Player Matchup

Cupid
Cupid
COLD 187um
Cupid
Level 170
God Stats
14W - 10L
1,688 SR
Queue Stats
246W - 239L
1,505 Elo+
Solo
Ares
Ares
CoffeeEnema
Ares
Level 16
God Stats
9W - 4L
1,934 SR
Queue Stats
22W - 19L
1,454 Elo+
Party 1
Anubis
Anubis
Mundanous
Anubis
Level 56
God Stats
175W - 127L
1,404 SR
Queue Stats
301W - 265L
1,423 Elo+
Solo
Discordia
Discordia
PoeticJustice86-
Discordia
Level 96
God Stats
5W - 3L
1,518 SR
Queue Stats
470W - 479L
1,461 Elo+
Solo
Nemesis
Nemesis
ShlumpBear
Nemesis
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 55L
1,498 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,468 Elo+

VS

Team Averages
Level 68
1,535 SR
1,436 Elo+
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
SoSaTMFAssassin
Baba Yaga
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 126L
1,311 Elo+
Party 2
Surtr
Surtr
TMFMaMba24_Xgigi
Surtr
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
79W - 102L
1,337 Elo+
Party 2
Mercury
Mercury
TheOldRyk
Mercury
Level 106
God Stats
3W - 1L
1,505 SR
Queue Stats
158W - 152L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
theswagcat
Kuzenbo
Level 40
God Stats
0W - 2L
1,669 SR
Queue Stats
9W - 8L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
0 / 1 / 0
4,814
481
2,875
4,417
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 4
5,741
574
3,503
5,814
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Mundanous
Anubis
11
3 / 1 / 4
6,623
662
5,336
3,548
1,756
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
10
1 / 1 / 6
6,023
602
4,537
4,299
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ShlumpBear
Nemesis
10
8 / 0 / 2
6,886
689
6,962
5,201
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 1 / 1
5,061
506
3,055
4,228
1,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
SoSaTMFAssassin
Baba Yaga
8
0 / 3 / 0
4,754
475
1,378
5,349
1,622
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 0
4,521
452
1,380
9,355
4,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
TheOldRyk
Mercury
12
2 / 2 / 0
6,388
639
2,543
8,170
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
theswagcat
Kuzenbo
6
0 / 2 / 2
4,806
481
2,130
8,643
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
4
4
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
1
1.5
W
Cupid
0
1
0
0
W
0
1
4
2
W
Anubis
Mundanous
Anubis
3
1
4
5
W
Discordia
1
1
6
4
W
Nemesis
ShlumpBear
Nemesis
8
0
2
9
L
Baba Yaga
SoSaTMFAssassin
Baba Yaga
0
3
0
0
L
1
4
0
0.25
L
Mercury
TheOldRyk
Mercury
2
2
0
1
L
Kuzenbo
theswagcat
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
10,486
23,279
Taken
35,745
10,364
Mitigated
15,573
8,066
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,055
993
0
1,816
4,228
1,181
0
1,334
2,894
0
32,977
W
Cupid
2,875
701
775
1,300
4,417
1,452
210
958
3,459
0
27,847
W
3,503
191
35
1,385
5,814
4,088
156
1,091
4,723
18,815
0
W
Anubis
Mundanous
Anubis
5,336
420
0
1,324
3,548
1,756
184
343
3,205
42,865
0
W
Discordia
4,537
264
0
1,480
4,299
1,335
0
951
3,348
37,012
0
W
Nemesis
ShlumpBear
Nemesis
6,962
3,166
0
1,767
5,201
1,733
0
256
4,945
0
33,801
L
Baba Yaga
SoSaTMFAssassin
Baba Yaga
1,378
349
0
1,097
5,349
1,622
0
2,727
2,622
22,782
0
L
1,380
432
0
1,920
9,355
4,311
0
4,319
5,036
355
15,593
L
Mercury
TheOldRyk
Mercury
2,543
798
0
1,110
8,170
2,570
0
1,729
6,441
0
51,348
L
Kuzenbo
theswagcat
Kuzenbo
2,130
933
0
2,144
8,643
5,889
0
3,267
5,376
6,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
25,530
264
Minions Killed
213
0
Camps Cleared
0
1,099,316
Distance Traveled
1,000,695
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,061
506
61
6
0
171,719
0
W
Cupid
4,814
481
45
5
0
195,309
2
W
Ares
5,741
574
17
2
0
239,192
0
W
Anubis
6,623
662
74
7
0
194,239
0
W
Discordia
6,023
602
68
7
0
195,509
2
W
Nemesis
6,886
689
60
6
0
275,067
0
L
Baba Yaga
4,754
475
33
3
0
163,979
0
L
Surtr
4,521
452
18
2
0
209,065
5
L
Mercury
6,388
639
95
10
0
244,496
1
L
Kuzenbo
4,806
481
6
1
0
211,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role