Player Matchup

Ao Kuang
Ao Kuang
CrayJayVS
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 1
Terra
Terra
IronDarkKnife
Terra
Level 82
God Stats
0W - 1L
1,458 SR
Queue Stats
7W - 10L
1,469 Elo+
Party 1
Raijin
Raijin
Nrakkz
Raijin
Level 86
God Stats
1W - 4L
1,346 SR
Queue Stats
34W - 46L
1,469 Elo+
Party 1
Cerberus
Cerberus
TrueSmoker_2d
Cerberus
Level 63
God Stats
0W - 1L
1,280 SR
Queue Stats
47W - 54L
1,445 Elo+
Solo
Geb
Geb
Tyrivoc
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,492 Elo+
Party 1
Team Averages
Level 67
1,417 SR
1,491 Elo+

VS

Team Averages
Level 139
1,288 SR
1,492 Elo+
Xbalanque
Xbalanque
Baergkas
Xbalanque
Level 109
God Stats
2W - 2L
1,245 SR
Queue Stats
150W - 147L
1,422 Elo+
Party 2
Izanami
Izanami
Fleur96
Izanami
Level 172
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 235L
1,587 Elo+
Solo
Baba Yaga
Baba Yaga
FreddiePrinzeJr8
Baba Yaga
Level 144
God Stats
1W - 2L
1,197 SR
Queue Stats
369W - 389L
1,494 Elo+
Party 2
Surtr
Surtr
I3LOOD JUNKY
Surtr
Level 129
God Stats
1W - 2L
1,162 SR
Queue Stats
134W - 142L
1,464 Elo+
Solo
Horus
Horus
SneakyPatak
Horus
Level 143
God Stats
7W - 12L
1,333 SR
Queue Stats
362W - 379L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrayJayVS
Ao Kuang
14
1 / 6 / 6
8,195
745
5,110
14,528
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 6 / 6
9,171
834
5,213
20,218
30,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Nrakkz
Raijin
18
10 / 1 / 6
10,284
935
17,811
8,349
4,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TrueSmoker_2d
Cerberus
16
2 / 4 / 15
9,575
870
10,297
20,308
23,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
14
1 / 6 / 11
8,930
812
6,861
16,950
23,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baergkas
Xbalanque
15
4 / 3 / 14
9,859
896
18,051
10,380
4,302
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Fleur96
Izanami
17
9 / 2 / 9
11,012
1,001
22,247
9,099
4,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
17
6 / 6 / 11
10,407
946
16,703
14,332
6,822
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 11
8,925
811
8,072
14,543
15,868
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 4 / 15
8,981
816
6,185
15,679
19,384
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
20
Kills
23
23
Deaths
20
44
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Baergkas
Xbalanque
4
3
14
3.67
L
Ao Kuang
CrayJayVS
Ao Kuang
1
6
6
0.67
W
Izanami
Fleur96
Izanami
9
2
9
6.75
W
Baba Yaga
6
6
11
1.92
W
3
5
11
1.7
L
6
6
6
1.5
L
Raijin
Nrakkz
Raijin
10
1
6
13
W
1
4
15
2.13
L
Cerberus
TrueSmoker_2d
Cerberus
2
4
15
2.38
L
Geb
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,292
Damage
71,258
80,353
Taken
64,033
99,225
Mitigated
50,927
19,504
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Baergkas
Xbalanque
18,051
10,869
1,668
2,286
10,380
4,302
2,363
8,336
2,000
0
31,719
L
Ao Kuang
CrayJayVS
Ao Kuang
5,110
1,276
258
1,595
14,528
15,847
0
2,804
11,449
10,603
0
W
Izanami
Fleur96
Izanami
22,247
13,039
55
936
9,099
4,551
4,688
6,548
2,551
0
48,616
W
Baba Yaga
16,703
1,072
1,333
3,245
14,332
6,822
328
9,436
4,689
30,504
0
W
8,072
4,443
290
2,327
14,543
15,868
348
9,469
4,791
419
14,930
L
5,213
1,081
2,025
2,834
20,218
30,883
174
2,794
17,106
11,143
0
L
Raijin
Nrakkz
Raijin
17,811
3,066
1,325
1,747
8,349
4,671
1,161
2,919
5,391
42,688
0
W
6,185
2,386
4,701
5,498
15,679
19,384
152
10,875
4,710
0
8,957
L
Cerberus
TrueSmoker_2d
Cerberus
10,297
540
1,044
6,876
20,308
23,890
0
4,995
14,993
24,803
0
L
Geb
6,861
1,180
1,114
686
16,950
23,934
330
3,438
13,473
12,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
49,184
145
Minions Killed
131
0
Camps Cleared
0
971,582
Distance Traveled
959,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,859
896
31
3
0
205,941
0
L
Ao Kuang
8,195
745
25
2
0
176,878
0
W
Izanami
11,012
1,001
56
5
0
181,274
0
W
Baba Yaga
10,407
946
31
3
0
191,338
0
W
Surtr
8,925
811
7
1
0
165,972
0
L
Terra
9,171
834
15
1
0
186,151
0
L
Raijin
10,284
935
62
6
0
227,289
0
W
Horus
8,981
816
6
1
0
215,233
0
L
Cerberus
9,575
870
30
3
0
202,155
0
L
Geb
8,930
812
13
1
0
179,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role