Player Matchup

Agni
Agni
HogWardenOG
Agni
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 27L
1,422 Elo+
Party 3
Ishtar
Ishtar
Moresand42
Ishtar
Level 69
God Stats
3W - 5L
1,567 SR
Queue Stats
19W - 36L
1,366 Elo+
Party 1
Fenrir
Fenrir
S205197916
Fenrir
Level 147
God Stats
8W - 13L
1,312 SR
Queue Stats
309W - 278L
1,522 Elo+
Solo
Atlas
Atlas
ToxicR0gu3
Atlas
Level 129
God Stats
14W - 9L
1,637 SR
Queue Stats
232W - 209L
1,499 Elo+
Party 3
Athena
Athena
Unsafe Mind
Athena
Level 83
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Team Averages
Level 88
1,510 SR
1,408 Elo+

VS

Team Averages
Level 86
1,548 SR
1,490 Elo+
Freya
Freya
B1llG4YT3S
Freya
Level 102
God Stats
3W - 9L
1,324 SR
Queue Stats
230W - 240L
1,526 Elo+
Party 2
Ravana
Ravana
DJKakaHole33
Ravana
Level 68
God Stats
25W - 18L
1,581 SR
Queue Stats
683W - 641L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Haywoodjblome
Baron Samedi
Level 67
God Stats
1W - 2L
1,684 SR
Queue Stats
49W - 72L
1,391 Elo+
Solo
Thor
Thor
IInfernuum
Thor
Level 89
God Stats
24W - 22L
1,496 SR
Queue Stats
195W - 166L
1,490 Elo+
Solo
Nike
Nike
alonsomamado91
Nike
Level 105
God Stats
3W - 0L
1,657 SR
Queue Stats
241W - 237L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,185
512
8,345
10,669
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Moresand42
Ishtar
9
0 / 7 / 3
6,323
395
6,605
11,057
3,531
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
S205197916
Fenrir
16
8 / 2 / 1
9,503
594
7,896
14,888
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
13
4 / 1 / 3
8,530
533
13,661
14,960
12,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
9
1 / 7 / 1
6,279
392
1,372
14,791
8,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
8 / 1 / 5
8,985
562
10,546
9,638
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
14
8 / 2 / 7
9,053
566
13,931
9,424
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Haywoodjblome
Baron Samedi
11
1 / 7 / 4
7,457
466
6,475
11,861
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 1
9,621
601
6,729
12,908
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 3
7,854
491
5,275
16,206
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
16
Kills
22
22
Deaths
16
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
8
1
5
10.5
W
Ravana
8
2
7
5.75
W
Baron Samedi
Haywoodjblome
Baron Samedi
1
7
4
0.43
L
3
5
4
1
W
5
2
1
2.75
L
Ishtar
Moresand42
Ishtar
0
7
3
0.21
L
Fenrir
S205197916
Fenrir
8
2
1
4.25
L
Atlas
4
1
3
5.5
L
Athena
1
7
1
0.21
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
42,956
66,365
Taken
60,037
35,996
Mitigated
28,583
10,173
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
10,546
2,429
0
4,475
9,638
4,216
2,281
2,494
6,976
61,569
0
W
Ravana
13,931
4,364
0
2,179
9,424
4,199
1,122
2,457
6,794
0
49,242
W
Baron Samedi
Haywoodjblome
Baron Samedi
6,475
512
156
1,874
11,861
5,601
0
6,010
5,770
36,140
0
L
8,345
48
0
2,090
10,669
4,137
0
3,601
6,781
53,987
0
W
6,729
1,624
0
1,176
12,908
5,246
0
2,470
10,192
0
68,438
L
Ishtar
Moresand42
Ishtar
6,605
3,701
0
350
11,057
3,531
24
3,097
7,626
0
28,387
L
Fenrir
S205197916
Fenrir
7,896
2,213
0
5,448
14,888
7,252
0
3,741
10,977
0
66,790
L
Atlas
13,661
4,347
0
2,285
14,960
12,235
245
519
14,419
55,282
469
L
Athena
1,372
745
0
0
14,791
8,841
51
4,864
9,541
13,233
0
W
5,275
634
0
1,909
16,206
9,321
377
8,067
7,396
0
52,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,820
Gold Earned
42,970
348
Minions Killed
415
0
Camps Cleared
0
1,568,953
Distance Traveled
1,552,262
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,985
562
100
6
0
301,580
0
W
Ravana
9,053
566
66
4
0
335,754
0
W
Baron Samedi
7,457
466
65
4
0
270,561
0
L
Agni
8,185
512
97
6
0
291,854
2
W
Thor
9,621
601
102
6
0
354,426
0
L
Ishtar
6,323
395
39
2
0
287,487
0
L
Fenrir
9,503
594
111
7
0
359,846
2
L
Atlas
8,530
533
78
5
0
327,454
1
L
Athena
6,279
392
23
1
0
302,312
0
W
Nike
7,854
491
82
5
0
289,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role