Player Matchup

Cerberus
Cerberus
Archon Zeus
Cerberus
Level 128
God Stats
5W - 2L
2,051 SR
Queue Stats
139W - 132L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
HaltingHydra321
Kukulkan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,350 Elo+
Party 1
Izanami
Izanami
MaiOfTheFey
Izanami
Level 159
God Stats
1W - 0L
1,273 SR
Queue Stats
42W - 40L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
SSJFearing
Cabrakan
Level 138
God Stats
2W - 2L
1,707 SR
Queue Stats
581W - 602L
1,517 Elo+
Solo
Anubis
Anubis
shamedbro
Anubis
Level 97
God Stats
5W - 3L
1,784 SR
Queue Stats
334W - 336L
1,465 Elo+
Solo
Team Averages
Level 124
1,663 SR
1,453 Elo+

VS

Team Averages
Level 88
1,476 SR
1,553 Elo+
Ymir
Ymir
Alonsitooo98
Ymir
Level 28
God Stats
8W - 7L
1,420 SR
Queue Stats
93W - 119L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Manuelignacio33
Tsukuyomi
Level 119
God Stats
0W - 1L
1,185 SR
Queue Stats
105W - 111L
1,517 Elo+
Party 2
Fenrir
Fenrir
Vicente33
Fenrir
Level 140
God Stats
1W - 3L
1,624 SR
Queue Stats
156W - 160L
1,579 Elo+
Party 2
Sol
Sol
Wolfcry0144
Sol
Level 103
God Stats
10W - 9L
1,649 SR
Queue Stats
531W - 517L
1,542 Elo+
Solo
Surtr
Surtr
krileonpedo
Surtr
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 68L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Archon Zeus
Cerberus
17
3 / 2 / 20
9,582
799
8,770
16,796
21,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
2 / 3 / 18
9,673
806
11,709
7,732
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MaiOfTheFey
Izanami
18
12 / 1 / 11
11,147
929
16,705
8,702
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SSJFearing
Cabrakan
15
1 / 1 / 19
9,854
821
6,087
12,437
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
shamedbro
Anubis
16
7 / 3 / 13
10,009
834
11,690
9,802
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,389
699
4,735
17,879
20,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Manuelignacio33
Tsukuyomi
17
6 / 6 / 3
10,078
840
13,555
13,642
6,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Vicente33
Fenrir
14
3 / 6 / 6
8,831
736
8,570
11,618
8,042
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 2 / 5
8,646
721
18,675
7,665
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 5 / 5
7,570
631
3,301
12,643
14,170
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
25
Kills
10
10
Deaths
25
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cerberus
Archon Zeus
Cerberus
3
2
20
6.5
W
Kukulkan
2
3
18
3.67
W
Izanami
MaiOfTheFey
Izanami
12
1
11
17.5
L
Tsukuyomi
Manuelignacio33
Tsukuyomi
6
6
3
1.25
W
Cabrakan
SSJFearing
Cabrakan
1
1
19
10.5
L
Fenrir
Vicente33
Fenrir
3
6
6
1
L
1
2
5
1.75
L
0
5
5
0.5
W
Anubis
shamedbro
Anubis
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
48,836
55,469
Taken
63,447
53,856
Mitigated
53,062
22,056
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,735
26
1,711
1,580
17,879
20,319
0
10,313
7,566
11,376
0
W
Cerberus
Archon Zeus
Cerberus
8,770
728
1,727
4,961
16,796
21,000
604
6,864
9,932
16,197
530
W
Kukulkan
11,709
1,258
1,721
1,533
7,732
4,101
0
1,959
5,773
29,640
0
W
Izanami
MaiOfTheFey
Izanami
16,705
11,208
130
2,180
8,702
5,052
3,288
4,917
3,785
0
38,190
L
Tsukuyomi
Manuelignacio33
Tsukuyomi
13,555
1,833
0
1,865
13,642
6,907
0
7,327
6,315
0
36,192
W
Cabrakan
SSJFearing
Cabrakan
6,087
630
2,183
2,941
12,437
16,907
531
5,992
6,445
11,911
0
L
Fenrir
Vicente33
Fenrir
8,570
2,167
83
741
11,618
8,042
22
6,861
4,757
0
10,964
L
18,675
6,452
395
2,455
7,665
3,624
0
5,351
2,314
37,078
0
L
3,301
469
868
1,876
12,643
14,170
0
7,874
4,769
1,059
4,398
W
Anubis
shamedbro
Anubis
11,690
346
2,111
2,569
9,802
6,796
409
4,173
5,629
25,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,265
Gold Earned
43,514
192
Minions Killed
124
0
Camps Cleared
0
1,042,212
Distance Traveled
1,015,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,389
699
11
1
0
183,141
0
W
Cerberus
9,582
799
34
3
0
219,473
0
W
Kukulkan
9,673
806
46
4
0
212,396
0
W
Izanami
11,147
929
56
5
0
225,720
0
L
Tsukuyomi
10,078
840
47
4
0
224,688
0
W
Cabrakan
9,854
821
15
1
0
195,867
0
L
Fenrir
8,831
736
6
1
0
210,409
0
L
Sol
8,646
721
54
5
0
184,436
0
L
Surtr
7,570
631
6
1
0
212,612
0
W
Anubis
10,009
834
41
3
0
188,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role