Player Matchup

Chiron
Chiron
Dragon1wing
Chiron
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 64L
1,417 Elo+
Party 1
Geb
Geb
MoistSeed
Geb
Level 7
God Stats
2W - 5L
1,784 SR
Queue Stats
3W - 15L
1,528 Elo+
Party 1
Horus
Horus
Reuen Qad
Horus
Level 28
God Stats
2W - 3L
1,663 SR
Queue Stats
119W - 127L
1,433 Elo+
Party 1
Hel
Hel
SasquatchShaman
Hel
Level 155
God Stats
7W - 3L
1,644 SR
Queue Stats
88W - 100L
1,496 Elo+
Party 1
Thanatos
Thanatos
StickytheSticks
Thanatos
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 82L
1,453 Elo+
Party 1
Team Averages
Level 57
1,618 SR
1,465 Elo+

VS

Team Averages
Level 115
1,522 SR
1,584 Elo+
Khepri
Khepri
 
Khepri
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
GC golden
Ix Chel
Level 123
God Stats
1W - 0L
1,766 SR
Queue Stats
23W - 18L
1,742 Elo+
Party 3
Medusa
Medusa
OooSCYLLAooO
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
Thefloppysheep
Ratatoskr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,688 Elo+
Party 3
Chang'e
Chang'e
Zarukock
Chang'e
Level 67
God Stats
1W - 0L
1,346 SR
Queue Stats
36W - 31L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 5 / 1
5,912
493
4,690
9,030
3,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,963
497
2,006
9,530
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Reuen Qad
Horus
12
2 / 4 / 1
6,932
578
5,145
12,290
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 5 / 4
8,474
706
6,653
11,272
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
9
1 / 5 / 5
6,346
529
5,495
12,337
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 2 / 8
6,409
534
3,156
7,546
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
GC golden
Ix Chel
13
2 / 4 / 4
7,861
655
5,908
7,712
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
7 / 2 / 2
6,614
551
12,242
7,593
2,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
Thefloppysheep
Ratatoskr
13
6 / 4 / 5
7,689
641
5,902
8,805
2,825
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Zarukock
Chang'e
14
6 / 2 / 0
8,348
696
10,402
11,736
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
22
22
Deaths
14
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
8
2.5
L
Chiron
1
5
1
0.3
W
Ix Chel
GC golden
Ix Chel
2
4
4
1
L
0
3
0
0
W
Medusa
7
2
2
4
L
Horus
Reuen Qad
Horus
2
4
1
0.63
L
7
5
4
1.8
L
Thanatos
1
5
5
0.7
W
Ratatoskr
Thefloppysheep
Ratatoskr
6
4
5
2.13
W
Chang'e
Zarukock
Chang'e
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
37,610
54,459
Taken
43,392
27,284
Mitigated
17,803
15,779
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,156
280
0
1,636
7,546
6,252
0
1,015
6,531
19,830
0
L
Chiron
4,690
2,491
569
2,632
9,030
3,413
772
1,186
7,844
0
42,208
W
Ix Chel
GC golden
Ix Chel
5,908
823
51
552
7,712
2,511
0
4,443
3,269
57,797
0
L
2,006
396
0
1,233
9,530
7,475
54
1,415
8,115
22,450
0
W
Medusa
12,242
7,376
0
2,176
7,593
2,745
132
1,826
5,767
0
40,179
L
Horus
Reuen Qad
Horus
5,145
2,115
80
3,013
12,290
8,399
234
8,010
4,280
0
44,693
L
6,653
241
709
3,443
11,272
3,964
402
4,872
6,400
52,500
0
L
Thanatos
5,495
1,721
0
4,100
12,337
4,033
0
3,983
8,354
0
34,407
W
Ratatoskr
Thefloppysheep
Ratatoskr
5,902
1,832
0
2,438
8,805
2,825
0
1,375
7,388
0
44,727
W
Chang'e
Zarukock
Chang'e
10,402
582
0
3,432
11,736
3,470
490
0
11,297
65,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
36,921
319
Minions Killed
364
0
Camps Cleared
0
1,190,594
Distance Traveled
1,285,518
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,409
534
19
2
0
245,610
5
L
Chiron
5,912
493
58
5
0
217,214
1
W
Ix Chel
7,861
655
104
9
0
234,812
0
L
Geb
5,963
497
40
3
0
236,086
0
W
Medusa
6,614
551
49
4
0
243,148
1
L
Horus
6,932
578
70
6
0
238,498
2
L
Hel
8,474
706
94
8
0
243,130
2
L
Thanatos
6,346
529
57
5
0
255,666
1
W
Ratatoskr
7,689
641
79
7
0
315,714
0
W
Chang'e
8,348
696
113
9
0
246,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role