Player Matchup

Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Blazepineapple1
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,308 Elo+
Party 3
Sol
Sol
Frizykid
Sol
Level 128
God Stats
5W - 2L
1,786 SR
Queue Stats
60W - 56L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Infrared Med
Cthulhu
Level 60
God Stats
1W - 2L
1,197 SR
Queue Stats
5W - 4L
1,142 Elo+
Party 3
Skadi
Skadi
YoungRonin7332
Skadi
Level 145
God Stats
4W - 0L
1,862 SR
Queue Stats
81W - 90L
1,492 Elo+
Party 2
Team Averages
Level 111
1,569 SR
1,389 Elo+

VS

Team Averages
Level 134
1,617 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Bathorie
Morgan Le Fay
Level 155
God Stats
3W - 3L
1,666 SR
Queue Stats
13W - 10L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
KnownMarcinho
Danzaburou
Level 156
God Stats
15W - 15L
1,502 SR
Queue Stats
287W - 269L
1,472 Elo+
Solo
Arachne
Arachne
SPC Gopher
Arachne
Level 147
God Stats
9W - 3L
1,802 SR
Queue Stats
13W - 10L
1,593 Elo+
Party 1
Hercules
Hercules
WhatchuMeeean-_-
Hercules
Level 125
God Stats
2W - 2L
1,651 SR
Queue Stats
110W - 93L
1,463 Elo+
Solo
Nox
Nox
lucianomunarriz-
Nox
Level 88
God Stats
2W - 4L
1,466 SR
Queue Stats
131W - 130L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 4
6,688
557
4,238
10,488
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 1 / 2
7,672
639
3,664
12,192
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
2 / 1 / 3
8,108
676
5,405
8,997
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Infrared Med
Cthulhu
12
1 / 2 / 0
6,815
568
5,307
10,526
8,273
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 2 / 1
6,560
547
8,515
8,812
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bathorie
Morgan Le Fay
13
1 / 2 / 1
7,213
601
5,444
6,954
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KnownMarcinho
Danzaburou
10
0 / 3 / 2
5,736
478
7,198
11,333
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SPC Gopher
Arachne
12
4 / 1 / 0
6,930
578
2,408
8,234
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 1
6,748
562
7,105
8,597
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 1 / 0
5,318
443
2,831
8,335
6,630
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
6
6
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
4
2
L
Morgan Le Fay
Bathorie
Morgan Le Fay
1
2
1
0.75
W
2
1
2
3
W
2
1
3
3.5
W
Cthulhu
Infrared Med
Cthulhu
1
2
0
0.5
L
Danzaburou
KnownMarcinho
Danzaburou
0
3
2
0.33
L
Arachne
SPC Gopher
Arachne
4
1
0
4
L
1
1
1
1.5
W
3
2
1
1.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
24,986
51,015
Taken
43,453
25,864
Mitigated
24,114
19,019
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,238
876
0
3,270
10,488
6,975
121
1,272
9,216
24,462
0
L
Morgan Le Fay
Bathorie
Morgan Le Fay
5,444
538
0
1,303
6,954
2,925
0
3,170
3,784
60,975
0
W
3,664
2,332
0
5,164
12,192
4,548
0
1,522
10,670
0
68,412
W
5,405
1,194
0
6,205
8,997
2,769
1,073
4,587
4,410
68,059
0
W
Cthulhu
Infrared Med
Cthulhu
5,307
1,158
0
3,414
10,526
8,273
92
0
9,782
39,031
0
L
Danzaburou
KnownMarcinho
Danzaburou
7,198
2,204
228
4,378
11,333
4,109
161
2,672
8,661
0
42,110
L
Arachne
SPC Gopher
Arachne
2,408
1,387
0
3,960
8,234
3,237
0
2,263
5,971
0
43,326
L
7,105
2,355
0
2,875
8,597
7,213
0
5,227
3,370
0
48,080
W
8,515
3,479
0
966
8,812
3,299
547
1,470
7,342
0
49,102
L
2,831
248
269
2,188
8,335
6,630
62
1,618
6,717
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
31,945
383
Minions Killed
364
0
Camps Cleared
0
1,315,378
Distance Traveled
1,278,703
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,688
557
33
3
0
282,340
3
L
Morgan Le Fay
7,213
601
112
9
0
228,921
0
W
Arachne
7,672
639
99
8
0
307,422
4
W
Sol
8,108
676
116
10
0
238,896
2
W
Cthulhu
6,815
568
59
5
0
264,366
0
L
Danzaburou
5,736
478
64
5
0
213,907
0
L
Arachne
6,930
578
81
7
0
329,323
3
L
Hercules
6,748
562
81
7
0
253,923
1
W
Skadi
6,560
547
76
6
0
222,354
0
L
Nox
5,318
443
26
2
0
252,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role