Player Matchup

Hades
Hades
DarkwingCUCK69
Hades
Level 127
God Stats
42W - 23L
1,506 SR
Queue Stats
97W - 99L
1,493 Elo+
Party 2
Neith
Neith
SgtSidePiece101
Neith
Level 136
God Stats
16W - 18L
1,606 SR
Queue Stats
16W - 21L
1,493 Elo+
Party 2
Serqet
Serqet
faeltemis2
Serqet
Level 183
God Stats
20W - 46L
1,162 SR
Queue Stats
690W - 702L
1,513 Elo+
Solo
Team Averages
Level 149
1,424 SR
1,500 Elo+

VS

Team Averages
Level 119
1,454 SR
1,494 Elo+
Neith
Neith
Connerjay
Neith
Level 136
God Stats
6W - 7L
1,469 SR
Queue Stats
67W - 62L
1,502 Elo+
Party 1
Bacchus
Bacchus
Shellinger
Bacchus
Level 112
God Stats
55W - 46L
1,528 SR
Queue Stats
144W - 144L
1,485 Elo+
Solo
Ah Puch
Ah Puch
slatthuis
Ah Puch
Level 109
God Stats
1W - 1L
1,364 SR
Queue Stats
39W - 36L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
12,880
758
13,425
15,142
9,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 7
13,294
782
11,635
11,768
5,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
faeltemis2
Serqet
14
4 / 7 / 8
12,377
728
12,975
16,949
11,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Connerjay
Neith
17
13 / 5 / 2
15,359
903
13,606
14,008
6,490
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Shellinger
Bacchus
15
1 / 2 / 14
12,670
745
10,941
16,424
27,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
slatthuis
Ah Puch
15
1 / 7 / 11
12,547
738
13,832
14,623
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
14
Kills
15
15
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Connerjay
Neith
13
5
2
2.8
L
6
5
4
1.6
L
4
3
7
2.5
W
Bacchus
Shellinger
Bacchus
1
2
14
4
L
Serqet
faeltemis2
Serqet
4
7
8
1.14
W
Ah Puch
slatthuis
Ah Puch
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
38,379
43,859
Taken
45,055
25,909
Mitigated
39,684
6,826
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Connerjay
Neith
13,606
8,831
0
2,032
14,008
6,490
2,462
4,476
8,898
0
54,218
L
13,425
326
329
2,532
15,142
9,560
117
8,885
6,257
56,564
0
L
11,635
4,561
0
3,385
11,768
5,143
0
8,647
3,121
0
61,149
W
Bacchus
Shellinger
Bacchus
10,941
1,253
240
1,788
16,424
27,995
217
4,118
12,306
34,523
0
L
Serqet
faeltemis2
Serqet
12,975
2,819
0
580
16,949
11,206
473
7,743
9,206
0
31,778
W
Ah Puch
slatthuis
Ah Puch
13,832
597
0
1,824
14,623
5,199
639
5,243
7,889
58,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
40,576
204
Minions Killed
171
0
Camps Cleared
0
837,947
Distance Traveled
835,847
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,359
903
80
5
0
253,412
0
L
Hades
12,880
758
96
6
0
281,992
0
L
Neith
13,294
782
87
5
0
277,898
6
W
Bacchus
12,670
745
28
2
0
338,522
3
L
Serqet
12,377
728
21
1
0
278,057
3
W
Ah Puch
12,547
738
63
4
0
243,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role