Player Matchup

Izanami
Izanami
 
Izanami
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
TheChickenPrince
Achilles
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 172L
1,736 Elo+
Solo
Nemesis
Nemesis
Vicksnick
Nemesis
Level 170
God Stats
4W - 5L
1,290 SR
Queue Stats
396W - 350L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
itsDandyStyle
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 135L
1,525 Elo+
Solo
Team Averages
Level 160
1,458 SR
1,563 Elo+

VS

Team Averages
Level 138
1,646 SR
1,528 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JEFREYXDA
Morgan Le Fay
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
347W - 309L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
StonedRN4430
Ao Kuang
Level 87
God Stats
0W - 1L
1,824 SR
Queue Stats
160W - 147L
1,543 Elo+
Party 1
Athena
Athena
TypicalGayGamer
Athena
Level 69
God Stats
9W - 10L
1,582 SR
Queue Stats
40W - 53L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
xAndrew1024x
Aphrodite
Level 243
God Stats
18W - 4L
1,824 SR
Queue Stats
177W - 149L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 1
6,807
681
2,577
6,619
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
 
Nox
10
0 / 0 / 7
5,767
577
5,642
5,373
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 3
6,886
689
7,343
7,343
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Vicksnick
Nemesis
11
4 / 1 / 4
6,820
682
5,826
11,047
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Aphrodite
itsDandyStyle
Aphrodite
10
1 / 1 / 4
6,069
607
2,946
9,088
6,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,340
234
0
0
0
Morgan Le Fay
JEFREYXDA
Morgan Le Fay
9
0 / 4 / 2
5,374
537
5,426
6,611
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
StonedRN4430
Ao Kuang
8
0 / 4 / 0
5,143
514
3,031
9,119
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 0
5,612
561
2,830
11,155
7,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
xAndrew1024x
Aphrodite
8
1 / 3 / 2
5,189
519
6,882
8,729
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
W
Nox
 
Nox
0
0
7
3.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Morgan Le Fay
JEFREYXDA
Morgan Le Fay
0
4
2
0.25
L
Ao Kuang
StonedRN4430
Ao Kuang
0
4
0
0
W
6
1
3
7.5
L
2
1
0
2
W
Nemesis
Vicksnick
Nemesis
4
1
4
6
W
Aphrodite
itsDandyStyle
Aphrodite
1
1
4
3
L
Aphrodite
xAndrew1024x
Aphrodite
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
18,169
39,470
Taken
35,614
20,839
Mitigated
16,937
13,688
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,577
1,780
0
1,044
6,619
2,515
908
3,467
2,844
0
58,699
W
Nox
 
Nox
5,642
400
0
742
5,373
2,097
513
3,342
1,977
37,701
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
JEFREYXDA
Morgan Le Fay
5,426
630
0
852
6,611
2,266
0
1,520
5,047
37,903
0
L
Ao Kuang
StonedRN4430
Ao Kuang
3,031
1,158
0
1,815
9,119
2,921
0
1,410
7,584
27,748
0
W
7,343
1,935
0
1,151
7,343
5,152
174
2,195
5,110
0
39,576
L
2,830
1,159
1,003
1,396
11,155
7,848
0
3,113
7,828
17,682
0
W
Nemesis
Vicksnick
Nemesis
5,826
2,783
0
2,863
11,047
4,652
72
4,973
6,074
0
49,867
W
Aphrodite
itsDandyStyle
Aphrodite
2,946
561
3,495
4,393
9,088
6,423
379
4,401
4,489
18,529
0
L
Aphrodite
xAndrew1024x
Aphrodite
6,882
740
1,792
3,462
8,729
3,902
0
2,545
6,061
42,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
23,658
326
Minions Killed
212
0
Camps Cleared
0
1,012,674
Distance Traveled
802,511
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,807
681
112
11
0
180,889
0
W
Nox
5,767
577
63
6
0
190,895
0
L
Sun Wukong
2,340
234
0
0
0
0
0
L
Morgan Le Fay
5,374
537
82
8
0
197,625
0
L
Ao Kuang
5,143
514
50
5
0
198,170
0
W
Achilles
6,886
689
64
6
0
185,372
0
L
Athena
5,612
561
26
3
0
212,897
2
W
Nemesis
6,820
682
68
7
0
259,779
0
W
Aphrodite
6,069
607
19
2
0
195,739
3
L
Aphrodite
5,189
519
54
5
0
193,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role