Player Matchup

Khepri
Khepri
Itskylejones
Khepri
Level 67
God Stats
9W - 3L
1,620 SR
Queue Stats
113W - 104L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
Jay_5225
Cthulhu
Level 152
God Stats
6W - 4L
1,494 SR
Queue Stats
149W - 128L
1,622 Elo+
Solo
Xbalanque
Xbalanque
Nugarc15
Xbalanque
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 62L
1,568 Elo+
Party 3
Agni
Agni
YoItsSwift
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,503 Elo+
Party 3
Chronos
Chronos
jSWIZZLE13
Chronos
Level 73
God Stats
1W - 3L
1,267 SR
Queue Stats
137W - 119L
1,535 Elo+
Party 3
Team Averages
Level 80
1,476 SR
1,542 Elo+

VS

Team Averages
Level 115
1,609 SR
1,557 Elo+
Morgan Le Fay
Morgan Le Fay
HaydiesElarik
Morgan Le Fay
Level 114
God Stats
16W - 8L
1,982 SR
Queue Stats
410W - 410L
1,556 Elo+
Party 2
Eset
Eset
PlaidSage
Eset
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 44L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Powerportion2345
Danzaburou
Level 142
God Stats
3W - 0L
1,561 SR
Queue Stats
76W - 44L
1,664 Elo+
Solo
Maui
Maui
nanolimon06
Maui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 108L
1,560 Elo+
Party 1
Nemesis
Nemesis
silverbolt38
Nemesis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 128L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 6 / 8
9,500
633
4,601
21,231
23,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Jay_5225
Cthulhu
20
6 / 5 / 11
12,416
828
16,621
26,419
42,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Nugarc15
Xbalanque
18
3 / 8 / 8
11,902
793
18,412
17,043
10,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 7 / 9
10,924
728
18,199
14,670
7,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
jSWIZZLE13
Chronos
17
6 / 6 / 7
11,042
736
11,975
19,276
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HaydiesElarik
Morgan Le Fay
20
10 / 5 / 19
12,555
837
27,198
15,302
8,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
19
5 / 5 / 20
11,867
791
17,607
15,066
9,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Powerportion2345
Danzaburou
19
8 / 5 / 17
12,672
845
20,130
16,845
11,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 1 / 24
13,226
882
10,100
18,984
30,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
silverbolt38
Nemesis
17
4 / 5 / 14
10,932
729
10,158
16,517
13,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
126
21
Kills
32
32
Deaths
21
43
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
HaydiesElarik
Morgan Le Fay
10
5
19
3.9
L
Khepri
0
6
8
0.67
L
Cthulhu
Jay_5225
Cthulhu
6
5
11
2.3
L
Xbalanque
Nugarc15
Xbalanque
3
8
8
0.88
W
Eset
5
5
20
3
W
Danzaburou
Powerportion2345
Danzaburou
8
5
17
3.3
L
6
7
9
1.5
L
Chronos
jSWIZZLE13
Chronos
6
6
7
1.58
W
5
1
24
17
W
Nemesis
silverbolt38
Nemesis
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,808
Damage
85,193
98,639
Taken
82,714
94,984
Mitigated
73,431
16,040
Healing
28,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
HaydiesElarik
Morgan Le Fay
27,198
1,118
703
3,221
15,302
8,831
725
10,321
4,975
46,988
0
L
Khepri
4,601
411
830
1,205
21,231
23,751
0
11,519
9,712
13,555
0
L
Cthulhu
Jay_5225
Cthulhu
16,621
188
2,147
5,635
26,419
42,785
0
12,583
13,836
40,347
100
L
Xbalanque
Nugarc15
Xbalanque
18,412
5,680
1,208
1,535
17,043
10,659
660
8,868
8,175
0
36,083
W
Eset
17,607
475
4,419
4,692
15,066
9,730
1,305
10,419
4,612
32,705
0
W
Danzaburou
Powerportion2345
Danzaburou
20,130
7,667
1,108
3,465
16,845
11,350
2,912
9,762
7,019
0
52,115
L
18,199
481
495
1,126
14,670
7,526
725
8,814
5,856
27,130
0
L
Chronos
jSWIZZLE13
Chronos
11,975
2,586
418
1,441
19,276
10,263
808
13,248
6,028
19,188
0
W
10,100
2,298
1,063
4,072
18,984
30,238
635
12,078
6,711
16,418
0
W
Nemesis
silverbolt38
Nemesis
10,158
5,082
1,808
3,503
16,517
13,282
2,275
8,381
8,101
269
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
61,252
156
Minions Killed
155
0
Camps Cleared
0
1,353,689
Distance Traveled
1,440,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,555
837
33
2
0
318,279
0
L
Khepri
9,500
633
22
1
0
265,463
0
L
Cthulhu
12,416
828
47
3
0
284,721
0
L
Xbalanque
11,902
793
46
3
0
243,674
0
W
Eset
11,867
791
37
2
0
282,188
0
W
Danzaburou
12,672
845
55
4
0
254,967
0
L
Agni
10,924
728
18
1
0
271,987
0
L
Chronos
11,042
736
23
2
0
287,844
0
W
Maui
13,226
882
7
0
0
310,807
0
W
Nemesis
10,932
729
23
2
0
274,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role