Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ALoneApache
Gilgamesh
Level 165
God Stats
10W - 13L
1,413 SR
Queue Stats
465W - 446L
1,554 Elo+
Party 3
Skadi
Skadi
IIzNightzII
Skadi
Level 61
God Stats
11W - 10L
1,544 SR
Queue Stats
158W - 192L
1,391 Elo+
Party 1
Kali
Kali
MargaAfro
Kali
Level 122
God Stats
27W - 19L
1,578 SR
Queue Stats
364W - 414L
1,407 Elo+
Party 1
Anubis
Anubis
Undead951
Anubis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 52L
1,368 Elo+
Party 1
Team Averages
Level 122
1,507 SR
1,444 Elo+

VS

Team Averages
Level 96
1,699 SR
1,514 Elo+
Apollo
Apollo
MakingBabies125
Apollo
Level 136
God Stats
2W - 3L
1,543 SR
Queue Stats
315W - 299L
1,449 Elo+
Solo
Geb
Geb
XxFadedEclipse0
Geb
Level 105
God Stats
11W - 9L
1,803 SR
Queue Stats
456W - 388L
1,553 Elo+
Solo
Awilix
Awilix
Xx_Sran_xX
Awilix
Level 107
God Stats
10W - 13L
1,629 SR
Queue Stats
440W - 448L
1,554 Elo+
Party 2
Anubis
Anubis
kobezakjordan10
Anubis
Level 126
God Stats
69W - 41L
1,728 SR
Queue Stats
633W - 643L
1,552 Elo+
Party 2
Mulan
Mulan
payable_pickle76
Mulan
Level 8
God Stats
8W - 9L
1,794 SR
Queue Stats
116W - 128L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 0 / 13
7,721
515
5,300
12,491
12,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
ALoneApache
Gilgamesh
15
6 / 1 / 3
9,379
625
7,598
12,934
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 0
7,469
498
1,841
4,306
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
13
7 / 2 / 9
9,051
603
13,413
14,253
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Undead951
Anubis
14
8 / 5 / 7
8,981
599
17,401
10,202
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,685
512
4,421
7,296
2,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 1
6,885
459
4,250
14,886
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Xx_Sran_xX
Awilix
12
2 / 6 / 2
7,344
490
5,356
13,911
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 6 / 2
7,537
502
8,531
11,937
5,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 1
6,588
439
6,047
12,204
7,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
23
Kills
8
8
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
13
7.5
W
Gilgamesh
ALoneApache
Gilgamesh
6
1
3
7.5
W
1
0
0
1
L
1
2
1
0.75
W
Kali
7
2
9
5.75
W
Anubis
Undead951
Anubis
8
5
7
2.3
L
1
5
1
0.3
L
Awilix
Xx_Sran_xX
Awilix
2
6
2
0.5
L
2
6
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,553
Damage
28,605
54,186
Taken
60,234
30,301
Mitigated
30,326
13,904
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,300
675
0
1,828
12,491
12,186
169
3,197
9,294
32,040
0
W
Gilgamesh
ALoneApache
Gilgamesh
7,598
2,788
0
2,071
12,934
7,176
923
222
12,712
0
62,776
W
1,841
723
0
0
4,306
1,309
288
457
3,849
0
45,963
L
4,421
2,932
0
2,693
7,296
2,565
829
2,161
5,135
0
62,307
W
Kali
13,413
7,591
0
6,477
14,253
5,200
994
3,777
10,476
0
51,605
W
Anubis
Undead951
Anubis
17,401
2,325
0
3,528
10,202
4,430
741
5,128
5,074
56,655
0
L
4,250
659
50
2,672
14,886
10,623
0
7,373
7,513
22,849
0
L
Awilix
Xx_Sran_xX
Awilix
5,356
2,020
0
140
13,911
4,425
0
7,095
6,816
0
43,730
L
8,531
605
0
4,014
11,937
5,639
616
4,607
7,330
59,306
0
L
6,047
1,528
0
1,307
12,204
7,074
0
1,465
10,739
0
28,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
36,039
354
Minions Killed
341
0
Camps Cleared
0
1,383,616
Distance Traveled
1,360,630
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,721
515
6
0
0
296,719
4
W
Gilgamesh
9,379
625
101
7
0
282,352
0
W
Skadi
7,469
498
84
6
0
212,829
0
L
Apollo
7,685
512
112
7
0
266,179
0
W
Kali
9,051
603
59
4
0
342,877
0
W
Anubis
8,981
599
104
7
0
248,839
0
L
Geb
6,885
459
24
2
0
256,799
0
L
Awilix
7,344
490
58
4
0
323,048
0
L
Anubis
7,537
502
108
7
0
243,258
7
L
Mulan
6,588
439
39
3
0
271,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role