Player Matchup

Chronos
Chronos
HERMANOHUEVO 2
Chronos
Level 122
God Stats
12W - 9L
1,484 SR
Queue Stats
89W - 104L
1,523 Elo+
Party 2
Cerberus
Cerberus
Hermanohuevo1
Cerberus
Level 140
God Stats
6W - 8L
1,569 SR
Queue Stats
116W - 118L
1,537 Elo+
Party 2
Serqet
Serqet
faeltemis2
Serqet
Level 183
God Stats
20W - 46L
1,211 SR
Queue Stats
690W - 702L
1,527 Elo+
Solo
Team Averages
Level 148
1,421 SR
1,529 Elo+

VS

Team Averages
Level 133
1,535 SR
1,419 Elo+
Artemis
Artemis
DiabolicalAce24
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,155 Elo+
Solo
Hera
Hera
Soul Reaper AP
Hera
Level 128
God Stats
3W - 1L
1,661 SR
Queue Stats
34W - 38L
1,562 Elo+
Party 1
Nemesis
Nemesis
TrueRealrobin
Nemesis
Level 146
God Stats
30W - 28L
1,444 SR
Queue Stats
297W - 295L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
10,444
803
10,379
10,482
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Hermanohuevo1
Cerberus
13
3 / 3 / 3
9,721
748
5,828
13,373
12,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
faeltemis2
Serqet
11
1 / 3 / 5
8,974
690
3,828
11,128
11,348
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
9,686
745
8,313
8,439
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 1
11,551
889
15,507
7,907
2,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
14
1 / 0 / 6
9,917
763
5,189
10,373
5,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
8
8
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
4
2
3
2.75
L
Cerberus
Hermanohuevo1
Cerberus
3
3
3
1.5
W
6
3
1
2.17
W
Nemesis
1
0
6
4
L
Serqet
faeltemis2
Serqet
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,035
Damage
29,009
34,983
Taken
26,719
28,117
Mitigated
11,769
3,147
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,313
4,975
0
844
8,439
2,967
1,359
5,921
2,411
0
31,622
L
10,379
2,187
0
1,677
10,482
4,134
274
5,993
4,489
54,708
0
L
Cerberus
Hermanohuevo1
Cerberus
5,828
73
157
1,245
13,373
12,635
0
6,188
7,185
23,663
0
W
15,507
4,535
0
226
7,907
2,995
729
4,541
3,246
69,383
0
W
Nemesis
5,189
594
0
688
10,373
5,807
385
6,320
3,733
104
19,207
L
Serqet
faeltemis2
Serqet
3,828
1,368
0
68
11,128
11,348
9
3,723
7,405
0
15,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
31,154
126
Minions Killed
157
0
Camps Cleared
0
695,068
Distance Traveled
729,003
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,686
745
39
3
0
196,365
0
L
Chronos
10,444
803
83
6
0
248,072
3
L
Cerberus
9,721
748
31
2
0
202,688
0
W
Hera
11,551
889
91
7
0
224,885
0
W
Nemesis
9,917
763
27
2
0
307,753
0
L
Serqet
8,974
690
12
1
0
244,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role