Player Matchup

Cthulhu
Cthulhu
Athmann
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 1
Izanami
Izanami
Darunstopper199
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 1
Discordia
Discordia
Dylexend
Discordia
Level 44
God Stats
2W - 5L
1,227 SR
Queue Stats
55W - 35L
1,540 Elo+
Solo
Team Averages
Level 42
1,409 SR
1,371 Elo+

VS

Team Averages
Level 31
1,488 SR
1,461 Elo+
Ix Chel
Ix Chel
CRIMINAL991
Ix Chel
Level 38
God Stats
14W - 11L
1,547 SR
Queue Stats
28W - 36L
1,453 Elo+
Party 2
Awilix
Awilix
EXALT1234
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
ProAlien6
Gilgamesh
Level 37
God Stats
5W - 6L
1,418 SR
Queue Stats
19W - 18L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Athmann
Cthulhu
12
1 / 4 / 9
9,935
764
8,553
15,265
17,115
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 10
10,777
829
5,447
11,169
4,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Dylexend
Discordia
15
10 / 2 / 3
12,229
941
13,503
8,387
2,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CRIMINAL991
Ix Chel
13
3 / 6 / 5
10,272
790
14,440
13,863
5,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
EXALT1234
Awilix
13
5 / 7 / 2
10,297
792
11,280
17,280
6,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ProAlien6
Gilgamesh
5
0 / 1 / 0
7,298
561
512
1,858
640
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
8
8
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Athmann
Cthulhu
1
4
9
1.38
L
Ix Chel
CRIMINAL991
Ix Chel
3
6
5
0.92
W
2
2
10
3.5
W
Discordia
Dylexend
Discordia
10
2
3
5.75
L
Awilix
EXALT1234
Awilix
5
7
2
0.86
L
Gilgamesh
ProAlien6
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
26,232
34,821
Taken
33,001
23,942
Mitigated
11,981
4,926
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Athmann
Cthulhu
8,553
527
459
623
15,265
17,115
322
6,231
9,034
18,759
1,206
L
Ix Chel
CRIMINAL991
Ix Chel
14,440
866
772
1,088
13,863
5,109
0
9,042
4,821
47,961
0
W
5,447
3,599
0
2,413
11,169
4,010
698
5,208
5,961
0
41,233
W
Discordia
Dylexend
Discordia
13,503
807
0
1,431
8,387
2,817
1,810
3,566
4,821
54,274
0
L
Awilix
EXALT1234
Awilix
11,280
4,845
0
1,187
17,280
6,232
0
11,418
5,862
0
31,012
L
Gilgamesh
ProAlien6
Gilgamesh
512
112
0
269
1,858
640
0
720
1,138
0
2,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
27,867
153
Minions Killed
94
0
Camps Cleared
0
702,833
Distance Traveled
505,201
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,935
764
26
2
0
236,585
0
L
Ix Chel
10,272
790
53
4
0
219,934
0
W
Izanami
10,777
829
54
4
0
228,556
2
W
Discordia
12,229
941
73
6
0
237,692
0
L
Awilix
10,297
792
41
3
0
248,822
0
L
Gilgamesh
7,298
561
0
0
0
36,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role