Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DrGirlfriendMD
Athena
Level 83
God Stats
10W - 13L
1,521 SR
Queue Stats
84W - 96L
1,423 Elo+
Party 2
Izanami
Izanami
SlainMyth
Izanami
Level 117
God Stats
7W - 2L
1,732 SR
Queue Stats
473W - 480L
1,469 Elo+
Party 2
King Arthur
King Arthur
SpennyDoinkers
King Arthur
Level 126
God Stats
6W - 3L
1,917 SR
Queue Stats
328W - 325L
1,565 Elo+
Solo
Vulcan
Vulcan
theOathOfOat
Vulcan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 161L
1,591 Elo+
Solo
Team Averages
Level 117
1,634 SR
1,510 Elo+

VS

Team Averages
Level 70
1,513 SR
1,440 Elo+
Mercury
Mercury
Beat3md0wnduke
Mercury
Level 84
God Stats
4W - 3L
1,399 SR
Queue Stats
31W - 31L
1,293 Elo+
Solo
Ix Chel
Ix Chel
Primordialas
Ix Chel
Level 154
God Stats
9W - 6L
1,592 SR
Queue Stats
300W - 292L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Smok3purpp
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,325 Elo+
Party 1
Nox
Nox
TylaBot
Nox
Level 59
God Stats
1W - 6L
1,500 SR
Queue Stats
98W - 96L
1,539 Elo+
Party 1
Artemis
Artemis
macwhip06
Artemis
Level 25
God Stats
7W - 7L
1,576 SR
Queue Stats
11W - 10L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 0
5,083
1,017
3,733
8,106
4,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,705
1,141
1,598
8,879
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SlainMyth
Izanami
10
0 / 3 / 0
5,207
1,041
4,162
9,168
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SpennyDoinkers
King Arthur
10
0 / 3 / 0
5,162
1,032
1,135
4,631
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
10
0 / 1 / 0
5,289
1,058
8,842
3,393
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

326

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,313
1,263
2,330
5,515
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
Primordialas
Ix Chel
11
1 / 0 / 8
5,953
1,191
5,672
2,149
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Smok3purpp
Gilgamesh
11
3 / 0 / 8
6,399
1,280
5,552
6,665
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
11
3 / 0 / 8
6,449
1,290
7,342
2,546
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
macwhip06
Artemis
11
2 / 0 / 8
6,417
1,283
9,180
5,905
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
12
12
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
3
0
3
4.5
L
0
3
0
0
W
Ix Chel
Primordialas
Ix Chel
1
0
8
5
L
Izanami
SlainMyth
Izanami
0
3
0
0
W
Gilgamesh
Smok3purpp
Gilgamesh
3
0
8
7
L
King Arthur
SpennyDoinkers
King Arthur
0
3
0
0
W
Nox
3
0
8
7
W
Artemis
macwhip06
Artemis
2
0
8
6
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
30,076
34,177
Taken
22,780
19,777
Mitigated
12,346
2,521
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,733
976
0
971
8,106
4,535
0
3,458
4,556
0
7,023
W
2,330
1,576
0
548
5,515
2,119
0
2,159
3,356
0
13,230
L
1,598
334
75
720
8,879
7,449
0
3,531
5,265
4,313
0
W
Ix Chel
Primordialas
Ix Chel
5,672
770
879
581
2,149
754
0
719
1,430
19,152
0
L
Izanami
SlainMyth
Izanami
4,162
3,242
0
755
9,168
3,680
0
3,343
5,716
0
21,902
W
Gilgamesh
Smok3purpp
Gilgamesh
5,552
1,883
0
311
6,665
6,038
0
3,407
3,258
0
7,608
L
King Arthur
SpennyDoinkers
King Arthur
1,135
0
0
0
4,631
2,718
0
1,389
3,170
0
7,469
W
Nox
7,342
548
0
81
2,546
1,059
0
1,713
833
14,349
0
W
Artemis
macwhip06
Artemis
9,180
5,178
0
1,572
5,905
2,376
0
2,442
3,463
0
20,864
L
Vulcan
8,842
1,739
0
0
3,393
1,395
0
1,293
2,014
22,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
31,531
90
Minions Killed
112
3
Camps Cleared
6
440,446
Distance Traveled
503,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,083
1,017
7
1
2
103,457
2
W
Mercury
6,313
1,263
38
8
2
121,112
0
L
Athena
5,705
1,141
9
2
0
95,835
0
W
Ix Chel
5,953
1,191
30
6
0
91,378
0
L
Izanami
5,207
1,041
37
7
0
81,554
0
W
Gilgamesh
6,399
1,280
8
2
0
89,338
0
L
King Arthur
5,162
1,032
17
3
1
50,032
0
W
Nox
6,449
1,290
22
4
2
107,578
0
W
Artemis
6,417
1,283
14
3
2
94,530
0
L
Vulcan
5,289
1,058
20
4
0
109,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role