Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
I2ainman
Olorun
Level 44
God Stats
19W - 18L
1,468 SR
Queue Stats
203W - 191L
1,418 Elo+
Solo
Skadi
Skadi
KstateFan7
Skadi
Level 118
God Stats
3W - 2L
1,852 SR
Queue Stats
79W - 71L
1,517 Elo+
Solo
Ne Zha
Ne Zha
MiguelitoG
Ne Zha
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
legendarylegacy
Ratatoskr
Level 70
God Stats
10W - 4L
1,577 SR
Queue Stats
45W - 34L
1,482 Elo+
Solo
Team Averages
Level 75
1,579 SR
1,483 Elo+

VS

Team Averages
Level 65
1,415 SR
1,388 Elo+
Hachiman
Hachiman
Iconuson
Hachiman
Level 36
God Stats
7W - 11L
1,352 SR
Queue Stats
11W - 23L
1,269 Elo+
Party 2
Medusa
Medusa
Land42shark
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,462 Elo+
Party 1
Nike
Nike
Lilsleepyntired
Nike
Level 27
God Stats
2W - 8L
1,397 SR
Queue Stats
22W - 39L
1,233 Elo+
Party 2
Janus
Janus
ThrowingBleuboy
Janus
Level 92
God Stats
9W - 4L
1,806 SR
Queue Stats
235W - 200L
1,504 Elo+
Party 1
Ganesha
Ganesha
thatguypatrick
Ganesha
Level 69
God Stats
2W - 6L
1,021 SR
Queue Stats
85W - 84L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 1 / 8
6,862
572
3,869
7,636
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
I2ainman
Olorun
13
3 / 1 / 1
7,700
642
3,766
8,434
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
12
6 / 1 / 5
7,616
635
12,721
8,665
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
MiguelitoG
Ne Zha
13
4 / 1 / 1
7,668
639
8,235
11,954
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
legendarylegacy
Ratatoskr
12
5 / 1 / 4
7,266
606
4,487
5,899
2,196
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Iconuson
Hachiman
12
1 / 4 / 0
6,666
556
3,608
8,803
2,504
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
10
3 / 5 / 0
6,439
537
7,540
11,683
4,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,878
490
4,971
9,171
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 0
6,807
567
5,225
5,497
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 3
5,872
489
4,792
12,631
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
5
5
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
8
6
W
Olorun
I2ainman
Olorun
3
1
1
3.5
L
Hachiman
Iconuson
Hachiman
1
4
0
0.25
W
Skadi
6
1
5
8.5
L
Medusa
3
5
0
0.6
L
0
2
0
0
W
Ne Zha
MiguelitoG
Ne Zha
4
1
1
4.5
L
1
3
0
0.33
W
Ratatoskr
legendarylegacy
Ratatoskr
5
1
4
7
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
26,136
42,588
Taken
47,785
23,014
Mitigated
25,686
12,038
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,869
1,392
2,128
2,406
7,636
4,598
0
1,930
5,706
18,460
0
W
Olorun
I2ainman
Olorun
3,766
1,695
60
3,881
8,434
3,275
770
3,774
4,660
63,890
0
L
Hachiman
Iconuson
Hachiman
3,608
2,512
0
0
8,803
2,504
0
656
8,147
0
48,099
W
Skadi
12,721
6,536
0
1,435
8,665
3,040
196
3,281
5,384
0
55,198
L
Medusa
7,540
3,740
0
3,210
11,683
4,262
0
1,317
10,366
0
38,157
L
4,971
615
0
0
9,171
5,258
0
373
8,798
0
36,228
W
Ne Zha
MiguelitoG
Ne Zha
8,235
2,415
0
1,666
11,954
9,905
0
0
11,954
0
53,031
L
5,225
44
0
502
5,497
2,079
0
2,550
2,947
57,937
0
W
Ratatoskr
legendarylegacy
Ratatoskr
4,487
1,302
0
462
5,899
2,196
0
1,032
4,867
0
45,812
L
4,792
975
84
980
12,631
11,583
0
2,739
9,892
18,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
31,662
374
Minions Killed
305
0
Camps Cleared
0
1,248,585
Distance Traveled
1,187,274
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,862
572
22
2
0
250,650
8
W
Olorun
7,700
642
122
10
0
222,292
0
L
Hachiman
6,666
556
75
6
0
266,630
0
W
Skadi
7,616
635
77
6
0
222,107
3
L
Medusa
6,439
537
68
6
0
250,164
2
L
Nike
5,878
490
49
4
0
213,993
0
W
Ne Zha
7,668
639
77
6
0
235,538
0
L
Janus
6,807
567
102
9
0
248,857
1
W
Ratatoskr
7,266
606
76
6
0
317,998
0
L
Ganesha
5,872
489
11
1
0
207,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role