Player Matchup

Odin
Odin
KingKrahnic
Odin
Level 45
God Stats
38W - 37L
1,448 SR
Queue Stats
204W - 237L
1,277 Elo+
Party 2
Anubis
Anubis
ThirtySoup72484
Anubis
Level 14
God Stats
1W - 2L
1,255 SR
Queue Stats
1W - 2L
1,094 Elo+
Party 2
Chaac
Chaac
Zelis1v
Chaac
Level 20
God Stats
7W - 13L
1,216 SR
Queue Stats
25W - 57L
967 Elo+
Party 2
Team Averages
Level 26
1,306 SR
1,113 Elo+

VS

Team Averages
Level 38
1,500 SR
1,183 Elo+
Artemis
Artemis
Breezy501
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
Igotjello
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,024 Elo+
Party 1
Chang'e
Chang'e
ToastyTacoria
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,024 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 14
11,464
819
11,608
14,109
13,890
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 0 / 10
12,344
882
16,229
11,695
6,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Zelis1v
Chaac
14
6 / 2 / 11
11,608
829
9,737
15,357
8,594
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Breezy501
Artemis
11
0 / 8 / 0
8,953
640
8,875
14,253
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 0
10,156
725
7,491
14,961
18,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
11
0 / 8 / 2
9,222
659
11,641
13,990
4,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
19
Kills
2
3
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Breezy501
Artemis
0
8
0
0
L
2
3
0
0.67
W
4
1
14
11
W
9
0
10
14
L
Chang'e
0
8
2
0.13
W
Chaac
Zelis1v
Chaac
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,574
Damage
28,007
41,161
Taken
43,204
28,680
Mitigated
28,373
10,042
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Breezy501
Artemis
8,875
6,326
0
1,306
14,253
5,078
0
4,002
10,251
0
33,886
L
7,491
860
0
0
14,961
18,722
0
6,239
8,722
21,176
0
W
11,608
1,351
0
743
14,109
13,890
512
7,132
6,977
0
34,008
W
16,229
2,134
0
4,234
11,695
6,196
1,168
5,394
6,301
44,312
0
L
Chang'e
11,641
1,832
600
798
13,990
4,573
0
6,273
7,717
40,365
0
W
Chaac
Zelis1v
Chaac
9,737
2,679
386
4,679
15,357
8,594
1,322
7,239
8,118
0
30,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
28,331
102
Minions Killed
97
0
Camps Cleared
0
765,875
Distance Traveled
626,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,953
640
37
3
0
169,962
0
L
Geb
10,156
725
24
2
0
257,584
0
W
Odin
11,464
819
38
3
0
270,430
0
W
Anubis
12,344
882
43
3
0
220,125
0
L
Chang'e
9,222
659
36
3
0
199,030
0
W
Chaac
11,608
829
21
2
0
275,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role