Player Matchup

Bellona
Bellona
BumBumIV8601
Bellona
Level 6
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 9L
842 Elo+
Party 2
Yemoja
Yemoja
LordPein99
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,277 Elo+
Party 2
Cernunnos
Cernunnos
Viciousman8
Cernunnos
Level 62
God Stats
0W - 2L
1,245 SR
Queue Stats
8W - 16L
1,277 Elo+
Party 2
Team Averages
Level 28
1,362 SR
1,132 Elo+

VS

Team Averages
Level 29
1,472 SR
1,280 Elo+
Medusa
Medusa
DsXG_zRelin13
Medusa
Level 21
God Stats
39W - 35L
1,508 SR
Queue Stats
39W - 42L
1,280 Elo+
Party 1
Ymir
Ymir
JO-KER1963
Ymir
Level 17
God Stats
52W - 52L
1,498 SR
Queue Stats
66W - 77L
1,280 Elo+
Party 1
Arachne
Arachne
giancarlos10
Arachne
Level 48
God Stats
79W - 73L
1,411 SR
Queue Stats
143W - 147L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BumBumIV8601
Bellona
11
0 / 4 / 1
8,975
598
4,192
17,084
12,659
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
LordPein99
Yemoja
12
1 / 3 / 0
9,571
638
6,006
12,650
14,908
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Viciousman8
Cernunnos
12
0 / 4 / 1
9,407
627
11,595
14,830
8,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
11,604
774
16,800
8,638
3,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 8
10,614
708
8,030
11,480
16,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
giancarlos10
Arachne
14
7 / 0 / 3
11,889
793
13,795
11,655
11,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
BumBumIV8601
Bellona
0
4
1
0.13
W
4
1
7
7.5
W
0
0
8
4
L
Yemoja
LordPein99
Yemoja
1
3
0
0.33
L
Cernunnos
Viciousman8
Cernunnos
0
4
1
0.13
W
Arachne
giancarlos10
Arachne
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
38,625
44,564
Taken
31,773
36,490
Mitigated
31,459
6,152
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BumBumIV8601
Bellona
4,192
1,346
0
3,217
17,084
12,659
0
3,485
13,599
0
15,803
W
16,800
10,390
0
2,721
8,638
3,872
1,566
2,217
6,421
0
66,871
W
8,030
684
0
1,621
11,480
16,285
436
2,266
9,214
28,142
0
L
Yemoja
LordPein99
Yemoja
6,006
1,359
2,469
163
12,650
14,908
0
2,306
10,344
23,166
0
L
Cernunnos
Viciousman8
Cernunnos
11,595
7,075
0
303
14,830
8,923
0
2,569
12,261
0
58,903
W
Arachne
giancarlos10
Arachne
13,795
9,944
0
2,752
11,655
11,302
525
1,911
9,744
0
54,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
34,107
141
Minions Killed
157
0
Camps Cleared
0
726,268
Distance Traveled
850,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,975
598
16
1
0
277,128
0
W
Medusa
11,604
774
60
4
0
261,405
0
W
Ymir
10,614
708
31
2
0
277,292
0
L
Yemoja
9,571
638
28
2
0
235,608
0
L
Cernunnos
9,407
627
97
6
0
213,532
0
W
Arachne
11,889
793
66
4
0
312,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role