Player Matchup

Hades
Hades
Billy8cope
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 38L
1,188 Elo+
Party 2
Hachiman
Hachiman
Jony Dangerous
Hachiman
Level 100
God Stats
1W - 1L
1,705 SR
Queue Stats
119W - 143L
1,408 Elo+
Party 2
Chiron
Chiron
Rollaroo
Chiron
Level 125
God Stats
3W - 1L
1,801 SR
Queue Stats
117W - 121L
1,413 Elo+
Party 3
The Morrigan
The Morrigan
ToxicAngel43
The Morrigan
Level 145
God Stats
2W - 4L
1,320 SR
Queue Stats
187W - 209L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
auronguardian
Guan Yu
Level 101
God Stats
0W - 2L
1,277 SR
Queue Stats
172W - 177L
1,403 Elo+
Party 3
Team Averages
Level 97
1,521 SR
1,367 Elo+

VS

Team Averages
Level 93
1,381 SR
1,417 Elo+
Nemesis
Nemesis
DaBeast0305
Nemesis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 129L
1,378 Elo+
Party 1
Ishtar
Ishtar
MichaelRitz149
Ishtar
Level 46
God Stats
6W - 4L
1,421 SR
Queue Stats
134W - 125L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
RabidRabs
Sylvanus
Level 128
God Stats
4W - 1L
1,543 SR
Queue Stats
159W - 168L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
me26
Zhong Kui
Level 109
God Stats
1W - 2L
1,178 SR
Queue Stats
141W - 139L
1,445 Elo+
Solo
Lancelot
Lancelot
oARKMo Jhony
Lancelot
Level 57
God Stats
1W - 1L
1,264 SR
Queue Stats
21W - 21L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
5 / 9 / 10
10,498
750
12,073
20,273
12,929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
17
6 / 7 / 11
11,173
798
18,909
18,119
7,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Rollaroo
Chiron
18
5 / 4 / 7
10,232
731
18,127
17,953
8,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ToxicAngel43
The Morrigan
16
3 / 5 / 14
9,803
700
11,483
13,176
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
18
0 / 4 / 12
9,869
705
8,820
20,992
25,388
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaBeast0305
Nemesis
20
9 / 2 / 11
12,721
909
16,633
17,447
18,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 6 / 10
11,127
795
22,745
16,183
10,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
RabidRabs
Sylvanus
18
3 / 2 / 20
11,618
830
10,955
20,872
25,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
me26
Zhong Kui
19
5 / 6 / 15
11,613
830
17,761
17,248
12,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
oARKMo Jhony
Lancelot
17
4 / 3 / 16
10,923
780
12,520
15,316
11,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
101
19
Kills
29
29
Deaths
19
54
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hades
5
9
10
1.11
W
Nemesis
DaBeast0305
Nemesis
9
2
11
7.25
L
Hachiman
6
7
11
1.64
W
8
6
10
2.17
W
Sylvanus
RabidRabs
Sylvanus
3
2
20
6.5
L
Chiron
Rollaroo
Chiron
5
4
7
2.13
L
The Morrigan
ToxicAngel43
The Morrigan
3
5
14
2
L
Guan Yu
0
4
12
1.5
W
Zhong Kui
me26
Zhong Kui
5
6
15
2.08
W
Lancelot
oARKMo Jhony
Lancelot
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,412
Damage
80,614
90,513
Taken
87,066
61,461
Mitigated
78,153
32,049
Healing
37,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
12,073
1,547
106
1,802
20,273
12,929
0
6,420
13,853
19,927
0
W
Nemesis
DaBeast0305
Nemesis
16,633
10,714
469
5,194
17,447
18,091
3,468
5,505
11,942
0
38,224
L
Hachiman
18,909
11,721
264
2,374
18,119
7,826
992
4,001
14,118
0
27,156
W
22,745
13,988
214
1,520
16,183
10,018
923
3,695
12,488
0
48,129
W
Sylvanus
RabidRabs
Sylvanus
10,955
2,050
9,169
9,805
20,872
25,524
515
6,286
14,586
26,577
0
L
Chiron
Rollaroo
Chiron
18,127
8,534
1,735
4,225
17,953
8,830
268
7,768
10,185
0
38,803
L
The Morrigan
ToxicAngel43
The Morrigan
11,483
3,501
933
1,544
13,176
6,488
417
4,513
8,410
23,610
0
L
Guan Yu
8,820
995
10,377
8,689
20,992
25,388
26
6,014
14,978
0
15,944
W
Zhong Kui
me26
Zhong Kui
17,761
2,207
2,457
3,917
17,248
12,803
2,147
4,763
12,485
39,858
0
W
Lancelot
oARKMo Jhony
Lancelot
12,520
2,564
2,061
2,651
15,316
11,717
1,038
3,307
12,009
0
26,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,575
Gold Earned
58,002
149
Minions Killed
174
0
Camps Cleared
0
1,038,118
Distance Traveled
1,272,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,498
750
25
2
0
163,496
0
W
Nemesis
12,721
909
37
3
0
307,649
0
L
Hachiman
11,173
798
27
2
0
191,619
0
W
Ishtar
11,127
795
50
4
0
194,281
0
W
Sylvanus
11,618
830
15
1
0
266,610
0
L
Chiron
10,232
731
52
4
0
227,406
0
L
The Morrigan
9,803
700
31
2
0
183,590
0
L
Guan Yu
9,869
705
14
1
0
272,007
0
W
Zhong Kui
11,613
830
51
4
0
215,469
0
W
Lancelot
10,923
780
21
2
0
288,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role