Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mr_-Kool34
Medusa
Level 103
God Stats
12W - 16L
1,577 SR
Queue Stats
102W - 130L
1,525 Elo+
Party 3
Cliodhna
Cliodhna
fuzzball49
Cliodhna
Level 102
God Stats
3W - 3L
1,258 SR
Queue Stats
289W - 277L
1,416 Elo+
Solo
Nu Wa
Nu Wa
hellfire2258
Nu Wa
Level 158
God Stats
8W - 5L
1,799 SR
Queue Stats
496W - 530L
1,542 Elo+
Party 3
Mulan
Mulan
oftheflamingo
Mulan
Level 124
God Stats
18W - 16L
1,639 SR
Queue Stats
191W - 227L
1,522 Elo+
Party 3
Team Averages
Level 128
1,555 SR
1,501 Elo+

VS

Team Averages
Level 97
1,504 SR
1,385 Elo+
Nemesis
Nemesis
Blazepineapple1
Nemesis
Level 107
God Stats
0W - 1L
1,737 SR
Queue Stats
8W - 7L
1,360 Elo+
Party 2
Aphrodite
Aphrodite
DeiDei_A_Ohaku
Aphrodite
Level 156
God Stats
31W - 38L
1,498 SR
Queue Stats
35W - 47L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
Infrared Med
Cthulhu
Level 60
God Stats
1W - 2L
1,275 SR
Queue Stats
5W - 4L
1,189 Elo+
Party 2
Tiamat
Tiamat
milesorourke
Tiamat
Level 126
God Stats
33W - 35L
1,523 SR
Queue Stats
242W - 209L
1,516 Elo+
Solo
Vamana
Vamana
temp-9527985732
Vamana
Level 35
God Stats
9W - 13L
1,490 SR
Queue Stats
119W - 135L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 1
6,513
592
3,429
6,981
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Mr_-Kool34
Medusa
11
0 / 1 / 0
6,353
578
564
4,353
1,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
fuzzball49
Cliodhna
11
0 / 2 / 2
6,055
550
3,477
7,414
2,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 2
6,528
593
5,187
6,784
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 1
6,860
624
6,558
9,515
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,659
605
3,849
8,369
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
DeiDei_A_Ohaku
Aphrodite
5
0 / 0 / 1
4,008
364
491
2,201
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Infrared Med
Cthulhu
9
0 / 4 / 1
5,506
501
5,357
10,936
7,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
0 / 2 / 3
5,614
510
4,619
6,857
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 0 / 0
4,202
382
841
2,761
997
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
5
6
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
L
4
1
0
4
L
Aphrodite
DeiDei_A_Ohaku
Aphrodite
0
0
1
0.5
L
Cthulhu
Infrared Med
Cthulhu
0
4
1
0.13
W
Medusa
Mr_-Kool34
Medusa
0
1
0
0
W
Cliodhna
fuzzball49
Cliodhna
0
2
2
0.5
W
2
2
2
1.5
L
Tiamat
0
2
3
0.75
W
3
1
1
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
15,157
35,047
Taken
31,124
16,458
Mitigated
16,112
11,410
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,429
884
0
3,069
6,981
3,583
402
2,229
4,752
0
39,300
L
3,849
1,320
0
1,259
8,369
2,959
0
1,023
7,267
0
47,284
L
Aphrodite
DeiDei_A_Ohaku
Aphrodite
491
34
432
1,335
2,201
716
0
371
1,830
7,274
0
L
Cthulhu
Infrared Med
Cthulhu
5,357
1,039
0
2,606
10,936
7,325
0
345
10,015
29,836
0
W
Medusa
Mr_-Kool34
Medusa
564
280
0
2,037
4,353
1,620
1,724
231
4,122
0
48,154
W
Cliodhna
fuzzball49
Cliodhna
3,477
60
0
292
7,414
2,424
0
1,399
6,015
0
38,953
W
5,187
1,120
0
540
6,784
2,218
908
1,795
4,989
42,365
0
L
Tiamat
4,619
625
0
1,343
6,857
4,115
0
3,010
3,847
40,003
0
W
6,558
860
0
5,472
9,515
6,613
566
4,813
4,702
0
41,042
L
841
205
0
867
2,761
997
0
438
2,323
0
8,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
25,989
363
Minions Killed
210
0
Camps Cleared
0
1,099,821
Distance Traveled
835,623
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,513
592
60
5
0
229,755
3
L
Nemesis
6,659
605
75
7
0
254,104
2
L
Aphrodite
4,008
364
9
1
0
66,307
0
L
Cthulhu
5,506
501
47
4
0
210,396
0
W
Medusa
6,353
578
83
8
0
199,032
2
W
Cliodhna
6,055
550
65
6
0
237,668
1
W
Nu Wa
6,528
593
89
8
0
221,326
0
L
Tiamat
5,614
510
66
6
0
231,714
0
W
Mulan
6,860
624
66
6
0
212,040
0
L
Vamana
4,202
382
13
1
0
73,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role