Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Kingg-Zulu
Nox
Level 109
God Stats
4W - 4L
1,752 SR
Queue Stats
104W - 102L
1,471 Elo+
Party 2
Osiris
Osiris
l Bryson l
Osiris
Level 154
God Stats
1W - 2L
1,278 SR
Queue Stats
364W - 351L
1,462 Elo+
Solo
Nu Wa
Nu Wa
maximumgamingn2
Nu Wa
Level 169
God Stats
2W - 1L
1,728 SR
Queue Stats
79W - 124L
1,410 Elo+
Solo
Team Averages
Level 150
1,552 SR
1,469 Elo+

VS

Team Averages
Level 100
1,386 SR
1,487 Elo+
Atlas
Atlas
HighCinB
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,292 Elo+
Solo
Amaterasu
Amaterasu
Honor_and_Virtue
Amaterasu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,565 Elo+
Party 1
Anhur
Anhur
KillaGhostX
Anhur
Level 82
God Stats
3W - 2L
1,401 SR
Queue Stats
54W - 53L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
NIGHT-M0NKEY--
Hun Batz
Level 108
God Stats
1W - 4L
1,266 SR
Queue Stats
299W - 291L
1,520 Elo+
Solo
Tyr
Tyr
S4N7Y09_PM
Tyr
Level 125
God Stats
1W - 10L
1,261 SR
Queue Stats
170W - 179L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 1 / 5
5,663
1,133
3,191
4,514
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
10
1 / 2 / 4
5,392
1,078
4,979
4,019
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 2
5,754
1,151
1,719
2,811
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
l Bryson l
Osiris
11
2 / 0 / 5
5,690
1,138
4,338
4,463
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 7
5,070
1,014
3,323
5,247
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HighCinB
Atlas
1
0 / 0 / 0
1,252
250
0
212
78
Amaterasu
10
2 / 3 / 3
5,383
1,077
2,974
6,136
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 4
5,616
1,123
4,037
4,395
1,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
10
1 / 3 / 1
5,271
1,054
4,948
5,669
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 1
5,011
1,002
2,196
5,682
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
9
Kills
6
6
Deaths
9
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
5
5.5
W
Artemis
 
Artemis
1
2
4
1.5
L
Atlas
HighCinB
Atlas
0
0
0
0
L
Amaterasu
2
3
3
1.17
L
1
2
4
1.5
W
3
0
2
4
L
Hun Batz
1
3
1
0.5
L
2
1
1
2.5
W
Osiris
l Bryson l
Osiris
2
0
5
4.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
14,155
21,054
Taken
22,094
14,430
Mitigated
13,965
5,306
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,191
965
549
263
4,514
5,004
210
0
4,384
0
3,808
W
Artemis
 
Artemis
4,979
1,584
232
573
4,019
1,430
1,032
0
3,936
0
12,082
L
Atlas
HighCinB
Atlas
0
0
0
0
212
78
0
212
0
0
0
L
Amaterasu
2,974
875
193
986
6,136
6,459
0
1,486
4,489
0
4,437
L
4,037
2,296
355
1,091
4,395
1,680
79
648
3,463
0
11,714
W
1,719
367
0
0
2,811
1,033
0
0
2,767
6,760
0
L
Hun Batz
4,948
341
229
343
5,669
2,303
154
1,051
4,573
0
15,137
L
2,196
191
608
1,355
5,682
3,445
0
1,640
3,956
0
4,028
W
Osiris
l Bryson l
Osiris
4,338
1,413
1,294
1,244
4,463
5,613
228
0
4,390
0
5,814
W
3,323
991
282
869
5,247
1,350
240
0
5,202
7,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
22,533
46
Minions Killed
41
0
Camps Cleared
0
467,208
Distance Traveled
384,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,663
1,133
4
1
0
91,537
0
W
Artemis
5,392
1,078
17
3
0
92,947
0
L
Atlas
1,252
250
0
0
0
0
0
L
Amaterasu
5,383
1,077
4
1
0
98,986
0
L
Anhur
5,616
1,123
19
4
0
103,593
0
W
Nox
5,754
1,151
12
2
0
95,195
0
L
Hun Batz
5,271
1,054
17
3
0
97,230
0
L
Tyr
5,011
1,002
1
0
0
84,745
0
W
Osiris
5,690
1,138
4
1
0
105,387
0
W
Nu Wa
5,070
1,014
9
2
0
82,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role