Player Matchup

Bacchus
Bacchus
CT_Bandzz-FYTB
Bacchus
Level 93
God Stats
18W - 11L
1,500 SR
Queue Stats
654W - 668L
1,490 Elo+
Party 1
King Arthur
King Arthur
alexandrio100
King Arthur
Level 45
God Stats
3W - 5L
1,519 SR
Queue Stats
255W - 258L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
hozehwoof
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,492 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,493 Elo+

VS

Team Averages
Level 125
1,641 SR
1,655 Elo+
Osiris
Osiris
DonTBerry
Osiris
Level 106
God Stats
3W - 2L
1,907 SR
Queue Stats
483W - 294L
1,651 Elo+
Party 2
Artio
Artio
Praedyth126
Artio
Level 129
God Stats
1W - 0L
1,261 SR
Queue Stats
19W - 9L
1,668 Elo+
Solo
Nox
Nox
Soshija
Nox
Level 141
God Stats
22W - 9L
1,755 SR
Queue Stats
66W - 35L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
7,238
724
4,056
12,482
15,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
alexandrio100
King Arthur
9
1 / 6 / 0
7,124
712
4,181
12,222
8,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
hozehwoof
Hou Yi
10
2 / 5 / 1
7,441
744
9,500
9,018
4,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonTBerry
Osiris
11
4 / 1 / 7
8,388
839
9,950
9,175
9,345
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 10
7,880
788
5,280
9,839
9,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nox
13
8 / 0 / 5
9,563
956
12,358
5,462
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Osiris
DonTBerry
Osiris
4
1
7
7.5
W
1
2
10
3
W
Nox
8
0
5
10.5
L
King Arthur
alexandrio100
King Arthur
1
6
0
0.17
L
Hou Yi
hozehwoof
Hou Yi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
27,588
33,722
Taken
24,476
28,662
Mitigated
21,420
7,431
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,056
1,252
411
3,165
12,482
15,951
0
5,892
6,590
15,695
298
W
Osiris
DonTBerry
Osiris
9,950
5,075
0
0
9,175
9,345
0
2,338
6,837
0
22,091
W
5,280
504
1,466
2,195
9,839
9,218
0
1,290
8,549
18,595
557
W
Nox
12,358
1,285
0
476
5,462
2,857
0
601
4,861
43,737
0
L
King Arthur
alexandrio100
King Arthur
4,181
622
392
2,248
12,222
8,560
0
5,956
6,266
0
14,972
L
Hou Yi
hozehwoof
Hou Yi
9,500
4,253
0
1,215
9,018
4,151
75
5,606
3,412
0
28,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,803
Gold Earned
25,831
80
Minions Killed
114
0
Camps Cleared
0
499,325
Distance Traveled
588,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,238
724
23
2
0
174,246
0
W
Osiris
8,388
839
19
2
0
209,054
0
W
Artio
7,880
788
24
2
0
171,884
0
W
Nox
9,563
956
71
7
0
207,075
0
L
King Arthur
7,124
712
20
2
0
173,148
0
L
Hou Yi
7,441
744
37
4
0
151,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role