Player Matchup

Ishtar
Ishtar
Medievall
Ishtar
Level 153
God Stats
10W - 12L
1,446 SR
Queue Stats
23W - 23L
1,555 Elo+
Solo
Yu Huang
Yu Huang
Moomoomilk209
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,440 Elo+
Party 1
Agni
Agni
Nozzy
Agni
Level 142
God Stats
108W - 91L
1,582 SR
Queue Stats
572W - 592L
1,495 Elo+
Solo
Odin
Odin
pollitosinhuesos
Odin
Level 57
God Stats
34W - 21L
1,583 SR
Queue Stats
578W - 583L
1,602 Elo+
Solo
Hel
Hel
warden_gentles
Hel
Level 83
God Stats
0W - 3L
1,334 SR
Queue Stats
134W - 123L
1,437 Elo+
Party 1
Team Averages
Level 100
1,489 SR
1,506 Elo+

VS

Team Averages
Level 108
1,400 SR
1,431 Elo+
Lancelot
Lancelot
Balsevich
Lancelot
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
448W - 435L
1,494 Elo+
Solo
Ymir
Ymir
DhawksFTW123
Ymir
Level 122
God Stats
1W - 0L
1,290 SR
Queue Stats
54W - 56L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
KuzenBRoAwoo
Heimdallr
Level 25
God Stats
9W - 9L
1,542 SR
Queue Stats
34W - 41L
1,463 Elo+
Party 2
Horus
Horus
OGCreamPuffs657
Horus
Level 83
God Stats
1W - 1L
1,334 SR
Queue Stats
2W - 4L
1,200 Elo+
Party 2
Persephone
Persephone
SenpaiiiLoki
Persephone
Level 156
God Stats
2W - 0L
1,331 SR
Queue Stats
122W - 114L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Medievall
Ishtar
13
2 / 1 / 3
8,099
1,157
6,146
7,507
3,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Moomoomilk209
Yu Huang
11
0 / 1 / 0
6,329
904
814
1,093
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
Nozzy
Agni
12
3 / 4 / 1
7,960
1,137
10,957
7,896
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 7
8,410
1,201
7,393
7,339
9,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 6 / 4
7,800
1,114
9,812
10,147
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

295

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Balsevich
Lancelot
13
2 / 3 / 8
7,705
1,101
6,672
9,370
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 7
8,860
1,266
5,756
7,920
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
KuzenBRoAwoo
Heimdallr
13
5 / 2 / 6
8,673
1,239
9,867
6,266
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 7
7,170
1,024
4,021
8,866
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
SenpaiiiLoki
Persephone
13
1 / 2 / 7
7,499
1,071
5,855
6,378
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
12
12
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Balsevich
Lancelot
2
3
8
2
W
3
1
7
6.5
W
Heimdallr
KuzenBRoAwoo
Heimdallr
5
2
6
4
L
Ishtar
Medievall
Ishtar
2
1
3
3.5
L
Yu Huang
Moomoomilk209
Yu Huang
0
1
0
0
L
Agni
Nozzy
Agni
3
4
1
0.88
W
1
1
7
4.5
W
Persephone
SenpaiiiLoki
Persephone
1
2
7
2.25
L
2
0
7
5.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
32,171
33,982
Taken
38,800
18,918
Mitigated
29,569
5,260
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Balsevich
Lancelot
6,672
1,924
0
688
9,370
4,932
0
4,826
4,544
0
15,910
W
5,756
1,005
0
1,441
7,920
9,717
0
4,305
3,615
15,694
0
W
Heimdallr
KuzenBRoAwoo
Heimdallr
9,867
5,289
0
564
6,266
3,103
0
3,390
2,876
0
23,794
L
Ishtar
Medievall
Ishtar
6,146
3,522
0
849
7,507
3,013
0
2,978
4,426
0
20,018
L
Yu Huang
Moomoomilk209
Yu Huang
814
141
0
0
1,093
340
0
640
381
5,640
0
L
Agni
Nozzy
Agni
10,957
986
0
387
7,896
2,835
0
2,723
4,959
24,888
0
W
4,021
1,516
1,409
2,948
8,866
8,488
0
5,729
3,137
0
7,010
W
Persephone
SenpaiiiLoki
Persephone
5,855
184
0
482
6,378
3,329
0
4,794
1,565
17,283
0
L
7,393
1,628
0
744
7,339
9,147
0
2,166
4,940
2,668
10,700
L
9,812
913
1,260
2,020
10,147
3,583
0
2,748
7,124
17,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
39,907
122
Minions Killed
116
5
Camps Cleared
6
578,826
Distance Traveled
665,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,705
1,101
23
3
3
146,895
0
W
Ymir
8,860
1,266
19
3
1
131,406
0
W
Heimdallr
8,673
1,239
40
6
1
121,215
0
L
Ishtar
8,099
1,157
40
6
1
130,492
0
L
Yu Huang
6,329
904
5
1
1
25,554
0
L
Agni
7,960
1,137
41
6
0
169,358
0
W
Horus
7,170
1,024
7
1
1
137,673
0
W
Persephone
7,499
1,071
27
4
0
128,237
0
L
Odin
8,410
1,201
12
2
0
138,509
0
L
Hel
7,800
1,114
24
3
3
114,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role