Player Matchup

Hel
Hel
Free1938
Hel
Level 112
God Stats
2W - 1L
1,354 SR
Queue Stats
33W - 17L
1,607 Elo+
Party 3
Khepri
Khepri
Liluzikev420
Khepri
Level 58
God Stats
3W - 5L
1,548 SR
Queue Stats
325W - 356L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
SoulKeeperChan
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 39L
1,621 Elo+
Party 3
Izanami
Izanami
Stevosahn
Izanami
Level 82
God Stats
12W - 13L
1,473 SR
Queue Stats
722W - 743L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Zelo6574
Ah Puch
Level 89
God Stats
1W - 0L
1,497 SR
Queue Stats
44W - 27L
1,568 Elo+
Party 2
Team Averages
Level 90
1,475 SR
1,535 Elo+

VS

Team Averages
Level 69
1,535 SR
1,511 Elo+
Raijin
Raijin
Aquiqui
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 1
Sol
Sol
Gandilf69
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,561 Elo+
Party 1
Yemoja
Yemoja
Hllboy1556
Yemoja
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,542 Elo+
Party 1
Kali
Kali
HunchoLune
Kali
Level 99
God Stats
0W - 1L
1,676 SR
Queue Stats
150W - 132L
1,558 Elo+
Solo
Fafnir
Fafnir
Necrahtic
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 18
10,678
763
10,354
14,032
12,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Khepri
17
1 / 2 / 21
10,996
785
3,902
18,223
26,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
SoulKeeperChan
Cernunnos
20
17 / 2 / 9
12,768
912
25,206
13,383
7,463
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Stevosahn
Izanami
16
1 / 1 / 11
10,390
742
4,872
8,817
5,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Zelo6574
Ah Puch
17
6 / 2 / 13
10,729
766
26,363
11,147
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aquiqui
Raijin
16
3 / 7 / 4
8,917
637
15,528
14,788
8,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 7 / 4
9,123
652
13,855
14,456
7,513
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Hllboy1556
Yemoja
16
1 / 4 / 6
8,698
621
8,845
15,524
17,467
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 5 / 8
8,747
625
6,541
14,343
8,096
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Necrahtic
Fafnir
16
0 / 6 / 5
9,147
653
7,337
17,640
27,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
29
Kills
8
9
Deaths
29
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aquiqui
Raijin
3
7
4
0.71
W
4
2
18
6.5
L
3
7
4
0.71
L
Yemoja
Hllboy1556
Yemoja
1
4
6
1
L
1
5
8
1
W
Khepri
1
2
21
5.75
L
Fafnir
Necrahtic
Fafnir
0
6
5
0.42
W
Cernunnos
SoulKeeperChan
Cernunnos
17
2
9
10.75
W
Izanami
Stevosahn
Izanami
1
1
11
6.5
W
Ah Puch
Zelo6574
Ah Puch
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,697
Damage
52,106
65,602
Taken
76,751
57,926
Mitigated
68,622
36,159
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aquiqui
Raijin
15,528
1,708
379
1,060
14,788
8,202
0
7,073
7,477
30,291
0
W
10,354
658
13,038
8,021
14,032
12,368
837
12,619
1,413
17,001
0
L
13,855
3,139
2,501
2,164
14,456
7,513
0
8,247
5,989
25,300
0
L
Yemoja
Hllboy1556
Yemoja
8,845
1,467
5,278
1,629
15,524
17,467
0
9,194
6,112
21,319
0
L
6,541
2,018
1,057
3,192
14,343
8,096
0
6,463
7,736
0
11,798
W
Khepri
3,902
400
1,242
2,814
18,223
26,708
611
9,343
8,880
9,854
0
L
Fafnir
Necrahtic
Fafnir
7,337
3,030
2,124
1,997
17,640
27,344
0
8,486
8,818
16,992
0
W
Cernunnos
SoulKeeperChan
Cernunnos
25,206
14,364
364
2,947
13,383
7,463
4,423
9,722
3,661
0
49,296
W
Izanami
Stevosahn
Izanami
4,872
2,481
1,051
2,315
8,817
5,031
52
4,973
3,844
0
30,390
W
Ah Puch
Zelo6574
Ah Puch
26,363
443
1,342
3,025
11,147
6,356
1,329
8,908
2,239
38,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,561
Gold Earned
44,632
160
Minions Killed
118
0
Camps Cleared
0
1,287,884
Distance Traveled
1,151,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,917
637
31
2
0
226,102
0
W
Hel
10,678
763
13
1
0
270,245
0
L
Sol
9,123
652
26
2
0
203,082
0
L
Yemoja
8,698
621
33
2
0
194,507
0
L
Kali
8,747
625
11
1
0
284,600
0
W
Khepri
10,996
785
16
1
0
287,083
0
L
Fafnir
9,147
653
17
1
0
243,671
0
W
Cernunnos
12,768
912
51
4
0
257,390
0
W
Izanami
10,390
742
58
4
0
216,266
0
W
Ah Puch
10,729
766
22
2
0
256,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role