Player Matchup

Thanatos
Thanatos
AstroWack
Thanatos
Level 85
God Stats
30W - 19L
1,552 SR
Queue Stats
267W - 201L
1,557 Elo+
Solo
Hachiman
Hachiman
ELCOCHILOCO96
Hachiman
Level 86
God Stats
10W - 7L
1,629 SR
Queue Stats
341W - 323L
1,466 Elo+
Solo
Anubis
Anubis
FEDFEDY
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,483 Elo+
Solo
Osiris
Osiris
QtheOrdinary
Osiris
Level 63
God Stats
1W - 1L
1,327 SR
Queue Stats
91W - 74L
1,589 Elo+
Solo
Sylvanus
Sylvanus
moneywise1238
Sylvanus
Level 143
God Stats
6W - 1L
1,691 SR
Queue Stats
175W - 167L
1,544 Elo+
Solo
Team Averages
Level 89
1,540 SR
1,528 Elo+

VS

Team Averages
Level 116
1,585 SR
1,516 Elo+
Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AlbanianAdrian
Hera
Level 136
God Stats
19W - 12L
1,692 SR
Queue Stats
249W - 219L
1,504 Elo+
Solo
Fenrir
Fenrir
Labm2014
Fenrir
Level 120
God Stats
1W - 2L
1,547 SR
Queue Stats
60W - 54L
1,531 Elo+
Solo
Chaac
Chaac
LeivaOG
Chaac
Level 158
God Stats
8W - 4L
1,716 SR
Queue Stats
129W - 125L
1,521 Elo+
Party 1
Surtr
Surtr
knalez
Surtr
Level 105
God Stats
21W - 25L
1,468 SR
Queue Stats
75W - 69L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AstroWack
Thanatos
13
3 / 2 / 5
7,185
599
9,315
12,115
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ELCOCHILOCO96
Hachiman
11
3 / 4 / 7
6,447
537
9,602
10,446
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
FEDFEDY
Anubis
12
7 / 2 / 4
7,994
666
8,155
7,139
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
11
1 / 1 / 0
6,345
529
6,286
9,373
6,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
moneywise1238
Sylvanus
11
3 / 1 / 7
7,399
617
5,066
9,790
7,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 5 / 3
5,946
496
5,775
15,326
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 0
6,866
572
5,855
5,632
1,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Labm2014
Fenrir
10
1 / 6 / 4
6,046
504
6,830
13,692
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
LeivaOG
Chaac
9
0 / 3 / 4
5,728
477
7,298
13,072
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
knalez
Surtr
12
2 / 1 / 0
6,395
533
3,701
10,540
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
10
10
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
3
0.9
L
4
2
0
2
W
Thanatos
AstroWack
Thanatos
3
2
5
2.75
W
Hachiman
ELCOCHILOCO96
Hachiman
3
4
7
1.63
W
Anubis
FEDFEDY
Anubis
7
2
4
4.5
L
Fenrir
Labm2014
Fenrir
1
6
4
0.5
L
Chaac
LeivaOG
Chaac
0
3
4
0.67
W
Osiris
1
1
0
1
L
Surtr
knalez
Surtr
2
1
0
2
W
Sylvanus
moneywise1238
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
29,459
48,863
Taken
58,262
27,224
Mitigated
27,793
27,117
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,775
879
0
3,204
15,326
10,865
0
5,991
9,335
12,318
0
L
5,855
1,700
0
1,720
5,632
1,575
0
1,109
4,523
47,103
0
W
Thanatos
AstroWack
Thanatos
9,315
3,258
0
9,188
12,115
5,421
0
1,328
10,787
0
62,013
W
Hachiman
ELCOCHILOCO96
Hachiman
9,602
6,829
0
2,451
10,446
4,182
0
3,076
7,370
0
42,412
W
Anubis
FEDFEDY
Anubis
8,155
53
0
3,303
7,139
3,444
499
3,158
3,981
55,452
0
L
Fenrir
Labm2014
Fenrir
6,830
2,571
0
3,193
13,692
4,942
0
3,583
10,109
0
39,563
L
Chaac
LeivaOG
Chaac
7,298
2,848
0
3,148
13,072
5,159
0
2,538
10,534
0
38,415
W
Osiris
6,286
2,665
0
3,174
9,373
6,491
0
56
9,317
0
44,560
L
Surtr
knalez
Surtr
3,701
1,478
0
3,584
10,540
5,252
24
0
10,540
469
36,806
W
Sylvanus
moneywise1238
Sylvanus
5,066
1,541
3,576
5,425
9,790
7,686
0
4,068
5,722
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
30,981
337
Minions Killed
279
0
Camps Cleared
0
1,200,843
Distance Traveled
1,221,488
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,946
496
11
1
0
249,568
1
L
Hera
6,866
572
83
7
0
236,087
1
W
Thanatos
7,185
599
87
7
0
259,637
2
W
Hachiman
6,447
537
69
6
0
221,545
0
W
Anubis
7,994
666
92
8
0
228,747
0
L
Fenrir
6,046
504
66
6
0
250,014
4
L
Chaac
5,728
477
61
5
0
271,430
0
W
Osiris
6,345
529
68
6
0
253,690
0
L
Surtr
6,395
533
58
5
0
214,389
5
W
Sylvanus
7,399
617
21
2
0
237,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role