Player Matchup

Nike
Nike
DJKakaHole33
Nike
Level 68
God Stats
30W - 27L
1,517 SR
Queue Stats
683W - 641L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Not Jords
Baron Samedi
Level 80
God Stats
2W - 1L
1,751 SR
Queue Stats
128W - 105L
1,503 Elo+
Solo
Yemoja
Yemoja
PureWolf50
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 70L
1,395 Elo+
Party 2
Hachiman
Hachiman
TheUnknownToxic
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 50L
1,404 Elo+
Party 2
Lancelot
Lancelot
jannba06
Lancelot
Level 127
God Stats
2W - 1L
1,291 SR
Queue Stats
60W - 97L
1,420 Elo+
Party 2
Team Averages
Level 92
1,512 SR
1,438 Elo+

VS

Team Averages
Level 103
1,620 SR
1,436 Elo+
Artemis
Artemis
Gcw315
Artemis
Level 124
God Stats
2W - 5L
1,882 SR
Queue Stats
235W - 253L
1,466 Elo+
Party 1
Janus
Janus
Girthzilla7221
Janus
Level 158
God Stats
0W - 2L
1,701 SR
Queue Stats
23W - 29L
1,468 Elo+
Party 1
Bakasura
Bakasura
Skrillexking26
Bakasura
Level 85
God Stats
2W - 3L
1,259 SR
Queue Stats
55W - 56L
1,448 Elo+
Party 1
Agni
Agni
TheHallowedMonk
Agni
Level 81
God Stats
0W - 5L
1,788 SR
Queue Stats
12W - 20L
1,469 Elo+
Party 1
Surtr
Surtr
xMartyMcF1yx
Surtr
Level 68
God Stats
3W - 12L
1,471 SR
Queue Stats
12W - 35L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
8,854
590
8,744
9,971
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Not Jords
Baron Samedi
14
5 / 0 / 0
9,262
617
9,862
9,126
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
PureWolf50
Yemoja
11
1 / 0 / 1
7,114
474
2,723
8,488
6,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
12
2 / 0 / 0
7,093
473
4,130
9,175
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
jannba06
Lancelot
12
0 / 0 / 3
7,158
477
4,325
11,084
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gcw315
Artemis
11
0 / 1 / 0
6,354
424
7,384
6,195
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 0
6,376
425
6,474
6,475
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
12
0 / 3 / 0
7,195
480
6,042
12,739
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 1 / 0
6,359
424
2,050
8,029
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,449
430
4,147
14,244
10,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
11
Kills
0
0
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Artemis
Gcw315
Artemis
0
1
0
0
L
0
2
0
0
W
Baron Samedi
Not Jords
Baron Samedi
5
0
0
5
W
Yemoja
PureWolf50
Yemoja
1
0
1
1.5
L
Bakasura
0
3
0
0
L
0
1
0
0
W
Hachiman
2
0
0
2
W
Lancelot
jannba06
Lancelot
0
0
3
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
26,097
47,844
Taken
47,682
27,778
Mitigated
22,412
13,467
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,744
1,289
0
1,111
9,971
4,533
530
1,801
7,660
0
84,984
L
Artemis
Gcw315
Artemis
7,384
1,124
0
0
6,195
2,526
0
1,747
4,448
0
40,908
L
6,474
147
0
1,737
6,475
2,028
0
860
5,615
44,031
0
W
Baron Samedi
Not Jords
Baron Samedi
9,862
1,056
0
4,606
9,126
7,808
0
227
8,899
76,972
0
W
Yemoja
PureWolf50
Yemoja
2,723
0
2,536
2,294
8,488
6,373
23
2,015
6,473
27,001
0
L
Bakasura
6,042
4,774
0
2,241
12,739
5,312
15
896
11,843
0
52,363
L
2,050
146
0
500
8,029
2,197
0
0
8,029
32,766
0
W
Hachiman
4,130
2,497
0
1,420
9,175
4,187
224
3,968
5,207
0
46,759
W
Lancelot
jannba06
Lancelot
4,325
932
0
1,500
11,084
4,877
132
740
10,204
0
48,637
L
4,147
1,790
0
866
14,244
10,349
0
9,082
5,162
386
36,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
32,733
460
Minions Killed
352
0
Camps Cleared
0
1,413,930
Distance Traveled
1,493,664
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,854
590
124
8
0
308,583
0
L
Artemis
6,354
424
84
6
0
275,424
3
L
Janus
6,376
425
62
4
0
295,105
4
W
Baron Samedi
9,262
617
146
10
0
247,140
0
W
Yemoja
7,114
474
34
2
0
240,571
4
L
Bakasura
7,195
480
104
7
0
362,436
2
L
Agni
6,359
424
54
4
0
278,454
0
W
Hachiman
7,093
473
83
6
0
254,083
4
W
Lancelot
7,158
477
73
5
0
363,553
1
L
Surtr
6,449
430
48
3
0
282,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role