Player Matchup

Baba Yaga
Baba Yaga
Jessture
Baba Yaga
Level 79
God Stats
18W - 10L
1,605 SR
Queue Stats
331W - 326L
1,397 Elo+
Party 1
Hercules
Hercules
RougeDataOne
Hercules
Level 31
God Stats
1W - 4L
1,373 SR
Queue Stats
167W - 220L
1,342 Elo+
Solo
Achilles
Achilles
Smeagarr
Achilles
Level 65
God Stats
5W - 6L
1,874 SR
Queue Stats
371W - 399L
1,417 Elo+
Party 1
Ullr
Ullr
TheGreatOreus
Ullr
Level 41
God Stats
0W - 2L
1,295 SR
Queue Stats
269W - 249L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Xiobaidin
Jing Wei
Level 118
God Stats
3W - 10L
1,194 SR
Queue Stats
1,047W - 1,118L
1,419 Elo+
Party 1
Team Averages
Level 67
1,468 SR
1,404 Elo+

VS

Team Averages
Level 97
1,514 SR
1,440 Elo+
Bacchus
Bacchus
ArcATech14
Bacchus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 174L
1,357 Elo+
Solo
Danzaburou
Danzaburou
AstralXVenus
Danzaburou
Level 138
God Stats
11W - 7L
1,569 SR
Queue Stats
458W - 463L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fostja
Cu Chulainn
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
693W - 752L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
GreyValourGaming
Zhong Kui
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 115L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
tankerbuster91
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jessture
Baba Yaga
20
3 / 1 / 12
10,908
779
18,419
10,009
6,080
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
RougeDataOne
Hercules
16
2 / 5 / 11
9,837
703
11,490
19,726
24,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Smeagarr
Achilles
17
8 / 7 / 6
10,797
771
8,289
15,843
18,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 6
9,403
672
14,962
12,565
7,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Xiobaidin
Jing Wei
16
2 / 6 / 7
9,436
674
11,947
13,191
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArcATech14
Bacchus
17
3 / 6 / 15
10,879
777
10,799
22,322
31,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
AstralXVenus
Danzaburou
20
5 / 2 / 14
11,677
834
23,967
13,801
9,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
Fostja
Cu Chulainn
15
2 / 5 / 13
9,704
693
7,767
13,095
13,601
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
19
8 / 3 / 9
11,517
823
12,123
11,721
14,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
tankerbuster91
Gilgamesh
18
6 / 2 / 14
10,902
779
9,008
14,736
18,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
18
Kills
24
24
Deaths
18
42
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArcATech14
Bacchus
3
6
15
1.75
W
Danzaburou
AstralXVenus
Danzaburou
5
2
14
6
W
Cu Chulainn
Fostja
Cu Chulainn
2
5
13
1.7
W
Zhong Kui
8
3
9
4.17
L
Baba Yaga
Jessture
Baba Yaga
3
1
12
9
L
Hercules
RougeDataOne
Hercules
2
5
11
1.5
L
Achilles
Smeagarr
Achilles
8
7
6
1.57
L
3
5
6
1.2
L
Jing Wei
Xiobaidin
Jing Wei
2
6
7
0.92
W
Gilgamesh
tankerbuster91
Gilgamesh
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,107
Damage
63,664
71,334
Taken
75,675
62,962
Mitigated
87,302
22,109
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArcATech14
Bacchus
10,799
1,310
2,875
7,095
22,322
31,325
267
2,845
19,255
20,076
0
W
Danzaburou
AstralXVenus
Danzaburou
23,967
6,683
2,003
6,356
13,801
9,486
1,016
5,050
8,568
0
58,272
W
Cu Chulainn
Fostja
Cu Chulainn
7,767
1,247
1,536
2,126
13,095
13,601
980
3,080
9,849
501
14,830
W
Zhong Kui
12,123
2,047
1,124
2,529
11,721
14,794
1,289
2,920
8,499
24,223
0
L
Baba Yaga
Jessture
Baba Yaga
18,419
1,651
1,030
5,089
10,009
6,080
0
3,543
6,229
44,214
0
L
Hercules
RougeDataOne
Hercules
11,490
3,746
450
8,760
19,726
24,158
0
6,624
12,398
0
20,207
L
Achilles
Smeagarr
Achilles
8,289
2,054
300
1,168
15,843
18,900
0
5,237
10,081
0
13,610
L
14,962
8,977
139
1,046
12,565
7,432
0
4,214
8,162
0
24,229
L
Jing Wei
Xiobaidin
Jing Wei
11,947
9,550
1,688
2,439
13,191
6,392
0
3,705
9,237
0
24,226
W
Gilgamesh
tankerbuster91
Gilgamesh
9,008
1,398
0
1,285
14,736
18,096
859
4,524
10,174
0
12,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,381
Gold Earned
54,679
161
Minions Killed
157
0
Camps Cleared
0
1,176,998
Distance Traveled
1,371,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,879
777
24
2
0
302,387
0
W
Danzaburou
11,677
834
74
5
0
259,795
0
W
Cu Chulainn
9,704
693
21
2
0
256,125
0
W
Zhong Kui
11,517
823
26
2
0
251,705
0
L
Baba Yaga
10,908
779
71
5
0
250,174
0
L
Hercules
9,837
703
17
1
0
294,375
0
L
Achilles
10,797
771
11
1
0
227,996
0
L
Ullr
9,403
672
25
2
0
202,453
0
L
Jing Wei
9,436
674
37
3
0
202,000
0
W
Gilgamesh
10,902
779
12
1
0
301,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role