Player Matchup

Ra
Ra
BaconRancher
Ra
Level 19
God Stats
5W - 6L
1,512 SR
Queue Stats
43W - 33L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
LilSchmegBigCity
Sylvanus
Level 42
God Stats
1W - 2L
1,561 SR
Queue Stats
141W - 97L
1,550 Elo+
Party 2
Fenrir
Fenrir
SamuraiSwol
Fenrir
Level 43
God Stats
5W - 4L
1,613 SR
Queue Stats
51W - 51L
1,520 Elo+
Solo
Skadi
Skadi
SquimmyJims
Skadi
Level 28
God Stats
0W - 1L
1,836 SR
Queue Stats
41W - 32L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
Testiclees00
Guan Yu
Level 17
God Stats
3W - 4L
1,837 SR
Queue Stats
25W - 19L
1,731 Elo+
Party 2
Team Averages
Level 30
1,672 SR
1,548 Elo+

VS

Team Averages
Level 32
1,469 SR
1,390 Elo+
Baba Yaga
Baba Yaga
DragonScale626
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,139 Elo+
Party 1
Awilix
Awilix
Erzenger
Awilix
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,425 Elo+
Party 1
Hel
Hel
Keliosum
Hel
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Solo
Neith
Neith
Kriipitonix
Neith
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 20L
1,442 Elo+
Party 1
Hachiman
Hachiman
Lifetker
Hachiman
Level 33
God Stats
1W - 2L
1,345 SR
Queue Stats
25W - 41L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,059
604
5,890
9,316
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 2
6,951
463
3,603
13,496
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
14
5 / 7 / 4
8,478
565
8,734
17,867
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 3
7,315
488
7,784
10,705
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Testiclees00
Guan Yu
15
3 / 0 / 1
8,550
570
9,812
12,755
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DragonScale626
Baba Yaga
13
0 / 4 / 4
7,895
526
5,660
8,873
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Erzenger
Awilix
16
8 / 5 / 4
10,045
670
19,717
14,602
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 5
7,763
518
6,057
10,509
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 2 / 2
8,230
549
7,243
10,202
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lifetker
Hachiman
13
5 / 1 / 2
7,870
525
11,743
9,277
3,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
13
Kills
16
16
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Baba Yaga
DragonScale626
Baba Yaga
0
4
4
0.5
W
Awilix
Erzenger
Awilix
8
5
4
2
W
1
1
5
3.5
W
2
2
2
1.5
W
Hachiman
Lifetker
Hachiman
5
1
2
6
L
0
1
2
1
L
Fenrir
5
7
4
1
L
1
5
3
0.5
L
Guan Yu
Testiclees00
Guan Yu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
50,420
64,139
Taken
53,463
41,759
Mitigated
30,959
15,806
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,890
728
835
2,303
9,316
3,928
0
1,803
7,513
84,211
0
W
Baba Yaga
DragonScale626
Baba Yaga
5,660
137
0
1,942
8,873
3,389
0
3,508
5,318
62,190
0
W
Awilix
Erzenger
Awilix
19,717
8,826
0
570
14,602
5,429
700
3,328
11,142
0
89,311
W
6,057
587
2,981
6,189
10,509
9,533
108
1,471
8,942
31,273
0
W
7,243
2,215
0
3,323
10,202
8,935
1,233
0
9,488
883
55,141
W
Hachiman
Lifetker
Hachiman
11,743
8,153
0
3,732
9,277
3,673
405
1,186
8,091
0
64,825
L
3,603
975
877
5,378
13,496
10,984
0
3,485
10,011
19,146
0
L
Fenrir
8,734
2,548
0
2,533
17,867
7,651
0
3,111
14,673
0
61,777
L
7,784
1,886
0
490
10,705
4,148
0
2,434
8,223
0
61,308
L
Guan Yu
Testiclees00
Guan Yu
9,812
707
80
3,310
12,755
15,048
0
1,150
10,624
0
54,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
41,803
478
Minions Killed
477
0
Camps Cleared
0
1,512,764
Distance Traveled
1,449,803
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,059
604
166
11
0
311,855
0
W
Baba Yaga
7,895
526
112
7
0
282,710
0
W
Awilix
10,045
670
116
8
0
331,207
0
W
Hel
7,763
518
40
3
0
304,461
0
W
Neith
8,230
549
86
6
0
259,368
0
W
Hachiman
7,870
525
123
8
0
272,057
3
L
Sylvanus
6,951
463
23
2
0
282,530
1
L
Fenrir
8,478
565
85
6
0
300,192
0
L
Skadi
7,315
488
108
7
0
293,213
0
L
Guan Yu
8,550
570
96
6
0
324,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role