Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AceBalla
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo
Guan Yu
Guan Yu
BIGIRON444
Guan Yu
Level 86
God Stats
26W - 18L
1,613 SR
Queue Stats
162W - 164L
1,529 Elo+
Party 3
Maui
Maui
DankShrek559
Maui
Level 57
God Stats
2W - 5L
1,346 SR
Queue Stats
222W - 216L
1,524 Elo+
Party 3
Mercury
Mercury
ownlyfans
Mercury
Level 45
God Stats
24W - 10L
1,654 SR
Queue Stats
158W - 132L
1,582 Elo+
Solo
Team Averages
Level 75
1,523 SR
1,536 Elo+

VS

Team Averages
Level 74
1,514 SR
1,526 Elo+
Hel
Hel
ELAYVEEZEE
Hel
Level 101
God Stats
10W - 15L
1,562 SR
Queue Stats
352W - 322L
1,550 Elo+
Solo
Thor
Thor
Papachanclas
Thor
Level 149
God Stats
5W - 7L
1,378 SR
Queue Stats
294W - 235L
1,581 Elo+
Party 1
Hades
Hades
PlayboiKylO
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,421 Elo+
Party 2
Merlin
Merlin
SirMcdouble
Merlin
Level 37
God Stats
17W - 17L
1,631 SR
Queue Stats
20W - 24L
1,596 Elo+
Party 1
Hachiman
Hachiman
SupaDupaDaddy
Hachiman
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 65L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 3 / 3
7,257
605
6,199
9,530
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
AceBalla
Neith
11
3 / 1 / 6
6,629
552
8,768
6,277
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
BIGIRON444
Guan Yu
12
2 / 0 / 3
7,009
584
6,354
7,586
6,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 6
6,183
515
3,105
8,967
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ownlyfans
Mercury
12
5 / 2 / 4
6,841
570
6,564
9,476
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,591
466
2,042
10,628
4,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 3
6,430
536
5,051
11,843
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 0
5,543
462
5,549
11,040
3,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
11
3 / 1 / 1
6,486
541
3,657
5,723
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SupaDupaDaddy
Hachiman
10
3 / 5 / 0
5,798
483
5,949
9,389
2,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
8
8
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
3
1.5
W
Neith
AceBalla
Neith
3
1
6
6
W
Guan Yu
BIGIRON444
Guan Yu
2
0
3
3.5
W
0
2
6
1.5
L
0
3
1
0.17
L
1
2
3
1.25
L
1
4
0
0.25
L
Merlin
3
1
1
3.5
L
Hachiman
SupaDupaDaddy
Hachiman
3
5
0
0.6
W
Mercury
ownlyfans
Mercury
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
22,248
41,836
Taken
48,623
23,420
Mitigated
17,812
13,898
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,199
531
230
4,284
9,530
4,868
0
3,458
6,072
53,990
0
W
Neith
AceBalla
Neith
8,768
4,519
0
2,989
6,277
2,330
451
502
5,775
0
45,670
W
Guan Yu
BIGIRON444
Guan Yu
6,354
2,037
136
3,260
7,586
6,328
246
3,605
3,981
0
45,158
W
3,105
779
0
2,101
8,967
6,695
105
1,376
7,591
21,497
0
L
2,042
231
2,266
4,544
10,628
4,794
0
2,359
8,269
21,384
0
L
5,051
2,125
0
2,199
11,843
4,628
0
2,331
9,512
0
48,379
L
5,549
811
230
3,820
11,040
3,395
105
848
10,192
29,574
0
L
Merlin
3,657
542
0
1,604
5,723
2,039
0
2,345
3,378
36,994
0
L
Hachiman
SupaDupaDaddy
Hachiman
5,949
3,930
0
2,015
9,389
2,956
0
1,421
7,968
0
35,603
W
Mercury
ownlyfans
Mercury
6,564
3,032
0
898
9,476
3,199
0
2,307
7,169
0
44,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,919
Gold Earned
29,848
330
Minions Killed
302
0
Camps Cleared
0
1,203,049
Distance Traveled
1,128,294
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,257
605
98
8
0
237,300
5
W
Neith
6,629
552
71
6
0
225,949
2
W
Guan Yu
7,009
584
77
6
0
224,810
3
W
Maui
6,183
515
26
2
0
230,109
5
L
Hel
5,591
466
35
3
0
245,853
4
L
Thor
6,430
536
79
7
0
252,570
2
L
Hades
5,543
462
60
5
0
206,449
1
L
Merlin
6,486
541
67
6
0
214,351
2
L
Hachiman
5,798
483
61
5
0
209,071
2
W
Mercury
6,841
570
58
5
0
284,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role