Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
Crystalline_Tear
Morgan Le Fay
Platinum V
Level 147
God Stats
2W - 1L
1,544 SR
Queue Stats
68W - 61L
1,563 MMR
Solo
Rama
Rama
Gold IV
Kaleplayssmite
Rama
Gold IV
Level 98
God Stats
3W - 0L
1,531 SR
Queue Stats
39W - 30L
1,556 MMR
Solo
Vamana
Vamana
Silver III
PanditaTV
Vamana
Silver III
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,615 MMR
Party 2
Loki
Loki
Silver III
Xiaand
Loki
Silver III
Level 53
God Stats
2W - 0L
1,733 SR
Queue Stats
7W - 5L
1,608 MMR
Party 2
Cthulhu
Cthulhu
Gold I
stevietaye
Cthulhu
Gold I
Level 158
God Stats
19W - 11L
1,727 SR
Queue Stats
636W - 642L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,607 SR
1,580 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,643 SR
1,562 MMR
Mercury
Mercury
Gold I
EspeonBons
Mercury
Gold I
Level 163
God Stats
7W - 6L
1,688 SR
Queue Stats
89W - 79L
1,561 MMR
Solo
Tiamat
Tiamat
Gold III
J71192
Tiamat
Gold III
Level 109
God Stats
16W - 20L
1,672 SR
Queue Stats
445W - 446L
1,550 MMR
Solo
Cupid
Cupid
Bronze III
MilkyMatt
Cupid
Bronze III
Level 128
God Stats
2W - 1L
1,853 SR
Queue Stats
4W - 3L
1,592 MMR
Party 1
Ymir
Ymir
Gold V
Vinnyvez
Ymir
Gold V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,561 MMR
Solo
Bakasura
Bakasura
Bronze III
getrectkid
Bakasura
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crystalline_Tear
Morgan Le Fay
19
5 / 2 / 7
12,216
611
13,533
13,695
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 3
14,217
711
18,173
19,272
9,804
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
PanditaTV
Vamana
20
5 / 3 / 4
13,074
654
12,521
16,433
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Xiaand
Loki
17
3 / 5 / 13
11,513
576
8,261
16,467
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
stevietaye
Cthulhu
17
3 / 3 / 11
10,511
526
13,230
21,734
22,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HachimanAchillesNemesis

VS

Bans
SolCu ChulainnHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EspeonBons
Mercury
16
5 / 7 / 3
10,329
516
9,474
21,723
9,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
J71192
Tiamat
16
1 / 5 / 4
10,206
510
11,013
14,066
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
MilkyMatt
Cupid
17
4 / 6 / 3
10,410
521
17,237
16,200
6,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 3 / 6
8,759
438
8,521
19,254
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
getrectkid
Bakasura
18
5 / 5 / 1
11,817
591
13,909
19,392
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
26
Kills
17
17
Deaths
26
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crystalline_Tear
Morgan Le Fay
5
2
7
4.25
L
Mercury
EspeonBons
Mercury
5
7
3
0.93
L
Tiamat
J71192
Tiamat
1
5
4
0.6
W
10
4
3
2.88
L
Cupid
MilkyMatt
Cupid
4
6
3
0.92
W
Vamana
PanditaTV
Vamana
5
3
4
2.33
L
Ymir
2
3
6
1.67
W
Loki
Xiaand
Loki
3
5
13
1.9
L
Bakasura
getrectkid
Bakasura
5
5
1
1.1
W
Cthulhu
stevietaye
Cthulhu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,718
Damage
60,154
87,601
Taken
90,635
60,044
Mitigated
55,081
19,382
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crystalline_Tear
Morgan Le Fay
13,533
620
0
1,652
13,695
6,829
97
5,875
7,820
111,858
0
L
Mercury
EspeonBons
Mercury
9,474
5,217
0
2,079
21,723
9,422
0
6,264
15,275
0
99,066
L
Tiamat
J71192
Tiamat
11,013
491
0
2,582
14,066
8,905
0
7,227
6,650
87,421
0
W
18,173
13,099
0
5,698
19,272
9,804
5,676
1,255
17,527
0
127,112
L
Cupid
MilkyMatt
Cupid
17,237
10,136
543
4,818
16,200
6,841
693
3,875
12,325
0
92,106
W
Vamana
PanditaTV
Vamana
12,521
5,994
0
4,445
16,433
14,537
1,782
2,742
12,071
0
115,015
L
Ymir
8,521
1,318
0
2,327
19,254
19,915
0
6,769
12,433
36,523
0
W
Loki
Xiaand
Loki
8,261
2,152
0
4,204
16,467
6,579
0
3,404
12,510
0
73,308
L
Bakasura
getrectkid
Bakasura
13,909
8,650
0
4,921
19,392
9,998
1,951
2,388
16,519
0
90,501
W
Cthulhu
stevietaye
Cthulhu
13,230
823
645
2,738
21,734
22,295
0
6,900
14,456
49,449
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,531
Gold Earned
51,521
752
Minions Killed
654
0
Camps Cleared
0
2,133,951
Distance Traveled
1,946,728
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,216
611
175
9
0
431,541
1
L
Mercury
10,329
516
129
6
0
449,601
1
L
Tiamat
10,206
510
152
8
0
324,681
7
W
Rama
14,217
711
208
10
0
390,124
0
L
Cupid
10,410
521
150
8
0
378,417
0
W
Vamana
13,074
654
206
10
0
440,901
0
L
Ymir
8,759
438
49
2
0
367,704
4
W
Loki
11,513
576
101
5
0
454,523
0
L
Bakasura
11,817
591
174
9
0
426,325
0
W
Cthulhu
10,511
526
62
3
0
416,862
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role