Player Matchup

Hercules
Hercules
SentryGunMan
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,433 Elo+
Party 1
Janus
Janus
baderade
Janus
Level 101
God Stats
2W - 1L
1,585 SR
Queue Stats
296W - 301L
1,483 Elo+
Solo
Izanami
Izanami
dracaroni
Izanami
Level 68
God Stats
5W - 9L
1,497 SR
Queue Stats
19W - 25L
1,362 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,426 Elo+

VS

Team Averages
Level 48
1,501 SR
1,416 Elo+
Ix Chel
Ix Chel
CRIMINAL991
Ix Chel
Level 38
God Stats
14W - 11L
1,513 SR
Queue Stats
28W - 36L
1,415 Elo+
Party 2
Vamana
Vamana
EXALT1234
Vamana
Level 18
God Stats
1W - 1L
1,453 SR
Queue Stats
8W - 13L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
lsduwu
Nu Wa
Level 87
God Stats
16W - 7L
1,536 SR
Queue Stats
62W - 53L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SentryGunMan
Hercules
15
8 / 1 / 10
11,904
850
12,756
14,036
17,619
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
baderade
Janus
16
9 / 1 / 9
12,210
872
14,897
9,056
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
dracaroni
Izanami
12
1 / 3 / 11
9,899
707
6,911
10,793
4,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CRIMINAL991
Ix Chel
13
3 / 8 / 1
10,358
740
11,218
14,189
5,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
EXALT1234
Vamana
11
1 / 7 / 3
9,423
673
7,804
18,708
20,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
lsduwu
Nu Wa
13
1 / 3 / 4
10,176
727
9,502
8,412
3,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CRIMINAL991
Ix Chel
3
8
1
0.44
L
Vamana
EXALT1234
Vamana
1
7
3
0.36
W
Hercules
SentryGunMan
Hercules
8
1
10
13
W
Janus
baderade
Janus
9
1
9
13.5
W
Izanami
dracaroni
Izanami
1
3
11
2.17
L
Nu Wa
lsduwu
Nu Wa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
28,524
33,885
Taken
41,309
25,292
Mitigated
29,073
10,283
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CRIMINAL991
Ix Chel
11,218
426
2,048
1,188
14,189
5,765
0
7,171
7,018
41,878
0
L
Vamana
EXALT1234
Vamana
7,804
5,363
0
524
18,708
20,036
0
5,860
12,848
0
29,544
W
Hercules
SentryGunMan
Hercules
12,756
2,048
0
5,841
14,036
17,619
359
8,421
5,615
0
24,358
W
Janus
baderade
Janus
14,897
437
180
851
9,056
3,440
1,186
6,538
2,518
66,928
0
W
Izanami
dracaroni
Izanami
6,911
4,561
251
3,160
10,793
4,233
0
6,139
4,654
0
35,373
L
Nu Wa
lsduwu
Nu Wa
9,502
2,464
0
250
8,412
3,272
570
2,267
6,145
44,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
29,957
157
Minions Killed
149
0
Camps Cleared
0
799,143
Distance Traveled
720,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,358
740
57
4
0
238,856
0
L
Vamana
9,423
673
26
2
0
256,758
0
W
Hercules
11,904
850
19
1
0
271,435
0
W
Janus
12,210
872
93
7
0
298,452
0
W
Izanami
9,899
707
45
3
0
229,256
4
L
Nu Wa
10,176
727
66
5
0
225,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role