Player Matchup

Set
Set
ALXKILLER1
Set
Level 92
God Stats
0W - 2L
1,290 SR
Queue Stats
285W - 265L
1,552 Elo+
Solo
Hachiman
Hachiman
C0mpassi0n
Hachiman
Level 125
God Stats
25W - 20L
1,540 SR
Queue Stats
660W - 628L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
IIMAFIAII
Kuzenbo
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 167L
1,513 Elo+
Solo
King Arthur
King Arthur
PanzerVIPredator
King Arthur
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
245W - 224L
1,576 Elo+
Solo
Ix Chel
Ix Chel
Ravenjcm
Ix Chel
Level 156
God Stats
18W - 16L
1,363 SR
Queue Stats
356W - 317L
1,470 Elo+
Solo
Team Averages
Level 131
1,438 SR
1,542 Elo+

VS

Team Averages
Level 133
1,643 SR
1,567 Elo+
Persephone
Persephone
BlaringMsPiggy
Persephone
Level 145
God Stats
7W - 7L
1,633 SR
Queue Stats
357W - 341L
1,569 Elo+
Solo
Zeus
Zeus
Herrera12
Zeus
Level 156
God Stats
2W - 2L
1,775 SR
Queue Stats
64W - 52L
1,568 Elo+
Party 1
Achilles
Achilles
HueyofDuey
Achilles
Level 90
God Stats
1W - 2L
1,386 SR
Queue Stats
17W - 14L
1,573 Elo+
Party 1
Skadi
Skadi
ShalløwTech
Skadi
Level 156
God Stats
11W - 7L
1,918 SR
Queue Stats
110W - 83L
1,601 Elo+
Solo
Nox
Nox
ikxper
Nox
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 109L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,262
515
2,315
18,111
8,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
C0mpassi0n
Hachiman
18
3 / 3 / 1
10,530
585
10,759
13,088
6,950
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
IIMAFIAII
Kuzenbo
14
2 / 5 / 3
9,111
506
8,418
15,417
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
PanzerVIPredator
King Arthur
16
1 / 6 / 0
9,658
537
9,967
21,028
20,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
Ravenjcm
Ix Chel
15
1 / 5 / 1
9,017
501
7,081
10,509
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlaringMsPiggy
Persephone
17
4 / 1 / 6
10,663
592
13,978
9,054
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
8 / 3 / 1
10,391
577
9,359
10,802
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
HueyofDuey
Achilles
17
4 / 1 / 4
10,416
579
8,841
14,236
22,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 0
10,864
604
8,659
11,076
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
ikxper
Nox
14
0 / 1 / 11
8,535
474
11,355
10,075
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
21
22
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Persephone
BlaringMsPiggy
Persephone
4
1
6
7
L
Hachiman
C0mpassi0n
Hachiman
3
3
1
1.17
W
Zeus
8
3
1
2.83
W
Achilles
HueyofDuey
Achilles
4
1
4
6
L
Kuzenbo
IIMAFIAII
Kuzenbo
2
5
3
0.7
L
King Arthur
PanzerVIPredator
King Arthur
1
6
0
0.17
L
Ix Chel
Ravenjcm
Ix Chel
1
5
1
0.3
W
5
2
0
2.5
W
Nox
ikxper
Nox
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,540
Damage
52,192
78,153
Taken
55,243
51,763
Mitigated
39,371
18,088
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,315
1,170
0
3,248
18,111
8,764
0
6,267
11,751
0
87,556
W
Persephone
BlaringMsPiggy
Persephone
13,978
301
0
794
9,054
3,511
0
2,405
6,640
95,058
0
L
Hachiman
C0mpassi0n
Hachiman
10,759
6,246
0
4,862
13,088
6,950
0
3,769
9,319
0
108,552
W
Zeus
9,359
1,526
0
2,470
10,802
4,391
946
8,365
2,437
85,298
0
W
Achilles
HueyofDuey
Achilles
8,841
1,991
0
4,798
14,236
22,713
556
578
13,658
0
64,069
L
Kuzenbo
IIMAFIAII
Kuzenbo
8,418
2,548
195
3,561
15,417
12,180
243
10,476
4,941
26,878
0
L
King Arthur
PanzerVIPredator
King Arthur
9,967
911
0
2,787
21,028
20,105
0
7,217
12,638
2,114
81,827
L
Ix Chel
Ravenjcm
Ix Chel
7,081
654
448
2,987
10,509
3,764
0
6,963
3,546
70,276
0
W
8,659
4,731
0
1,892
11,076
4,512
861
1,360
9,716
0
91,402
W
Nox
ikxper
Nox
11,355
800
0
700
10,075
4,244
0
3,725
6,350
43,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
50,869
606
Minions Killed
613
0
Camps Cleared
0
1,731,329
Distance Traveled
1,820,994
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,262
515
124
7
0
348,541
0
W
Persephone
10,663
592
129
7
0
400,783
1
L
Hachiman
10,530
585
190
11
0
340,130
2
W
Zeus
10,391
577
157
9
0
322,787
6
W
Achilles
10,416
579
115
6
0
351,148
5
L
Kuzenbo
9,111
506
39
2
0
349,212
0
L
King Arthur
9,658
537
130
7
0
324,146
1
L
Ix Chel
9,017
501
123
7
0
369,300
7
W
Skadi
10,864
604
152
8
0
383,146
4
W
Nox
8,535
474
60
3
0
363,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role