Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GodAshton
Chaac
Level 65
God Stats
16W - 15L
1,520 SR
Queue Stats
40W - 43L
1,517 Elo+
Party 2
Artemis
Artemis
StormiiXC
Artemis
Level 109
God Stats
8W - 8L
1,630 SR
Queue Stats
127W - 131L
1,413 Elo+
Party 2
Ix Chel
Ix Chel
URBANXWITCH
Ix Chel
Level 87
God Stats
0W - 3L
1,303 SR
Queue Stats
33W - 46L
1,402 Elo+
Party 2
Fenrir
Fenrir
airwolfe98
Fenrir
Level 92
God Stats
7W - 10L
1,490 SR
Queue Stats
91W - 109L
1,403 Elo+
Party 2
Team Averages
Level 87
1,489 SR
1,447 Elo+

VS

Team Averages
Level 50
1,379 SR
1,347 Elo+
Anubis
Anubis
LILDRUMM
Anubis
Level 36
God Stats
2W - 1L
1,297 SR
Queue Stats
2W - 5L
1,215 Elo+
Party 1
Fenrir
Fenrir
PushPurged
Fenrir
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,445 Elo+
Solo
Hou Yi
Hou Yi
blaydo123
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,271 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
killerfive89
Morgan Le Fay
Level 47
God Stats
11W - 10L
1,453 SR
Queue Stats
171W - 138L
1,402 Elo+
Party 3
Surtr
Surtr
max123198
Surtr
Level 21
God Stats
2W - 8L
1,143 SR
Queue Stats
171W - 138L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 0 / 0
3,586
448
139
673
406
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
GodAshton
Chaac
8
0 / 1 / 0
4,208
526
527
4,022
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
StormiiXC
Artemis
7
0 / 3 / 1
4,421
553
2,339
5,457
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
URBANXWITCH
Ix Chel
7
1 / 5 / 0
4,507
563
3,513
6,048
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
airwolfe98
Fenrir
8
1 / 1 / 0
4,490
561
2,791
5,470
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LILDRUMM
Anubis
9
4 / 1 / 1
5,847
731
1,986
3,665
1,506
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
PushPurged
Fenrir
9
2 / 0 / 3
5,491
686
3,312
6,443
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
blaydo123
Hou Yi
8
2 / 1 / 1
4,960
620
2,794
3,798
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
killerfive89
Morgan Le Fay
7
1 / 0 / 0
4,688
586
2,107
1,168
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
max123198
Surtr
8
1 / 0 / 1
4,631
579
929
2,231
985
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Chaac
GodAshton
Chaac
0
1
0
0
W
Anubis
LILDRUMM
Anubis
4
1
1
4.5
W
Fenrir
PushPurged
Fenrir
2
0
3
3.5
L
Artemis
StormiiXC
Artemis
0
3
1
0.17
L
Ix Chel
URBANXWITCH
Ix Chel
1
5
0
0.2
L
Fenrir
airwolfe98
Fenrir
1
1
0
1
W
Hou Yi
blaydo123
Hou Yi
2
1
1
2.5
W
Morgan Le Fay
killerfive89
Morgan Le Fay
1
0
0
1
W
Surtr
max123198
Surtr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,309
Damage
11,128
21,670
Taken
17,305
7,303
Mitigated
6,498
3,152
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
139
33
0
282
673
406
0
0
673
0
3,666
L
Chaac
GodAshton
Chaac
527
0
0
1,249
4,022
1,727
0
1,088
2,734
0
20,195
W
Anubis
LILDRUMM
Anubis
1,986
394
0
1,483
3,665
1,506
504
2,159
1,212
32,954
0
W
Fenrir
PushPurged
Fenrir
3,312
1,245
0
1,727
6,443
2,417
69
992
5,383
0
37,330
L
Artemis
StormiiXC
Artemis
2,339
1,281
0
910
5,457
1,688
0
0
5,457
0
21,596
L
Ix Chel
URBANXWITCH
Ix Chel
3,513
378
0
0
6,048
1,655
0
1,874
4,174
20,405
0
L
Fenrir
airwolfe98
Fenrir
2,791
532
0
711
5,470
1,827
0
914
4,488
0
24,914
W
Hou Yi
blaydo123
Hou Yi
2,794
1,144
0
838
3,798
1,188
1,214
0
3,798
0
22,928
W
Morgan Le Fay
killerfive89
Morgan Le Fay
2,107
215
0
390
1,168
402
33
0
1,168
21,063
0
W
Surtr
max123198
Surtr
929
345
0
821
2,231
985
171
0
2,231
201
16,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,212
Gold Earned
25,617
169
Minions Killed
215
0
Camps Cleared
0
631,657
Distance Traveled
711,994
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,586
448
9
1
0
64,610
1
L
Chaac
4,208
526
36
5
0
138,230
0
W
Anubis
5,847
731
52
7
0
128,221
0
W
Fenrir
5,491
686
62
8
0
179,011
0
L
Artemis
4,421
553
31
4
0
122,680
2
L
Ix Chel
4,507
563
41
5
0
130,287
0
L
Fenrir
4,490
561
52
7
0
175,850
0
W
Hou Yi
4,960
620
35
4
0
106,522
0
W
Morgan Le Fay
4,688
586
29
4
0
138,526
1
W
Surtr
4,631
579
37
5
0
159,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role