Player Matchup

Ao Kuang
Ao Kuang
AnDReSWOW
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
King Arthur
King Arthur
ChosenSeeker
King Arthur
Level 108
God Stats
22W - 9L
1,702 SR
Queue Stats
134W - 132L
1,480 Elo+
Party 3
Anubis
Anubis
Mundanous
Anubis
Level 56
God Stats
175W - 127L
1,455 SR
Queue Stats
301W - 265L
1,439 Elo+
Solo
Hou Yi
Hou Yi
XGodzilla7X
Hou Yi
Level 137
God Stats
6W - 5L
1,484 SR
Queue Stats
366W - 367L
1,497 Elo+
Party 3
Geb
Geb
latixx10
Geb
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Team Averages
Level 71
1,528 SR
1,571 Elo+

VS

Team Averages
Level 89
1,666 SR
1,490 Elo+
Ares
Ares
CoffeeEnema
Ares
Level 16
God Stats
9W - 4L
1,975 SR
Queue Stats
22W - 19L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MONGEE23
Morgan Le Fay
Level 128
God Stats
10W - 7L
1,660 SR
Queue Stats
429W - 399L
1,503 Elo+
Solo
Nemesis
Nemesis
ShlumpBear
Nemesis
Level 68
God Stats
3W - 1L
1,735 SR
Queue Stats
56W - 55L
1,507 Elo+
Party 2
Horus
Horus
moraxk
Horus
Level 117
God Stats
5W - 2L
1,856 SR
Queue Stats
187W - 163L
1,522 Elo+
Solo
Ishtar
Ishtar
thefaceslasher1
Ishtar
Level 117
God Stats
1W - 8L
1,102 SR
Queue Stats
292W - 279L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnDReSWOW
Ao Kuang
9
4 / 2 / 0
6,197
563
2,475
8,962
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ChosenSeeker
King Arthur
9
0 / 4 / 0
5,343
486
4,106
10,555
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Mundanous
Anubis
9
0 / 3 / 0
5,410
492
4,042
8,983
4,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
9
0 / 2 / 1
5,232
476
2,776
5,324
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
5,001
455
2,017
7,814
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,036
549
2,917
7,002
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
MONGEE23
Morgan Le Fay
11
2 / 2 / 3
6,614
601
7,696
5,828
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ShlumpBear
Nemesis
10
4 / 3 / 2
6,516
592
4,194
7,700
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
moraxk
Horus
12
2 / 0 / 2
6,841
622
6,600
8,440
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 0 / 2
5,732
521
5,037
3,968
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
13
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AnDReSWOW
Ao Kuang
4
2
0
2
L
King Arthur
ChosenSeeker
King Arthur
0
4
0
0
W
2
1
1
2.5
W
Morgan Le Fay
MONGEE23
Morgan Le Fay
2
2
3
1.75
L
Anubis
Mundanous
Anubis
0
3
0
0
W
Nemesis
ShlumpBear
Nemesis
4
3
2
1.67
L
Hou Yi
0
2
1
0.25
L
0
2
1
0.25
W
Horus
moraxk
Horus
2
0
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,416
Damage
26,444
41,638
Taken
32,938
22,167
Mitigated
21,429
8,636
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AnDReSWOW
Ao Kuang
2,475
281
0
517
8,962
2,838
0
1,390
7,418
25,268
0
L
King Arthur
ChosenSeeker
King Arthur
4,106
299
0
1,435
10,555
7,820
0
0
9,837
0
30,261
W
2,917
236
223
1,627
7,002
5,299
272
2,071
4,931
18,599
0
W
Morgan Le Fay
MONGEE23
Morgan Le Fay
7,696
1,061
0
1,127
5,828
1,951
0
3,266
2,562
41,489
0
L
Anubis
Mundanous
Anubis
4,042
223
0
2,781
8,983
4,118
0
5,412
3,193
36,732
0
W
Nemesis
ShlumpBear
Nemesis
4,194
1,857
0
1,435
7,700
2,487
816
1,632
6,068
0
36,496
L
Hou Yi
2,776
937
0
1,838
5,324
1,808
0
1,435
3,863
0
38,754
L
2,017
106
72
1,993
7,814
5,583
0
1,874
5,916
7,732
0
W
Horus
moraxk
Horus
6,600
2,563
40
2,374
8,440
10,013
0
443
7,997
0
43,696
W
5,037
4,073
0
1,684
3,968
1,679
865
1,122
2,846
0
40,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
31,739
227
Minions Killed
277
0
Camps Cleared
0
984,291
Distance Traveled
1,104,311
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,197
563
44
4
0
239,201
0
L
King Arthur
5,343
486
44
4
0
182,500
0
W
Ares
6,036
549
20
2
0
253,846
0
W
Morgan Le Fay
6,614
601
73
7
0
198,750
3
L
Anubis
5,410
492
69
6
0
184,610
0
W
Nemesis
6,516
592
59
5
0
261,945
0
L
Hou Yi
5,232
476
67
6
0
172,983
2
L
Geb
5,001
455
3
0
0
204,997
2
W
Horus
6,841
622
64
6
0
213,039
1
W
Ishtar
5,732
521
61
6
0
176,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role