Player Matchup

Chronos
Chronos
Danielsnowly
Chronos
Level 115
God Stats
2W - 1L
1,276 SR
Queue Stats
228W - 241L
1,423 Elo+
Solo
Vamana
Vamana
Joe Dracarys
Vamana
Level 101
God Stats
3W - 0L
1,718 SR
Queue Stats
96W - 124L
1,414 Elo+
Party 2
Olorun
Olorun
Kittereinell
Olorun
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 166L
1,535 Elo+
Solo
Osiris
Osiris
Korrupt-G59
Osiris
Level 123
God Stats
8W - 8L
1,411 SR
Queue Stats
612W - 637L
1,594 Elo+
Solo
Zeus
Zeus
Lowgg
Zeus
Level 129
God Stats
7W - 4L
1,739 SR
Queue Stats
222W - 240L
1,494 Elo+
Party 2
Team Averages
Level 125
1,529 SR
1,492 Elo+

VS

Team Averages
Level 113
1,429 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Its_Relly_Rell
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,475 Elo+
Party 1
Olorun
Olorun
JordanSolano
Olorun
Level 157
God Stats
2W - 1L
1,790 SR
Queue Stats
134W - 142L
1,537 Elo+
Solo
Lancelot
Lancelot
S1pG0d
Lancelot
Level 64
God Stats
0W - 1L
1,271 SR
Queue Stats
30W - 27L
1,541 Elo+
Party 1
Achilles
Achilles
SlimMagician195
Achilles
Level 126
God Stats
1W - 5L
1,082 SR
Queue Stats
229W - 230L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Danielsnowly
Chronos
19
7 / 3 / 8
11,488
766
10,394
14,157
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
19
5 / 1 / 12
11,647
776
12,491
12,727
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
18
4 / 1 / 13
10,698
713
12,422
12,693
6,538
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
3 / 5 / 10
10,619
708
11,159
19,754
20,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Lowgg
Zeus
18
3 / 1 / 16
10,810
721
23,184
8,612
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 7 / 2
9,121
608
4,440
10,894
5,536
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
18
1 / 3 / 5
9,853
657
5,899
14,704
8,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
20
6 / 2 / 3
10,955
730
18,403
14,729
8,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
S1pG0d
Lancelot
13
1 / 7 / 4
8,517
568
9,666
16,465
10,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
17
0 / 3 / 4
8,996
600
7,887
20,913
26,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
22
Kills
10
11
Deaths
22
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
7
2
0.43
W
Chronos
Danielsnowly
Chronos
7
3
8
3.67
L
Jing Wei
1
3
5
1.17
W
Vamana
5
1
12
11
L
Olorun
6
2
3
3.75
W
Olorun
4
1
13
10.5
W
Osiris
3
5
10
1.6
W
Zeus
Lowgg
Zeus
3
1
16
11
L
Lancelot
S1pG0d
Lancelot
1
7
4
0.43
L
Achilles
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,650
Damage
46,295
67,943
Taken
77,705
48,056
Mitigated
58,969
28,382
Healing
28,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,440
684
0
419
10,894
5,536
1,440
6,420
4,277
9,118
0
W
Chronos
Danielsnowly
Chronos
10,394
2,549
1,613
2,155
14,157
5,968
4,215
4,920
8,915
33,455
0
L
Jing Wei
5,899
4,339
192
2,636
14,704
8,203
2,125
7,295
7,218
0
27,149
W
Vamana
12,491
4,072
2,340
2,488
12,727
12,179
221
4,028
7,688
0
23,017
L
Olorun
18,403
6,443
7,039
7,755
14,729
8,003
2,185
8,780
5,625
36,983
0
W
Olorun
12,422
5,123
8,196
7,110
12,693
6,538
4,173
4,479
8,098
33,435
0
W
Osiris
11,159
1,519
556
635
19,754
20,318
222
6,854
12,438
0
26,282
W
Zeus
Lowgg
Zeus
23,184
1,749
963
2,326
8,612
3,053
451
2,562
5,951
36,141
0
L
Lancelot
S1pG0d
Lancelot
9,666
1,167
1,326
1,262
16,465
10,389
0
12,519
3,858
0
17,102
L
Achilles
7,887
649
2,723
5,213
20,913
26,838
320
10,986
9,526
0
16,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,262
Gold Earned
47,442
182
Minions Killed
120
0
Camps Cleared
0
1,347,539
Distance Traveled
1,305,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,121
608
5
0
0
235,210
0
W
Chronos
11,488
766
64
4
0
238,191
0
L
Jing Wei
9,853
657
44
3
0
275,580
0
W
Vamana
11,647
776
21
1
0
308,946
0
L
Olorun
10,955
730
36
2
0
246,651
0
W
Olorun
10,698
713
39
3
0
272,269
0
W
Osiris
10,619
708
27
2
0
282,573
0
W
Zeus
10,810
721
31
2
0
245,560
0
L
Lancelot
8,517
568
10
1
0
299,152
0
L
Achilles
8,996
600
25
2
0
249,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role