Player Matchup

Da Ji
Da Ji
Black_Bowser03
Da Ji
Level 57
God Stats
0W - 1L
1,266 SR
Queue Stats
8W - 13L
1,379 Elo+
Party 1
Raijin
Raijin
Icetornado9
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,332 Elo+
Party 1
King Arthur
King Arthur
Ziggytor
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,318 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,343 Elo+

VS

Team Averages
Level 85
1,549 SR
1,414 Elo+
Skadi
Skadi
AmazonaDelArco
Skadi
Level 121
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 2L
1,416 Elo+
Solo
Bacchus
Bacchus
LEONEX994976
Bacchus
Level 43
God Stats
2W - 1L
1,663 SR
Queue Stats
201W - 250L
1,358 Elo+
Solo
Agni
Agni
The_Elite_Chief
Agni
Level 90
God Stats
19W - 20L
1,409 SR
Queue Stats
80W - 78L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,562
687
6,489
10,607
4,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
10
1 / 4 / 2
7,719
702
4,299
8,749
3,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
Ziggytor
King Arthur
10
3 / 8 / 2
8,609
783
4,610
12,842
8,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
10,189
926
11,648
7,232
2,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LEONEX994976
Bacchus
10
0 / 3 / 8
8,360
760
2,306
13,007
7,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 1 / 6
10,925
993
10,762
6,060
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
18
18
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
1
6
3
0.42
L
Raijin
1
4
2
0.5
W
Bacchus
LEONEX994976
Bacchus
0
3
8
1.33
W
9
1
6
12
L
King Arthur
Ziggytor
King Arthur
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
24,716
32,198
Taken
26,299
16,503
Mitigated
12,341
832
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,648
6,888
0
2,457
7,232
2,731
1,967
2,152
5,080
0
39,504
L
6,489
1,698
33
417
10,607
4,788
0
5,197
5,410
0
13,668
L
Raijin
4,299
274
0
250
8,749
3,383
0
5,228
3,521
25,442
0
W
Bacchus
LEONEX994976
Bacchus
2,306
350
0
2,619
13,007
7,677
0
2,058
10,949
11,479
0
W
10,762
520
0
3,114
6,060
1,933
931
742
5,318
46,565
0
L
King Arthur
Ziggytor
King Arthur
4,610
1,229
0
132
12,842
8,332
0
3,276
9,566
0
18,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
29,474
67
Minions Killed
119
0
Camps Cleared
0
515,645
Distance Traveled
546,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,189
926
34
3
0
193,962
0
L
Da Ji
7,562
687
14
1
0
185,990
0
L
Raijin
7,719
702
34
3
0
157,432
0
W
Bacchus
8,360
760
15
1
0
160,428
0
W
Agni
10,925
993
70
6
0
192,434
2
L
King Arthur
8,609
783
19
2
0
172,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role