Player Matchup

Thanatos
Thanatos
SaltySmiter
Thanatos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,729 Elo+
Party 2
Vamana
Vamana
SusanosBigMeat
Vamana
Level 81
God Stats
1W - 0L
1,755 SR
Queue Stats
22W - 23L
1,494 Elo+
Party 2
Hachiman
Hachiman
Vickterys
Hachiman
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 2
Geb
Geb
iZpratt
Geb
Level 141
God Stats
9W - 10L
1,257 SR
Queue Stats
344W - 314L
1,636 Elo+
Solo
Anubis
Anubis
namechanged9665
Anubis
Level 68
God Stats
10W - 2L
1,608 SR
Queue Stats
18W - 14L
1,536 Elo+
Party 2
Team Averages
Level 81
1,524 SR
1,542 Elo+

VS

Team Averages
Level 115
1,366 SR
1,574 Elo+
Thoth
Thoth
AWIDEPEEPO
Thoth
Level 128
God Stats
0W - 3L
1,274 SR
Queue Stats
36W - 31L
1,516 Elo+
Party 1
Surtr
Surtr
DillonnolliD
Surtr
Level 125
God Stats
6W - 4L
1,609 SR
Queue Stats
50W - 54L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
KingArnez123
Guan Yu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,751 Elo+
Solo
Da Ji
Da Ji
REOOO
Da Ji
Level 120
God Stats
1W - 2L
1,169 SR
Queue Stats
83W - 87L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
devastador14
Danzaburou
Level 141
God Stats
6W - 8L
1,277 SR
Queue Stats
140W - 98L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SaltySmiter
Thanatos
14
8 / 3 / 6
9,268
579
11,086
14,482
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 1
9,691
606
9,993
15,997
12,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Vickterys
Hachiman
13
2 / 4 / 3
8,038
502
7,350
9,336
2,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
12
1 / 2 / 6
7,781
486
3,041
12,168
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 4
8,861
554
10,248
8,255
4,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
0 / 5 / 1
7,323
458
5,066
8,524
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 3 / 2
7,423
464
4,044
11,407
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
KingArnez123
Guan Yu
14
0 / 2 / 1
7,813
488
8,817
13,544
20,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
REOOO
Da Ji
15
7 / 5 / 1
9,306
582
7,964
15,879
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
devastador14
Danzaburou
13
1 / 2 / 2
8,062
504
8,759
10,931
4,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
10
11
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
5
1
0.1
L
2
3
2
1
L
Guan Yu
KingArnez123
Guan Yu
0
2
1
0.25
L
Da Ji
REOOO
Da Ji
7
5
1
1.5
W
Thanatos
SaltySmiter
Thanatos
8
3
6
3.67
W
1
1
1
1.5
W
Hachiman
Vickterys
Hachiman
2
4
3
0.88
L
Danzaburou
devastador14
Danzaburou
1
2
2
1
W
Geb
1
2
6
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,718
Damage
34,650
60,238
Taken
60,285
35,510
Mitigated
40,970
24,859
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,066
86
0
565
8,524
2,444
0
2,463
6,061
57,122
0
L
4,044
1,343
105
2,598
11,407
7,754
0
4,982
6,425
339
18,867
L
Guan Yu
KingArnez123
Guan Yu
8,817
1,932
182
5,194
13,544
20,398
0
767
12,777
0
58,743
L
Da Ji
REOOO
Da Ji
7,964
975
0
944
15,879
5,720
0
4,046
11,833
0
61,987
W
Thanatos
SaltySmiter
Thanatos
11,086
2,436
0
8,275
14,482
5,696
382
1,586
12,896
0
57,901
W
9,993
5,274
0
4,967
15,997
12,421
337
0
15,997
0
93,967
W
Hachiman
Vickterys
Hachiman
7,350
4,199
0
3,134
9,336
2,943
514
22
9,314
0
55,615
L
Danzaburou
devastador14
Danzaburou
8,759
4,574
0
4,805
10,931
4,654
2,109
1,031
9,900
0
69,845
W
Geb
3,041
467
0
3,509
12,168
10,396
0
514
11,654
23,180
0
W
10,248
244
0
4,974
8,255
4,054
406
3,095
5,160
68,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
39,927
462
Minions Killed
397
0
Camps Cleared
0
1,553,339
Distance Traveled
1,515,246
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,323
458
96
6
0
291,854
5
L
Surtr
7,423
464
13
1
0
320,070
0
L
Guan Yu
7,813
488
83
5
0
304,566
2
L
Da Ji
9,306
582
95
6
0
300,370
0
W
Thanatos
9,268
579
74
5
0
356,483
0
W
Vamana
9,691
606
156
10
0
264,250
0
W
Hachiman
8,038
502
104
7
0
288,478
0
L
Danzaburou
8,062
504
110
7
0
298,386
4
W
Geb
7,781
486
24
2
0
349,610
2
W
Anubis
8,861
554
104
7
0
294,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role