Player Matchup

Kukulkan
Kukulkan
Abrubsx
Kukulkan
Level 108
God Stats
2W - 1L
1,780 SR
Queue Stats
74W - 77L
1,535 Elo+
Party 1
Vamana
Vamana
Kenjín
Vamana
Level 69
God Stats
2W - 1L
1,381 SR
Queue Stats
40W - 45L
1,553 Elo+
Party 1
Serqet
Serqet
Kokuryuukou
Serqet
Level 160
God Stats
2W - 7L
1,241 SR
Queue Stats
51W - 56L
1,518 Elo+
Party 1
Bacchus
Bacchus
VampireTadase
Bacchus
Level 47
God Stats
1W - 4L
1,318 SR
Queue Stats
13W - 19L
1,615 Elo+
Party 1
Chiron
Chiron
moscachii
Chiron
Level 101
God Stats
1W - 2L
1,324 SR
Queue Stats
59W - 55L
1,585 Elo+
Party 1
Team Averages
Level 97
1,409 SR
1,561 Elo+

VS

Team Averages
Level 26
1,500 SR
1,608 Elo+
Merlin
Merlin
CallMeReisz
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,537 Elo+
Party 2
Thanatos
Thanatos
CallMeStevoh
Thanatos
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,560 Elo+
Party 2
King Arthur
King Arthur
DietWeak3n
King Arthur
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 16L
1,873 Elo+
Party 3
Artemis
Artemis
SetMakesMeNut
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,757 Elo+
Party 3
Fafnir
Fafnir
doodooman69
Fafnir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abrubsx
Kukulkan
8
1 / 0 / 0
4,143
592
1,917
2,273
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
Kenjín
Vamana
7
0 / 2 / 0
3,773
539
577
5,056
2,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
8
0 / 0 / 1
4,254
608
687
4,894
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
7
0 / 0 / 0
3,566
509
776
2,179
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
moscachii
Chiron
1
0 / 0 / 0
1,470
210
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 0
4,299
614
1,359
2,327
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
CallMeStevoh
Thanatos
8
1 / 1 / 0
4,319
617
1,480
5,792
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DietWeak3n
King Arthur
8
1 / 0 / 1
5,060
723
3,115
3,281
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
7
0 / 0 / 0
3,921
560
350
1,592
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
7
0 / 0 / 0
4,468
638
555
2,499
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abrubsx
Kukulkan
1
0
0
1
W
Merlin
0
0
0
0
W
Thanatos
CallMeStevoh
Thanatos
1
1
0
1
W
King Arthur
DietWeak3n
King Arthur
1
0
1
1.5
L
Vamana
Kenjín
Vamana
0
2
0
0
L
Serqet
0
0
1
0.5
W
Artemis
0
0
0
0
L
Bacchus
0
0
0
0
W
Fafnir
0
0
0
0
L
Chiron
moscachii
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,957
Damage
6,859
14,402
Taken
15,491
6,454
Mitigated
7,098
3,149
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abrubsx
Kukulkan
1,917
57
0
740
2,273
697
0
939
1,334
23,629
0
W
Merlin
1,359
43
0
500
2,327
646
259
809
1,518
25,096
0
W
Thanatos
CallMeStevoh
Thanatos
1,480
160
0
3,083
5,792
1,823
0
1,108
4,528
0
25,303
W
King Arthur
DietWeak3n
King Arthur
3,115
486
0
750
3,281
1,983
0
0
3,281
0
33,932
L
Vamana
Kenjín
Vamana
577
0
0
1,247
5,056
2,649
0
0
5,056
0
19,578
L
Serqet
687
71
0
500
4,894
1,634
0
420
4,474
0
24,620
W
Artemis
350
208
0
952
1,592
480
224
249
1,343
0
25,808
L
Bacchus
776
0
0
662
2,179
1,474
0
555
1,624
8,345
0
W
Fafnir
555
49
0
1,435
2,499
2,166
0
527
1,972
9,088
0
L
Chiron
moscachii
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,206
Gold Earned
22,067
153
Minions Killed
209
0
Camps Cleared
0
603,717
Distance Traveled
672,568
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,143
592
42
6
0
145,096
0
W
Merlin
4,299
614
40
6
0
131,026
4
W
Thanatos
4,319
617
43
6
0
149,749
0
W
King Arthur
5,060
723
59
8
0
150,240
1
L
Vamana
3,773
539
39
6
0
151,577
0
L
Serqet
4,254
608
58
8
0
183,349
0
W
Artemis
3,921
560
49
7
0
108,459
0
L
Bacchus
3,566
509
14
2
0
123,695
0
W
Fafnir
4,468
638
18
3
0
133,094
0
L
Chiron
1,470
210
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role