Player Matchup

Ra
Ra
Tumbs069
Ra
Level 119
God Stats
1W - 1L
1,246 SR
Queue Stats
19W - 24L
1,272 Elo+
Party 1
Ares
Ares
XxJSlimmyxX95
Ares
Level 13
God Stats
0W - 3L
1,275 SR
Queue Stats
24W - 38L
1,150 Elo+
Party 1
Skadi
Skadi
Zaxeious
Skadi
Level 72
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 10L
1,166 Elo+
Party 1
Mercury
Mercury
datguyshat
Mercury
Level 28
God Stats
0W - 7L
1,500 SR
Queue Stats
261W - 273L
1,220 Elo+
Party 1
Shiva
Shiva
gustavo0299
Shiva
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,049 Elo+
Solo
Team Averages
Level 54
1,359 SR
1,171 Elo+

VS

Team Averages
Level 66
1,514 SR
1,360 Elo+
Guan Yu
Guan Yu
AHHH STINKY
Guan Yu
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 118L
1,316 Elo+
Party 2
Fafnir
Fafnir
Altered Prefix
Fafnir
Level 108
God Stats
1W - 2L
1,286 SR
Queue Stats
30W - 36L
1,316 Elo+
Party 2
Artemis
Artemis
Hakitsu-
Artemis
Level 49
God Stats
4W - 2L
1,773 SR
Queue Stats
99W - 121L
1,332 Elo+
Solo
Poseidon
Poseidon
O King Colee
Poseidon
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
49W - 56L
1,446 Elo+
Party 2
Nemesis
Nemesis
Typhlosion97
Nemesis
Level 43
God Stats
6W - 5L
1,510 SR
Queue Stats
33W - 42L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,000
533
4,885
9,289
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 7 / 1
7,262
484
3,784
14,392
8,379
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Zaxeious
Skadi
11
4 / 6 / 1
7,636
509
8,487
12,887
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
datguyshat
Mercury
10
1 / 10 / 0
6,965
464
3,845
14,676
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 5
6,455
430
4,647
12,907
7,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AHHH STINKY
Guan Yu
14
8 / 0 / 2
8,867
591
7,264
9,118
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 1 / 10
8,294
553
5,746
9,421
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Hakitsu-
Artemis
12
3 / 5 / 4
7,751
517
13,878
10,115
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
O King Colee
Poseidon
15
10 / 3 / 4
10,008
667
13,911
8,995
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Typhlosion97
Nemesis
14
9 / 1 / 6
9,303
620
8,673
11,391
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
33
33
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AHHH STINKY
Guan Yu
8
0
2
9
W
3
1
10
8
W
Artemis
Hakitsu-
Artemis
3
5
4
1
W
Poseidon
O King Colee
Poseidon
10
3
4
4
L
1
6
1
0.25
W
Nemesis
Typhlosion97
Nemesis
9
1
6
12
L
3
7
1
0.5
L
Skadi
Zaxeious
Skadi
4
6
1
0.75
L
Mercury
datguyshat
Mercury
1
10
0
0.1
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
49,472
64,151
Taken
49,040
26,421
Mitigated
32,083
6,572
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AHHH STINKY
Guan Yu
7,264
1,015
44
4,591
9,118
7,632
559
690
8,428
0
50,042
W
5,746
1,602
0
3,161
9,421
12,075
70
1,941
7,480
14,284
0
W
Artemis
Hakitsu-
Artemis
13,878
7,893
0
250
10,115
4,330
0
954
9,161
0
52,123
W
Poseidon
O King Colee
Poseidon
13,911
2,299
0
1,000
8,995
3,257
1,066
3,793
5,201
77,897
0
L
4,885
352
137
2,051
9,289
3,289
1,462
7,023
2,266
58,529
0
W
Nemesis
Typhlosion97
Nemesis
8,673
4,219
0
1,713
11,391
4,789
0
1,290
10,101
0
74,795
L
3,784
314
191
467
14,392
8,379
87
3,187
11,166
24,546
0
L
Skadi
Zaxeious
Skadi
8,487
4,434
0
742
12,887
3,859
411
1,802
10,762
0
34,679
L
Mercury
datguyshat
Mercury
3,845
2,589
0
184
14,676
3,867
956
4,233
10,310
0
28,726
L
4,647
856
344
2,456
12,907
7,027
323
3,412
9,444
0
14,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
44,223
221
Minions Killed
381
0
Camps Cleared
0
1,434,221
Distance Traveled
1,476,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,867
591
80
5
0
293,525
0
W
Fafnir
8,294
553
12
1
0
283,756
1
W
Artemis
7,751
517
75
5
0
234,903
0
W
Poseidon
10,008
667
115
8
0
320,569
0
L
Ra
8,000
533
101
7
0
291,635
0
W
Nemesis
9,303
620
99
7
0
343,274
0
L
Ares
7,262
484
24
2
0
250,027
0
L
Skadi
7,636
509
42
3
0
274,476
0
L
Mercury
6,965
464
42
3
0
312,506
0
L
Shiva
6,455
430
12
1
0
305,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role