Player Matchup

Rama
Rama
NikeeeEND
Rama
Level 27
God Stats
4W - 2L
1,509 SR
Queue Stats
37W - 32L
1,491 Elo+
Party 1
Thanatos
Thanatos
Promécio
Thanatos
Level 123
God Stats
9W - 9L
1,479 SR
Queue Stats
64W - 49L
1,592 Elo+
Party 3
Poseidon
Poseidon
Senadorr
Poseidon
Level 138
God Stats
4W - 3L
1,763 SR
Queue Stats
56W - 45L
1,528 Elo+
Party 3
Jormungandr
Jormungandr
Shaay17
Jormungandr
Level 86
God Stats
2W - 0L
1,285 SR
Queue Stats
95W - 69L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
nathanbale
Guan Yu
Level 129
God Stats
9W - 4L
1,603 SR
Queue Stats
101W - 93L
1,534 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,542 Elo+

VS

Team Averages
Level 132
1,492 SR
1,454 Elo+
Sun Wukong
Sun Wukong
ElPulento
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,408 Elo+
Party 2
Nemesis
Nemesis
FakeTalesOfRegis
Nemesis
Level 150
God Stats
3W - 9L
1,288 SR
Queue Stats
422W - 408L
1,513 Elo+
Solo
Persephone
Persephone
Lxnxn
Persephone
Level 122
God Stats
8W - 10L
1,664 SR
Queue Stats
68W - 85L
1,452 Elo+
Solo
Ishtar
Ishtar
PandaAsesino
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,408 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zinorax
Kumbhakarna
Level 120
God Stats
4W - 10L
1,506 SR
Queue Stats
625W - 637L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 2 / 3
6,576
470
6,081
9,946
3,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Promécio
Thanatos
13
5 / 0 / 4
7,961
569
7,061
13,115
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Senadorr
Poseidon
15
5 / 2 / 2
8,836
631
9,493
7,543
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Shaay17
Jormungandr
14
1 / 1 / 1
8,487
606
12,771
12,877
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
nathanbale
Guan Yu
11
1 / 0 / 4
7,366
526
4,413
10,401
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElPulento
Sun Wukong
13
1 / 2 / 0
7,820
559
8,472
18,893
10,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 1
7,882
563
6,944
12,954
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Lxnxn
Persephone
13
1 / 3 / 0
8,032
574
7,623
7,929
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
11
1 / 4 / 1
6,993
500
6,596
9,513
3,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
Zinorax
Kumbhakarna
7
0 / 1 / 2
5,608
401
2,210
10,020
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ElPulento
Sun Wukong
1
2
0
0.5
L
2
2
1
1.25
L
Persephone
Lxnxn
Persephone
1
3
0
0.33
W
Rama
0
2
3
0.75
L
Ishtar
1
4
1
0.38
W
Thanatos
Promécio
Thanatos
5
0
4
7
W
Poseidon
Senadorr
Poseidon
5
2
2
3
W
Jormungandr
Shaay17
Jormungandr
1
1
1
1.5
L
Kumbhakarna
Zinorax
Kumbhakarna
0
1
2
1
W
Guan Yu
nathanbale
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
31,845
53,882
Taken
59,309
34,539
Mitigated
27,245
23,182
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ElPulento
Sun Wukong
8,472
1,879
0
5,660
18,893
10,533
0
12,219
5,383
0
69,726
L
6,944
3,024
0
2,675
12,954
4,907
0
2,117
10,837
0
72,990
L
Persephone
Lxnxn
Persephone
7,623
241
0
981
7,929
2,233
0
3,692
4,234
64,201
0
W
Rama
6,081
4,904
0
2,877
9,946
3,627
101
1,424
8,522
0
39,649
L
Ishtar
6,596
3,448
0
2,010
9,513
3,038
378
1,408
8,105
0
50,267
W
Thanatos
Promécio
Thanatos
7,061
1,280
0
9,983
13,115
5,409
0
3,212
9,903
0
58,512
W
Poseidon
Senadorr
Poseidon
9,493
932
0
1,209
7,543
2,263
689
3,195
4,348
71,982
0
W
Jormungandr
Shaay17
Jormungandr
12,771
4,552
0
4,596
12,877
12,855
0
0
12,877
73,699
0
L
Kumbhakarna
Zinorax
Kumbhakarna
2,210
199
0
2,608
10,020
6,534
0
1,535
8,485
9,833
0
W
Guan Yu
nathanbale
Guan Yu
4,413
110
1,010
3,507
10,401
10,385
51
2,709
7,692
0
30,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
36,335
444
Minions Killed
448
0
Camps Cleared
0
1,491,239
Distance Traveled
1,416,655
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,820
559
123
9
0
283,881
4
L
Nemesis
7,882
563
108
8
0
344,612
5
L
Persephone
8,032
574
121
9
0
260,842
4
W
Rama
6,576
470
63
5
0
270,614
0
L
Ishtar
6,993
500
89
6
0
257,621
3
W
Thanatos
7,961
569
86
6
0
351,974
4
W
Poseidon
8,836
631
123
9
0
320,657
8
W
Jormungandr
8,487
606
132
9
0
235,186
4
L
Kumbhakarna
5,608
401
7
1
0
269,699
4
W
Guan Yu
7,366
526
40
3
0
312,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role