Player Matchup

Kumbhakarna
Kumbhakarna
Chaotichunter21
Kumbhakarna
Level 92
God Stats
2W - 1L
1,737 SR
Queue Stats
44W - 46L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
Dragoon6
Ix Chel
Level 129
God Stats
4W - 4L
1,466 SR
Queue Stats
140W - 135L
1,524 Elo+
Party 1
Izanami
Izanami
NateMoFoDog
Izanami
Level 88
God Stats
13W - 3L
1,924 SR
Queue Stats
105W - 107L
1,532 Elo+
Party 1
Team Averages
Level 103
1,709 SR
1,521 Elo+

VS

Team Averages
Level 114
1,530 SR
1,532 Elo+
Hachiman
Hachiman
Choko206
Hachiman
Level 100
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 63L
1,489 Elo+
Party 2
Odin
Odin
EpicApache
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,576 Elo+
Solo
Ix Chel
Ix Chel
orangeboy8
Ix Chel
Level 113
God Stats
16W - 11L
1,590 SR
Queue Stats
95W - 96L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chaotichunter21
Kumbhakarna
13
0 / 1 / 13
10,544
703
3,145
18,622
19,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
Dragoon6
Ix Chel
15
9 / 0 / 7
12,868
858
17,849
11,775
5,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
NateMoFoDog
Izanami
16
11 / 2 / 7
13,280
885
20,589
16,338
7,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Choko206
Hachiman
12
0 / 6 / 1
9,479
632
12,170
15,644
5,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 1
9,946
663
5,073
14,723
12,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
orangeboy8
Ix Chel
12
2 / 9 / 1
10,139
676
10,260
16,710
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
20
Kills
3
3
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chaotichunter21
Kumbhakarna
0
1
13
6.5
L
Hachiman
Choko206
Hachiman
0
6
1
0.08
W
Ix Chel
Dragoon6
Ix Chel
9
0
7
12.5
L
1
5
1
0.3
W
Izanami
NateMoFoDog
Izanami
11
2
7
7.25
L
Ix Chel
orangeboy8
Ix Chel
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,583
Damage
27,503
46,735
Taken
47,077
31,320
Mitigated
23,942
9,998
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chaotichunter21
Kumbhakarna
3,145
266
264
402
18,622
19,148
461
2,848
15,774
8,839
0
L
Hachiman
Choko206
Hachiman
12,170
6,305
0
3,035
15,644
5,542
288
7,264
8,380
0
35,341
W
Ix Chel
Dragoon6
Ix Chel
17,849
2,132
2,106
2,386
11,775
5,105
1,274
4,733
7,042
51,589
0
L
5,073
872
0
0
14,723
12,391
0
6,518
8,205
0
33,430
W
Izanami
NateMoFoDog
Izanami
20,589
14,838
0
4,840
16,338
7,067
1,418
2,959
13,379
0
75,402
L
Ix Chel
orangeboy8
Ix Chel
10,260
579
298
1,076
16,710
6,009
0
7,746
8,964
33,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
29,564
153
Minions Killed
114
0
Camps Cleared
0
826,373
Distance Traveled
726,272
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,544
703
8
1
0
264,193
0
L
Hachiman
9,479
632
44
3
0
232,633
4
W
Ix Chel
12,868
858
57
4
0
292,434
1
L
Odin
9,946
663
41
3
0
276,380
0
W
Izanami
13,280
885
88
6
0
269,746
0
L
Ix Chel
10,139
676
29
2
0
217,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role