19,430
24,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
TheMeister00
Morgan Le Fay
15
3 / 5 / 4
8,786
799
13,669
12,503
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 6
8,398
763
6,053
18,459
18,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
6 / 2 / 16
9,920
902
14,150
11,923
5,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Persephone
Kev_duh
Persephone
17
7 / 2 / 14
10,427
948
24,465
7,858
3,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
16
3 / 1 / 12
9,193
836
8,708
7,198
3,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Snowdaddy
Bacchus
15
2 / 3 / 16
8,927
812
6,342
14,093
17,450
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
kickface07
Arachne
16
9 / 3 / 9
10,283
935
10,543
13,448
7,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
10
Kills
27
27
Deaths
11
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
2
16
7
L
King Arthur
FreedomCarmezi
King Arthur
3
5
5
1.1
L
0
7
4
0.29
W
Persephone
Kev_duh
Persephone
7
2
14
7
W
Ishtar
3
1
12
9
L
Cerberus
RikuDarkSpawn
Cerberus
3
5
6
1.2
W
Bacchus
Snowdaddy
Bacchus
2
3
16
3.33
L
Morgan Le Fay
TheMeister00
Morgan Le Fay
3
5
4
1
W
Arachne
kickface07
Arachne
9
3
9
4.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,368
Damage
64,208
73,873
Taken
54,520
72,880
Mitigated
37,760
18,939
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,150
1,791
1,994
2,694
11,923
5,818
272
7,255
4,668
29,882
0
L
King Arthur
FreedomCarmezi
King Arthur
7,916
52
576
441
12,722
15,935
0
7,431
5,291
0
21,112
L
3,868
288
384
202
10,759
5,921
0
8,680
2,079
12,293
0
W
Persephone
Kev_duh
Persephone
24,465
457
369
1,559
7,858
3,614
787
4,743
3,106
40,927
0
W
Ishtar
8,708
5,848
0
999
7,198
3,301
1,947
5,188
2,010
0
18,015
L
Cerberus
RikuDarkSpawn
Cerberus
6,862
324
1,212
4,558
19,430
24,618
23
9,308
10,122
16,757
0
W
Bacchus
Snowdaddy
Bacchus
6,342
375
3,356
3,484
14,093
17,450
0
4,737
9,356
11,281
0
L
Morgan Le Fay
TheMeister00
Morgan Le Fay
13,669
932
961
2,469
12,503
7,650
183
9,340
3,162
29,575
0
W
Arachne
kickface07
Arachne
10,543
8,134
1,399
3,841
13,448
7,577
1,141
8,527
4,921
0
15,939
L
6,053
303
3,979
4,157
18,459
18,756
0
10,197
8,262
14,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
48,750
155
Minions Killed
127
0
Camps Cleared
0
1,015,305
Distance Traveled
1,158,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,920
902
35
3
0
227,812
0
L
King Arthur
8,565
779
34
3
0
203,582
0
L
He Bo
7,237
658
30
3
0
204,100
0
W
Persephone
10,427
948
35
3
0
221,631
0
W
Ishtar
9,193
836
25
2
0
227,228
0
L
Cerberus
9,044
822
26
2
0
204,948
0
W
Bacchus
8,927
812
12
1
0
235,364
0
L
Morgan Le Fay
8,786
799
53
5
0
198,833
0
W
Arachne
10,283
935
20
2
0
246,888
0
L
Artio
8,398
763
12
1
0
203,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role