Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AGAV03
Bellona
Level 60
God Stats
1W - 1L
1,739 SR
Queue Stats
87W - 82L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
DiegoDrobot
Cthulhu
Level 62
God Stats
1W - 8L
1,614 SR
Queue Stats
74W - 73L
1,489 Elo+
Party 1
Izanami
Izanami
RebatumSoS
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
senseichromy
Baron Samedi
Level 80
God Stats
1W - 2L
1,709 SR
Queue Stats
63W - 68L
1,215 Elo+
Solo
Team Averages
Level 71
1,612 SR
1,423 Elo+

VS

Team Averages
Level 74
1,479 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
FederalJarl1222
Morgan Le Fay
Level 51
God Stats
13W - 17L
1,504 SR
Queue Stats
108W - 135L
1,376 Elo+
Solo
Tyr
Tyr
NavalChip26
Tyr
Level 57
God Stats
39W - 31L
1,426 SR
Queue Stats
135W - 148L
1,324 Elo+
Solo
Janus
Janus
TTV MCK ACEJ
Janus
Level 109
God Stats
4W - 5L
1,264 SR
Queue Stats
123W - 115L
1,417 Elo+
Solo
Ares
Ares
TearGatherer81
Ares
Level 64
God Stats
13W - 10L
1,344 SR
Queue Stats
14W - 13L
1,263 Elo+
Solo
Hachiman
Hachiman
killa4hire89
Hachiman
Level 89
God Stats
3W - 0L
1,857 SR
Queue Stats
324W - 347L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 7 / 0
8,749
486
5,248
17,495
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
AGAV03
Bellona
14
0 / 2 / 0
8,566
476
5,059
16,046
14,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DiegoDrobot
Cthulhu
12
0 / 3 / 0
7,613
423
4,279
15,706
13,837
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RebatumSoS
Izanami
13
0 / 5 / 0
8,282
460
3,645
9,712
3,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
senseichromy
Baron Samedi
13
2 / 10 / 0
8,624
479
7,657
17,483
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FederalJarl1222
Morgan Le Fay
17
8 / 2 / 13
11,027
613
16,282
8,348
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 4
10,541
586
11,607
14,396
10,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
10 / 1 / 11
11,020
612
17,334
10,954
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 6
9,676
538
6,639
11,607
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
killa4hire89
Hachiman
16
2 / 0 / 6
9,387
522
4,890
7,936
3,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
3
Kills
27
27
Deaths
4
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
0
0.14
L
Bellona
AGAV03
Bellona
0
2
0
0
L
Cthulhu
DiegoDrobot
Cthulhu
0
3
0
0
W
Morgan Le Fay
FederalJarl1222
Morgan Le Fay
8
2
13
7.25
W
3
1
4
5
L
Izanami
RebatumSoS
Izanami
0
5
0
0
W
10
1
11
15.5
W
4
0
6
7
W
Hachiman
killa4hire89
Hachiman
2
0
6
5
L
Baron Samedi
senseichromy
Baron Samedi
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
56,752
76,442
Taken
53,241
45,827
Mitigated
31,953
11,867
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,248
1,872
0
0
17,495
6,743
0
9,322
8,173
0
85,146
L
Bellona
AGAV03
Bellona
5,059
856
0
4,531
16,046
14,669
0
4,105
11,941
0
59,278
L
Cthulhu
DiegoDrobot
Cthulhu
4,279
140
150
2,159
15,706
13,837
0
9,174
6,532
34,302
0
W
Morgan Le Fay
FederalJarl1222
Morgan Le Fay
16,282
1,577
0
189
8,348
3,616
1,908
2,558
5,790
75,968
0
W
11,607
849
0
6,689
14,396
10,844
769
1,901
12,495
0
79,828
L
Izanami
RebatumSoS
Izanami
3,645
2,778
0
1,959
9,712
3,346
3,469
5,306
4,406
0
51,423
W
17,334
408
0
2,540
10,954
4,673
2,272
2,568
8,386
69,537
0
W
6,639
117
0
3,440
11,607
9,389
1,308
2,878
8,729
27,284
0
W
Hachiman
killa4hire89
Hachiman
4,890
2,607
0
3,942
7,936
3,431
4,465
2,031
5,905
0
76,881
L
Baron Samedi
senseichromy
Baron Samedi
7,657
1,036
160
2,908
17,483
7,232
675
12,348
5,135
48,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
51,651
448
Minions Killed
459
0
Camps Cleared
0
1,638,982
Distance Traveled
1,810,261
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,749
486
129
7
0
385,173
0
L
Bellona
8,566
476
103
6
0
325,542
4
L
Cthulhu
7,613
423
44
2
0
341,654
0
W
Morgan Le Fay
11,027
613
104
6
0
355,040
2
W
Tyr
10,541
586
115
6
0
399,954
4
L
Izanami
8,282
460
102
6
0
295,738
0
W
Janus
11,020
612
92
5
0
383,161
3
W
Ares
9,676
538
34
2
0
336,139
0
W
Hachiman
9,387
522
114
6
0
335,967
2
L
Baron Samedi
8,624
479
70
4
0
290,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role