Player Matchup

Ares
Ares
GoldKI
Ares
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,574 Elo+
Party 2
Anubis
Anubis
Mrodsoccer6
Anubis
Level 89
God Stats
1W - 1L
1,857 SR
Queue Stats
52W - 38L
1,657 Elo+
Party 2
Cliodhna
Cliodhna
sc4ryt3rry
Cliodhna
Level 102
God Stats
3W - 1L
1,673 SR
Queue Stats
170W - 120L
1,594 Elo+
Party 2
Team Averages
Level 110
1,677 SR
1,608 Elo+

VS

Team Averages
Level 116
1,532 SR
1,612 Elo+
Hachiman
Hachiman
GettheMemoo
Hachiman
Level 132
God Stats
11W - 3L
1,657 SR
Queue Stats
91W - 71L
1,597 Elo+
Party 1
Bellona
Bellona
SuspecK
Bellona
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,654 Elo+
Party 1
Ix Chel
Ix Chel
Vasekgodro
Ix Chel
Level 121
God Stats
3W - 2L
1,439 SR
Queue Stats
39W - 36L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GoldKI
Ares
10
2 / 10 / 3
8,534
776
3,619
19,330
21,593
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Anubis
11
0 / 9 / 2
8,201
746
8,763
10,196
5,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
sc4ryt3rry
Cliodhna
11
3 / 5 / 2
9,376
852
9,395
12,404
5,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GettheMemoo
Hachiman
13
8 / 3 / 12
10,810
983
17,953
10,409
3,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SuspecK
Bellona
14
10 / 1 / 13
10,898
991
7,985
16,396
13,308
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Vasekgodro
Ix Chel
14
6 / 1 / 15
10,696
972
12,824
4,767
1,577
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
24
24
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GettheMemoo
Hachiman
8
3
12
4.67
L
Ares
GoldKI
Ares
2
10
3
0.35
L
Anubis
0
9
2
0.11
W
Bellona
SuspecK
Bellona
10
1
13
16.5
W
Ix Chel
Vasekgodro
Ix Chel
6
1
15
13.5
L
Cliodhna
sc4ryt3rry
Cliodhna
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
38,762
41,930
Taken
31,572
32,253
Mitigated
18,217
669
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GettheMemoo
Hachiman
17,953
11,835
0
2,164
10,409
3,332
2,062
4,062
6,347
0
48,342
L
Ares
GoldKI
Ares
3,619
377
0
220
19,330
21,593
85
5,970
13,360
11,886
0
L
Anubis
8,763
66
0
34
10,196
5,215
0
4,583
5,613
40,017
0
W
Bellona
SuspecK
Bellona
7,985
1,539
155
3,276
16,396
13,308
243
7,646
8,750
0
32,780
W
Ix Chel
Vasekgodro
Ix Chel
12,824
1,302
1,200
759
4,767
1,577
563
1,295
3,472
49,921
0
L
Cliodhna
sc4ryt3rry
Cliodhna
9,395
347
0
415
12,404
5,445
408
2,475
9,929
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
32,404
103
Minions Killed
136
0
Camps Cleared
0
586,432
Distance Traveled
663,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,810
983
53
5
0
204,424
0
L
Ares
8,534
776
10
1
0
164,076
0
L
Anubis
8,201
746
85
8
0
185,900
0
W
Bellona
10,898
991
28
3
0
232,300
0
W
Ix Chel
10,696
972
55
5
0
226,858
0
L
Cliodhna
9,376
852
8
1
0
236,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role