Player Matchup

Cthulhu
Cthulhu
Cliffbro9
Cthulhu
Level 7
God Stats
0W - 4L
1,381 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2
Achilles
Achilles
DrPhillexX
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2
Heimdallr
Heimdallr
GEN-Abwehr-101st
Heimdallr
Level 86
God Stats
195W - 182L
1,533 SR
Queue Stats
214W - 209L
1,461 Elo+
Party 2
Team Averages
Level 34
1,471 SR
1,293 Elo+

VS

Team Averages
Level 27
1,449 SR
1,325 Elo+
Danzaburou
Danzaburou
GiAntGoat6368
Danzaburou
Level 18
God Stats
6W - 8L
1,307 SR
Queue Stats
9W - 13L
1,291 Elo+
Party 1
The Morrigan
The Morrigan
gone_in_a_bash
The Morrigan
Level 36
God Stats
4W - 2L
1,541 SR
Queue Stats
86W - 86L
1,291 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gone_in_a_crash
Kumbhakarna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 48L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cliffbro9
Cthulhu
14
0 / 3 / 2
10,918
607
7,147
16,383
20,240
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
DrPhillexX
Achilles
13
0 / 3 / 3
10,940
608
4,079
14,508
19,833
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
14
3 / 6 / 1
12,188
677
17,015
17,403
8,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiAntGoat6368
Danzaburou
16
3 / 2 / 8
13,575
754
17,651
13,456
7,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
gone_in_a_bash
The Morrigan
17
9 / 2 / 3
14,043
780
17,633
9,602
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
gone_in_a_crash
Kumbhakarna
14
0 / 0 / 9
11,819
657
5,815
17,633
27,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cliffbro9
Cthulhu
0
3
2
0.33
L
Achilles
DrPhillexX
Achilles
0
3
3
0.5
L
Heimdallr
3
6
1
0.58
W
Danzaburou
GiAntGoat6368
Danzaburou
3
2
8
3.5
W
The Morrigan
gone_in_a_bash
The Morrigan
9
2
3
5.25
W
Kumbhakarna
gone_in_a_crash
Kumbhakarna
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
41,099
48,294
Taken
40,691
48,458
Mitigated
39,249
2,439
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cliffbro9
Cthulhu
7,147
423
506
0
16,383
20,240
0
4,851
11,532
33,664
0
L
Achilles
DrPhillexX
Achilles
4,079
943
0
178
14,508
19,833
0
5,197
9,311
0
24,020
L
Heimdallr
17,015
7,698
0
1,755
17,403
8,385
854
9,542
7,861
32
69,304
W
Danzaburou
GiAntGoat6368
Danzaburou
17,651
6,991
0
3,554
13,456
7,108
1,994
2,788
10,668
0
63,266
W
The Morrigan
gone_in_a_bash
The Morrigan
17,633
3,088
181
2,180
9,602
4,532
971
1,410
8,189
49,567
4,987
W
Kumbhakarna
gone_in_a_crash
Kumbhakarna
5,815
458
352
887
17,633
27,609
52
3,233
14,268
22,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
39,437
161
Minions Killed
157
0
Camps Cleared
0
904,434
Distance Traveled
968,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,918
607
36
2
0
281,296
0
L
Achilles
10,940
608
33
2
0
305,289
0
L
Heimdallr
12,188
677
92
5
0
317,849
0
W
Danzaburou
13,575
754
84
5
0
318,824
0
W
The Morrigan
14,043
780
51
3
0
300,433
0
W
Kumbhakarna
11,819
657
22
1
0
348,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role