Player Matchup

Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Acharnion
Fafnir
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,441 Elo+
Solo
Ganesha
Ganesha
WeLoveCreeps
Ganesha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,540 Elo+
Solo
Apollo
Apollo
iThumbsticks
Apollo
Level 161
God Stats
7W - 5L
1,519 SR
Queue Stats
319W - 302L
1,581 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,512 Elo+

VS

Team Averages
Level 113
1,558 SR
1,556 Elo+
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alleinsein
Jormungandr
Level 117
God Stats
10W - 6L
1,440 SR
Queue Stats
317W - 307L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MissNuggies
Ne Zha
Level 108
God Stats
4W - 0L
1,849 SR
Queue Stats
173W - 71L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
Stickyfingaž
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 3 / 7
7,883
717
11,507
19,381
15,626
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
 
Hou Yi
13
2 / 2 / 3
7,740
704
10,489
9,670
5,556
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Acharnion
Fafnir
14
4 / 5 / 2
8,435
767
7,135
18,683
29,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
WeLoveCreeps
Ganesha
14
1 / 6 / 5
8,070
734
8,658
21,710
22,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
0 / 3 / 5
7,148
650
14,548
13,027
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 2 / 12
9,423
857
20,922
13,758
10,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
 
Jing Wei
15
3 / 2 / 13
8,917
811
14,227
9,248
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Alleinsein
Jormungandr
16
6 / 1 / 10
9,993
908
12,875
15,673
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
16
3 / 0 / 14
8,976
816
14,476
12,175
11,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Stickyfingaž
Sylvanus
14
2 / 3 / 14
9,148
832
12,324
19,120
23,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
8
Kills
19
19
Deaths
8
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
7
1.5
L
Hou Yi
 
Hou Yi
2
2
3
1.75
W
Chernobog
 
Chernobog
5
2
12
5.5
W
Jing Wei
 
Jing Wei
3
2
13
4.75
L
Fafnir
Acharnion
Fafnir
4
5
2
1
W
Jormungandr
Alleinsein
Jormungandr
6
1
10
11
W
Ne Zha
3
0
14
10
W
Sylvanus
Stickyfingaž
Sylvanus
2
3
14
3
L
Ganesha
WeLoveCreeps
Ganesha
1
6
5
0.58
L
Apollo
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,337
Damage
74,824
82,471
Taken
69,974
79,668
Mitigated
69,485
25,669
Healing
31,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
11,507
1,220
5,685
5,285
19,381
15,626
0
7,269
12,112
19,056
0
L
Hou Yi
 
Hou Yi
10,489
4,414
728
427
9,670
5,556
0
4,325
5,345
0
22,091
W
Chernobog
 
Chernobog
20,922
11,653
0
1,246
13,758
10,836
3,284
6,523
7,235
0
38,113
W
Jing Wei
 
Jing Wei
14,227
10,052
1,246
1,155
9,248
6,573
3,415
4,287
4,961
0
28,083
L
Fafnir
Acharnion
Fafnir
7,135
1,719
2,378
2,447
18,683
29,492
0
5,119
13,564
11,802
0
W
Jormungandr
Alleinsein
Jormungandr
12,875
2,680
1,596
4,724
15,673
16,928
399
5,237
9,803
28,933
0
W
Ne Zha
14,476
840
1,899
3,164
12,175
11,684
592
4,816
7,359
0
24,762
W
Sylvanus
Stickyfingaž
Sylvanus
12,324
2,489
9,143
6,975
19,120
23,464
373
6,437
12,683
15,379
0
L
Ganesha
WeLoveCreeps
Ganesha
8,658
702
2,508
3,465
21,710
22,029
0
3,874
17,836
18,653
0
L
Apollo
14,548
6,363
322
2,424
13,027
6,965
0
4,612
8,415
0
26,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
46,457
106
Minions Killed
123
0
Camps Cleared
0
1,056,205
Distance Traveled
1,036,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,883
717
22
2
0
232,188
0
L
Hou Yi
7,740
704
34
3
0
219,549
0
W
Chernobog
9,423
857
35
3
0
203,180
0
W
Jing Wei
8,917
811
39
4
0
178,885
0
L
Fafnir
8,435
767
13
1
0
193,044
0
W
Jormungandr
9,993
908
36
3
0
215,783
0
W
Ne Zha
8,976
816
11
1
0
238,018
0
W
Sylvanus
9,148
832
2
0
0
200,150
0
L
Ganesha
8,070
734
4
0
0
182,235
0
L
Apollo
7,148
650
33
3
0
229,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role