Player Matchup

Ravana
Ravana
Craeg
Ravana
Level 104
God Stats
0W - 2L
1,324 SR
Queue Stats
139W - 149L
1,471 Elo+
Party 1
The Morrigan
The Morrigan
Kabecile
The Morrigan
Level 35
God Stats
2W - 3L
1,529 SR
Queue Stats
176W - 209L
1,390 Elo+
Solo
Yu Huang
Yu Huang
OogieBoogie7577
Yu Huang
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
35W - 45L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Sy Black6843
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
UncleLester003
Bacchus
Level 80
God Stats
3W - 6L
1,456 SR
Queue Stats
93W - 85L
1,496 Elo+
Party 1
Team Averages
Level 63
1,413 SR
1,456 Elo+

VS

Team Averages
Level 85
1,494 SR
1,471 Elo+
Ares
Ares
 
Ares
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DabDaddyKaz
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,315 Elo+
Solo
Artio
Artio
MightyJingles22
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,536 Elo+
Party 2
Chaac
Chaac
covax
Chaac
Level 98
God Stats
4W - 6L
1,401 SR
Queue Stats
680W - 748L
1,470 Elo+
Solo
Ymir
Ymir
sawmiller35
Ymir
Level 57
God Stats
6W - 2L
1,567 SR
Queue Stats
69W - 46L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Craeg
Ravana
14
4 / 5 / 2
7,928
793
8,390
8,892
6,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Kabecile
The Morrigan
13
3 / 5 / 3
7,668
767
6,326
7,178
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
12
1 / 4 / 2
6,960
696
6,522
7,230
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Sy Black6843
Cthulhu
17
3 / 1 / 6
8,235
824
11,202
11,626
11,358
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 7
7,485
749
4,649
11,375
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 3 / 12
8,905
891
4,948
12,386
17,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
DabDaddyKaz
Discordia
17
11 / 1 / 8
10,374
1,037
17,884
7,368
4,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 10
7,822
782
4,040
10,925
7,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
covax
Chaac
15
3 / 5 / 10
9,012
901
7,731
13,733
15,909
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 10
8,348
835
3,843
10,413
10,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
11
Kills
19
19
Deaths
13
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
12
2.67
L
Ravana
Craeg
Ravana
4
5
2
1
W
Discordia
DabDaddyKaz
Discordia
11
1
8
15
L
The Morrigan
Kabecile
The Morrigan
3
5
3
0.9
W
2
3
10
2.33
L
Yu Huang
1
4
2
0.5
L
Cthulhu
Sy Black6843
Cthulhu
3
1
6
6
L
0
4
7
0.88
W
Chaac
covax
Chaac
3
5
10
1.6
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,089
Damage
38,446
46,301
Taken
54,825
39,261
Mitigated
56,093
10,181
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,948
488
292
1,372
12,386
17,970
326
5,157
7,229
9,630
0
L
Ravana
Craeg
Ravana
8,390
2,541
1,842
941
8,892
6,009
0
6,205
2,687
0
16,026
W
Discordia
DabDaddyKaz
Discordia
17,884
1,946
1,032
1,276
7,368
4,614
2,525
3,937
3,431
37,870
0
L
The Morrigan
Kabecile
The Morrigan
6,326
514
1,232
960
7,178
3,360
368
5,332
1,846
16,338
0
W
4,040
207
2,924
2,214
10,925
7,443
657
6,429
4,496
8,678
0
L
Yu Huang
6,522
946
1,069
508
7,230
3,642
28
5,364
1,866
13,943
0
L
Cthulhu
Sy Black6843
Cthulhu
11,202
361
196
2,215
11,626
11,358
140
8,196
3,430
26,149
519
L
4,649
544
352
866
11,375
14,892
385
5,618
5,757
8,138
0
W
Chaac
covax
Chaac
7,731
1,245
262
3,016
13,733
15,909
80
6,383
7,350
0
22,292
W
3,843
285
4,558
3,599
10,413
10,157
547
6,274
4,139
7,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
44,461
96
Minions Killed
103
0
Camps Cleared
0
901,035
Distance Traveled
904,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,905
891
8
1
0
152,211
0
L
Ravana
7,928
793
26
3
0
177,097
0
W
Discordia
10,374
1,037
59
6
0
223,389
0
L
The Morrigan
7,668
767
19
2
0
182,228
0
W
Artio
7,822
782
2
0
0
200,527
0
L
Yu Huang
6,960
696
19
2
0
167,005
0
L
Cthulhu
8,235
824
31
3
0
206,990
0
L
Bacchus
7,485
749
1
0
0
167,715
0
W
Chaac
9,012
901
25
3
0
137,751
0
W
Ymir
8,348
835
9
1
0
190,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role