Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Anthomenia
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,476 Elo+
Solo
Anhur
Anhur
Manny9002
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,411 Elo+
Party 1
Cerberus
Cerberus
MonkeyMoo4269
Cerberus
Level 64
God Stats
3W - 5L
1,253 SR
Queue Stats
75W - 83L
1,459 Elo+
Solo
Thanatos
Thanatos
Xavier30983
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,444 Elo+
Party 1
Team Averages
Level 68
1,451 SR
1,458 Elo+

VS

Team Averages
Level 110
1,387 SR
1,456 Elo+
Chernobog
Chernobog
CowboyGrunt
Chernobog
Level 89
God Stats
1W - 0L
1,205 SR
Queue Stats
21W - 17L
1,514 Elo+
Party 2
Awilix
Awilix
ENGY Psycho
Awilix
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
255W - 302L
1,397 Elo+
Solo
Geb
Geb
Rockorock999
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 76L
1,446 Elo+
Party 2
Bacchus
Bacchus
TRBajaBlast
Bacchus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 36L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Tanotio
Aphrodite
Level 149
God Stats
5W - 1L
1,229 SR
Queue Stats
208W - 188L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 2 / 16
12,298
723
11,205
17,752
19,180
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
17
4 / 8 / 11
11,180
658
22,935
18,955
10,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Manny9002
Anhur
18
5 / 7 / 9
11,188
658
13,096
21,904
12,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MonkeyMoo4269
Cerberus
20
7 / 3 / 9
12,508
736
16,771
35,419
61,720
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Xavier30983
Thanatos
17
1 / 10 / 7
10,413
613
7,066
19,590
9,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CowboyGrunt
Chernobog
20
14 / 2 / 10
13,781
811
27,608
21,376
14,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
18
7 / 7 / 9
12,494
735
16,288
16,781
9,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 18
13,809
812
20,711
26,998
40,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
TRBajaBlast
Bacchus
19
1 / 5 / 21
11,526
678
25,459
24,246
24,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Tanotio
Aphrodite
19
2 / 1 / 18
11,840
696
12,690
13,197
9,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
19
Kills
30
30
Deaths
19
52
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
16
5
L
Nu Wa
4
8
11
1.19
W
Chernobog
CowboyGrunt
Chernobog
14
2
10
9.5
W
Awilix
7
7
9
1.64
L
Anhur
Manny9002
Anhur
5
7
9
1.36
L
Cerberus
MonkeyMoo4269
Cerberus
7
3
9
3.83
W
6
4
18
3.75
W
Bacchus
TRBajaBlast
Bacchus
1
5
21
2.3
W
Aphrodite
Tanotio
Aphrodite
2
1
18
11
L
Thanatos
Xavier30983
Thanatos
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,073
Damage
102,756
113,620
Taken
102,598
113,224
Mitigated
99,275
47,278
Healing
47,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,205
1,649
14,612
4,243
17,752
19,180
229
13,117
4,239
28,741
0
L
Nu Wa
22,935
9,742
1,269
1,770
18,955
10,192
867
7,818
10,955
39,033
0
W
Chernobog
CowboyGrunt
Chernobog
27,608
14,123
1,721
5,857
21,376
14,572
4,278
13,325
8,051
0
53,750
W
Awilix
16,288
7,845
1,508
2,511
16,781
9,762
1,021
6,156
10,625
0
30,293
L
Anhur
Manny9002
Anhur
13,096
6,912
1,269
1,797
21,904
12,321
366
11,803
9,713
0
20,282
L
Cerberus
MonkeyMoo4269
Cerberus
16,771
1,480
1,946
17,260
35,419
61,720
185
14,518
20,488
43,044
1,157
W
20,711
528
4,640
4,203
26,998
40,864
811
12,644
14,354
41,926
0
W
Bacchus
TRBajaBlast
Bacchus
25,459
1,142
415
4,174
24,246
24,186
749
8,367
15,879
46,500
0
W
Aphrodite
Tanotio
Aphrodite
12,690
1,617
14,603
8,077
13,197
9,891
1,706
9,262
3,935
41,743
0
L
Thanatos
Xavier30983
Thanatos
7,066
1,443
236
2,876
19,590
9,811
335
9,903
9,365
0
14,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
63,450
181
Minions Killed
217
0
Camps Cleared
0
1,281,460
Distance Traveled
1,620,324
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,298
723
37
2
0
253,032
0
L
Nu Wa
11,180
658
38
2
0
221,318
0
W
Chernobog
13,781
811
40
2
0
294,798
0
W
Awilix
12,494
735
27
2
0
298,509
0
L
Anhur
11,188
658
34
2
0
239,984
0
L
Cerberus
12,508
736
52
3
0
296,890
0
W
Geb
13,809
812
28
2
0
355,491
0
W
Bacchus
11,526
678
49
3
0
361,994
1
W
Aphrodite
11,840
696
73
4
0
309,532
0
L
Thanatos
10,413
613
20
1
0
270,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role