Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ImCQ3
He Bo
Level 107
God Stats
1W - 0L
1,509 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
l am cartman
Ymir
Level 29
God Stats
1W - 0L
1,805 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
reidw26
Bakasura
Level 58
God Stats
1W - 0L
1,634 SR
Queue Stats
5W - 3L
1,172 Elo+
Party 1
Hou Yi
Hou Yi
ruxkas
Hou Yi
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Solo
Team Averages
Level 56
1,589 SR
1,434 Elo+

VS

Team Averages
Level 22
1,544 SR
1,410 Elo+
Shiva
Shiva
JoeShmoe49
Shiva
Level 17
God Stats
1W - 1L
1,718 SR
Queue Stats
67W - 101L
1,290 Elo+
Solo
Tiamat
Tiamat
Jortslol
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,344 Elo+
Solo
King Arthur
King Arthur
Nazraq85
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Danzaburou
Danzaburou
XLAjamz26
Danzaburou
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
658W - 655L
1,530 Elo+
Solo
Mulan
Mulan
dreaamydayz
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
11 / 1 / 29
12,496
961
19,627
11,919
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
ImCQ3
He Bo
19
11 / 3 / 25
11,820
909
24,210
12,830
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 15
9,678
744
3,951
10,604
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
reidw26
Bakasura
17
11 / 4 / 20
11,520
886
19,034
14,088
8,461
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
ruxkas
Hou Yi
18
5 / 1 / 21
10,491
807
13,813
9,300
4,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 6 / 7
9,573
736
8,278
14,849
21,301
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Jortslol
Tiamat
15
3 / 9 / 4
9,454
727
8,040
16,047
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Nazraq85
King Arthur
13
2 / 10 / 2
8,227
633
5,443
19,796
19,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
XLAjamz26
Danzaburou
16
2 / 6 / 6
9,101
700
13,898
13,822
5,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 9 / 4
8,448
650
8,372
21,401
16,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
34
40
Kills
11
12
Deaths
40
110
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
1
29
25.5
W
He Bo
ImCQ3
He Bo
11
3
25
7.83
L
Shiva
3
6
7
1.08
L
Tiamat
Jortslol
Tiamat
3
9
4
0.56
L
King Arthur
Nazraq85
King Arthur
2
10
2
0.3
L
Danzaburou
XLAjamz26
Danzaburou
2
6
6
0.83
L
1
9
4
0.33
W
2
3
15
3.17
W
Bakasura
reidw26
Bakasura
11
4
20
5.25
W
Hou Yi
ruxkas
Hou Yi
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,635
Damage
44,031
58,741
Taken
85,915
42,570
Mitigated
73,339
27,480
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,627
2,731
7,353
6,020
11,919
7,712
1,682
2,090
9,829
40,794
0
W
He Bo
ImCQ3
He Bo
24,210
836
2,219
3,737
12,830
5,786
875
332
12,498
44,076
0
L
Shiva
8,278
568
1,066
1,194
14,849
21,301
195
7,967
6,520
0
13,389
L
Tiamat
Jortslol
Tiamat
8,040
1,650
716
1,514
16,047
10,006
546
8,073
7,557
14,495
0
L
King Arthur
Nazraq85
King Arthur
5,443
389
409
540
19,796
19,105
144
10,023
8,406
0
10,850
L
Danzaburou
XLAjamz26
Danzaburou
13,898
3,478
284
1,474
13,822
5,994
609
9,753
3,859
0
33,118
L
8,372
1,290
163
3,296
21,401
16,933
298
11,972
8,636
0
21,598
W
3,951
589
1,104
1,008
10,604
16,530
479
1,142
9,462
7,016
0
W
Bakasura
reidw26
Bakasura
19,034
15,484
409
1,561
14,088
8,461
1,198
1,736
12,352
0
21,665
W
Hou Yi
ruxkas
Hou Yi
13,813
7,997
1,141
2,928
9,300
4,081
3,649
2,740
6,560
0
26,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,005
Gold Earned
44,803
135
Minions Killed
98
0
Camps Cleared
0
1,199,879
Distance Traveled
985,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,496
961
43
3
0
267,359
0
W
He Bo
11,820
909
45
3
0
267,588
0
L
Shiva
9,573
736
14
1
0
189,969
0
L
Tiamat
9,454
727
11
1
0
173,852
0
L
King Arthur
8,227
633
13
1
0
212,209
0
L
Danzaburou
9,101
700
37
3
0
194,422
0
L
Mulan
8,448
650
23
2
0
214,820
0
W
Ymir
9,678
744
3
0
0
147,053
0
W
Bakasura
11,520
886
26
2
0
263,817
0
W
Hou Yi
10,491
807
18
1
0
254,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role